Player Matchup

Susano
Susano
Chaacson24
Susano
Level 152
God Stats
4W - 2L
1,440 SR
Queue Stats
209W - 194L
1,474 Elo+
Solo
Terra
Terra
Dark Menace2125
Terra
Level 198
God Stats
5W - 3L
1,636 SR
Queue Stats
333W - 316L
1,470 Elo+
Solo
Chronos
Chronos
Jerkasaurus
Chronos
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,468 Elo+
Solo
Cthulhu
Cthulhu
ManikMachine
Cthulhu
Level 235
God Stats
1W - 0L
1,336 SR
Queue Stats
11W - 21L
1,419 Elo+
Solo
Chernobog
Chernobog
Papacheesey69
Chernobog
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,497 Elo+
Solo
Team Averages
Level 175
1,482 SR
1,465 Elo+

VS

Team Averages
Level 160
1,457 SR
1,547 Elo+
Sol
Sol
 
Sol
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hershalthesnail
Athena
Level 159
God Stats
0W - 2L
1,326 SR
Queue Stats
61W - 60L
1,588 Elo+
Party 1
Bastet
Bastet
ObeyTheEnvy
Bastet
Level 129
God Stats
5W - 5L
1,412 SR
Queue Stats
286W - 275L
1,544 Elo+
Solo
Fenrir
Fenrir
PhoenixAnthem
Fenrir
Level 179
God Stats
2W - 5L
1,545 SR
Queue Stats
116W - 123L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
xTFxDJ
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chaacson24
Susano
9
2 / 1 / 4
5,922
1,184
3,925
4,429
1,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 5
5,601
1,120
1,035
4,227
2,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
Jerkasaurus
Chronos
10
1 / 0 / 6
5,820
1,164
3,128
1,272
501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ManikMachine
Cthulhu
11
3 / 1 / 4
6,319
1,264
5,612
4,432
3,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chernobog
Papacheesey69
Chernobog
10
3 / 2 / 3
6,006
1,201
5,103
4,555
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 4 / 0
5,299
1,060
2,011
4,033
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
5,746
1,149
2,311
6,624
5,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
1
0 / 0 / 0
1,228
246
0
0
0
10
0 / 2 / 3
4,837
967
2,607
4,379
3,528
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
xTFxDJ
Guan Yu
9
1 / 3 / 3
5,340
1,068
2,496
6,503
5,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
9
Kills
5
5
Deaths
9
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
0
0.5
W
Susano
Chaacson24
Susano
2
1
4
4
W
0
1
5
2.5
L
2
0
3
3.5
W
Chronos
Jerkasaurus
Chronos
1
0
6
4
W
Cthulhu
ManikMachine
Cthulhu
3
1
4
5
L
Bastet
0
0
0
0
W
Chernobog
Papacheesey69
Chernobog
3
2
3
2.25
L
0
2
3
0.75
L
Guan Yu
xTFxDJ
Guan Yu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
9,425
18,915
Taken
21,539
10,190
Mitigated
15,155
9,545
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,011
850
0
68
4,033
1,334
0
2,462
1,571
5,824
228
W
Susano
Chaacson24
Susano
3,925
858
0
1,087
4,429
1,937
153
1,194
3,123
0
4,985
W
1,035
95
3,538
1,655
4,227
2,542
0
670
3,522
1,800
0
L
2,311
897
1,302
1,550
6,624
5,249
0
2,522
4,027
5,753
0
W
Chronos
Jerkasaurus
Chronos
3,128
983
11
675
1,272
501
660
582
651
7,871
0
W
Cthulhu
ManikMachine
Cthulhu
5,612
157
308
1,512
4,432
3,394
0
1,239
3,123
13,690
0
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
Papacheesey69
Chernobog
5,103
3,163
354
405
4,555
1,816
1,524
750
3,728
0
13,668
L
2,607
499
432
625
4,379
3,528
0
1,965
2,377
260
5,056
L
Guan Yu
xTFxDJ
Guan Yu
2,496
169
1,874
1,456
6,503
5,044
0
2,826
3,464
0
6,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,668
Gold Earned
22,450
57
Minions Killed
24
0
Camps Cleared
0
497,854
Distance Traveled
384,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,299
1,060
7
1
0
76,726
0
W
Susano
5,922
1,184
10
2
0
104,271
0
W
Terra
5,601
1,120
1
0
0
94,054
0
L
Athena
5,746
1,149
4
1
0
108,097
0
W
Chronos
5,820
1,164
10
2
0
101,290
0
W
Cthulhu
6,319
1,264
18
4
0
112,628
0
L
Bastet
1,228
246
0
0
0
0
0
W
Chernobog
6,006
1,201
18
4
0
85,611
0
L
Fenrir
4,837
967
7
1
0
100,672
0
L
Guan Yu
5,340
1,068
6
1
0
99,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role