Player Matchup

Charybdis
Charybdis
Bean0416
Charybdis
Level 84
God Stats
1W - 2L
1,431 SR
Queue Stats
114W - 115L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
JuhPan
Sun Wukong
Level 156
God Stats
8W - 5L
1,621 SR
Queue Stats
156W - 173L
1,535 Elo+
Party 1
Ix Chel
Ix Chel
Spagitter
Ix Chel
Level 27
God Stats
1W - 3L
1,450 SR
Queue Stats
15W - 16L
1,474 Elo+
Party 1
Team Averages
Level 89
1,501 SR
1,520 Elo+

VS

Team Averages
Level 78
1,579 SR
1,500 Elo+
Athena
Athena
NuBaNaToR2147
Athena
Level 125
God Stats
2W - 0L
1,798 SR
Queue Stats
16W - 16L
1,544 Elo+
Party 2
Medusa
Medusa
XxAFCRAVENSxX
Medusa
Level 42
God Stats
129W - 117L
1,440 SR
Queue Stats
199W - 220L
1,426 Elo+
Solo
Ra
Ra
kingofthehouse6
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bean0416
Charybdis
13
2 / 4 / 3
7,870
787
4,073
7,164
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JuhPan
Sun Wukong
12
1 / 6 / 5
7,828
783
8,519
15,037
10,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Spagitter
Ix Chel
14
3 / 5 / 1
7,966
797
7,454
7,840
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
9,748
975
11,856
9,885
12,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 2 / 7
9,817
982
7,311
7,096
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 4 / 5
9,034
903
5,626
7,501
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
15
15
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bean0416
Charybdis
2
4
3
0.88
L
Sun Wukong
JuhPan
Sun Wukong
1
6
5
0.58
W
5
0
9
9.5
L
Ix Chel
Spagitter
Ix Chel
3
5
1
0.7
W
6
2
7
4.75
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,046
Damage
24,793
30,041
Taken
24,482
15,520
Mitigated
19,054
6,020
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bean0416
Charybdis
4,073
1,650
0
878
7,164
2,403
0
3,577
3,327
0
14,880
L
Sun Wukong
JuhPan
Sun Wukong
8,519
2,114
0
2,967
15,037
10,394
0
7,349
7,012
0
23,481
W
11,856
2,974
0
1,338
9,885
12,871
294
3,340
6,193
15,279
4,535
L
Ix Chel
Spagitter
Ix Chel
7,454
1,223
795
1,380
7,840
2,723
0
3,404
4,187
20,602
0
W
7,311
3,121
0
0
7,096
2,778
2,763
1,856
5,082
0
34,668
W
5,626
600
1,172
1,740
7,501
3,405
668
1,490
5,749
30,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,664
Gold Earned
28,599
86
Minions Killed
137
0
Camps Cleared
0
459,944
Distance Traveled
550,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,870
787
25
3
0
145,595
0
L
Sun Wukong
7,828
783
34
3
0
154,777
0
W
Athena
9,748
975
33
3
0
203,327
0
L
Ix Chel
7,966
797
27
3
0
159,572
0
W
Medusa
9,817
982
46
5
0
180,568
0
W
Ra
9,034
903
58
6
0
166,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role