Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SuperNova1108
Sylvanus
Level 166
God Stats
1W - 1L
1,538 SR
Queue Stats
125W - 116L
1,558 Elo+
Party 2
Neith
Neith
hellsshadow069
Neith
Level 124
God Stats
10W - 5L
1,361 SR
Queue Stats
156W - 135L
1,501 Elo+
Solo
Anubis
Anubis
lordliritm
Anubis
Level 148
God Stats
5W - 5L
1,476 SR
Queue Stats
52W - 66L
1,477 Elo+
Party 2
Susano
Susano
oooooboy
Susano
Level 138
God Stats
53W - 44L
1,519 SR
Queue Stats
392W - 374L
1,454 Elo+
Solo
Team Averages
Level 147
1,479 SR
1,498 Elo+

VS

Team Averages
Level 121
1,562 SR
1,507 Elo+
Xbalanque
Xbalanque
Annulah
Xbalanque
Level 153
God Stats
1W - 1L
1,713 SR
Queue Stats
229W - 204L
1,537 Elo+
Solo
Lancelot
Lancelot
Aus1Q
Lancelot
Level 127
God Stats
2W - 3L
1,274 SR
Queue Stats
126W - 117L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
MagnumGI707
Aphrodite
Level 110
God Stats
4W - 2L
1,801 SR
Queue Stats
240W - 245L
1,508 Elo+
Solo
Osiris
Osiris
WiIISand
Osiris
Level 146
God Stats
18W - 16L
1,653 SR
Queue Stats
226W - 191L
1,514 Elo+
Party 1
Ares
Ares
Zexuio
Ares
Level 68
God Stats
0W - 2L
1,369 SR
Queue Stats
9W - 7L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 0
7,199
600
8,137
13,103
9,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
SuperNova1108
Sylvanus
11
2 / 1 / 5
6,942
579
3,942
7,337
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 0 / 2
8,095
675
7,022
3,937
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
lordliritm
Anubis
12
2 / 3 / 3
6,970
581
7,271
8,782
4,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Susano
oooooboy
Susano
12
3 / 0 / 2
6,534
545
5,528
6,812
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Annulah
Xbalanque
12
0 / 3 / 0
6,444
537
3,290
8,226
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Aus1Q
Lancelot
12
1 / 1 / 2
6,134
511
2,426
7,730
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Aphrodite
MagnumGI707
Aphrodite
12
2 / 4 / 2
6,540
545
5,343
10,624
2,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
WiIISand
Osiris
12
1 / 1 / 1
6,931
578
9,257
15,782
14,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ares
Zexuio
Ares
10
1 / 3 / 2
6,098
508
3,004
9,326
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
5
5
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
0
1
L
Xbalanque
Annulah
Xbalanque
0
3
0
0
L
Lancelot
Aus1Q
Lancelot
1
1
2
2
L
Aphrodite
MagnumGI707
Aphrodite
2
4
2
0.75
W
Sylvanus
SuperNova1108
Sylvanus
2
1
5
4.5
L
Osiris
WiIISand
Osiris
1
1
1
1.5
L
Ares
Zexuio
Ares
1
3
2
0.67
W
4
0
2
5
W
Anubis
lordliritm
Anubis
2
3
3
1.17
W
Susano
oooooboy
Susano
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
23,320
39,971
Taken
51,688
22,470
Mitigated
28,550
19,380
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,137
2,405
0
4,848
13,103
9,724
0
0
12,158
0
50,213
L
Xbalanque
Annulah
Xbalanque
3,290
1,373
0
2,201
8,226
2,475
0
974
7,252
0
56,456
L
Lancelot
Aus1Q
Lancelot
2,426
185
0
3,859
7,730
3,028
0
605
7,125
0
51,326
L
Aphrodite
MagnumGI707
Aphrodite
5,343
535
786
5,167
10,624
2,423
0
6,793
3,831
39,129
428
W
Sylvanus
SuperNova1108
Sylvanus
3,942
1,034
2,896
3,880
7,337
5,025
87
2,315
5,022
22,201
1,485
L
Osiris
WiIISand
Osiris
9,257
2,863
0
5,363
15,782
14,329
0
1,085
14,697
0
50,324
L
Ares
Zexuio
Ares
3,004
0
0
1,857
9,326
6,295
0
1,898
7,428
17,409
1,942
W
7,022
2,681
0
1,148
3,937
1,372
554
122
3,815
0
61,243
W
Anubis
lordliritm
Anubis
7,271
211
0
3,620
8,782
4,200
0
4,855
3,893
57,304
0
W
Susano
oooooboy
Susano
5,528
1,573
0
2,988
6,812
2,149
680
769
6,010
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
32,147
401
Minions Killed
397
0
Camps Cleared
0
1,271,231
Distance Traveled
1,278,939
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,199
600
78
7
0
258,553
3
L
Xbalanque
6,444
537
93
8
0
208,080
2
L
Lancelot
6,134
511
85
7
0
328,750
0
L
Aphrodite
6,540
545
90
8
0
226,161
0
W
Sylvanus
6,942
579
28
2
0
251,287
6
L
Osiris
6,931
578
101
8
0
257,753
0
L
Ares
6,098
508
28
2
0
258,195
4
W
Neith
8,095
675
121
10
0
238,801
0
W
Anubis
6,970
581
108
9
0
228,209
0
W
Susano
6,534
545
66
6
0
294,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role