Player Matchup

Kali
Kali
DimiDawg
Kali
Level 192
God Stats
3W - 5L
1,687 SR
Queue Stats
229W - 252L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
MisterSparkles
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,536 Elo+
Party 3
Aphrodite
Aphrodite
ScarlettShower
Aphrodite
Level 126
God Stats
1W - 4L
1,334 SR
Queue Stats
162W - 149L
1,541 Elo+
Party 3
Ra
Ra
Yátsko
Ra
Level 149
God Stats
9W - 14L
1,527 SR
Queue Stats
117W - 159L
1,477 Elo+
Party 1
Chaac
Chaac
ilicktoes420
Chaac
Level 111
God Stats
6W - 1L
1,660 SR
Queue Stats
106W - 112L
1,511 Elo+
Party 3
Team Averages
Level 133
1,542 SR
1,523 Elo+

VS

Team Averages
Level 160
1,446 SR
1,519 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AronCR
Baron Samedi
Level 225
God Stats
2W - 4L
1,639 SR
Queue Stats
105W - 131L
1,542 Elo+
Party 2
Khepri
Khepri
Oscareptor1198
Khepri
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 61L
1,489 Elo+
Party 2
Bakasura
Bakasura
TwentyGravy
Bakasura
Level 128
God Stats
0W - 3L
1,271 SR
Queue Stats
250W - 233L
1,531 Elo+
Solo
Hel
Hel
teknolord
Hel
Level 181
God Stats
0W - 2L
1,321 SR
Queue Stats
87W - 111L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
5 / 1 / 2
6,805
619
7,012
13,300
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 2
6,549
595
6,272
7,985
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ScarlettShower
Aphrodite
11
1 / 0 / 2
6,422
584
4,211
6,930
2,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 3
7,448
677
3,233
4,558
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 1
6,522
593
5,994
12,365
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 2 / 0
6,184
562
7,563
5,539
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
AronCR
Baron Samedi
12
3 / 3 / 0
6,661
606
8,458
11,631
8,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 0 / 1
5,744
522
2,741
6,641
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
TwentyGravy
Bakasura
10
0 / 2 / 1
5,542
504
1,827
10,850
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,271
570
6,709
6,944
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
5
5
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
0
1
L
Baron Samedi
AronCR
Baron Samedi
3
3
0
1
W
Kali
5
1
2
6
W
2
1
2
3
L
0
0
1
0.5
W
Aphrodite
ScarlettShower
Aphrodite
1
0
2
2
L
Bakasura
TwentyGravy
Bakasura
0
2
1
0.25
W
1
0
3
2.5
W
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
27,298
45,138
Taken
41,605
19,734
Mitigated
20,500
26,551
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,563
4,147
0
1,580
5,539
1,685
0
359
5,180
0
50,127
L
Baron Samedi
AronCR
Baron Samedi
8,458
1,508
0
5,348
11,631
8,509
0
678
10,382
44,987
0
W
Kali
7,012
3,581
0
7,290
13,300
5,066
0
3,545
9,660
0
45,063
W
6,272
2,758
0
2,299
7,985
2,353
0
623
7,337
0
51,869
L
2,741
75
0
2,141
6,641
4,079
0
2,043
4,518
23,152
0
W
Aphrodite
ScarlettShower
Aphrodite
4,211
840
4,663
3,986
6,930
2,795
0
2,741
4,164
23,800
1,695
L
Bakasura
TwentyGravy
Bakasura
1,827
1,127
0
4,713
10,850
3,707
0
1,001
9,849
0
30,684
W
3,233
285
674
2,151
4,558
1,222
290
3,745
813
66,672
537
W
5,994
707
0
5,488
12,365
8,298
0
7,154
4,988
0
44,270
L
6,709
180
1,294
3,803
6,944
2,520
0
2,988
3,902
55,109
915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,746
Gold Earned
30,402
415
Minions Killed
367
0
Camps Cleared
0
1,166,250
Distance Traveled
1,169,379
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,184
562
74
7
0
222,632
0
L
Baron Samedi
6,661
606
70
6
0
170,776
0
W
Kali
6,805
619
65
6
0
252,490
0
W
Hou Yi
6,549
595
93
8
0
228,450
0
L
Khepri
5,744
522
32
3
0
259,401
0
W
Aphrodite
6,422
584
46
4
0
229,710
0
L
Bakasura
5,542
504
77
7
0
276,139
2
W
Ra
7,448
677
131
12
0
237,720
3
W
Chaac
6,522
593
80
7
0
217,880
0
L
Hel
6,271
570
114
10
0
240,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role