Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Diamondhair
Artemis
Level 55
God Stats
191W - 215L
1,477 SR
Queue Stats
191W - 217L
1,381 Elo+
Solo
Cthulhu
Cthulhu
HITB0X72
Cthulhu
Level 88
God Stats
8W - 3L
1,766 SR
Queue Stats
98W - 86L
1,497 Elo+
Party 1
Medusa
Medusa
TrippyGab3
Medusa
Level 65
God Stats
34W - 31L
1,541 SR
Queue Stats
268W - 281L
1,447 Elo+
Solo
Aphrodite
Aphrodite
dillong12101
Aphrodite
Level 139
God Stats
10W - 12L
1,389 SR
Queue Stats
95W - 83L
1,488 Elo+
Party 1
Team Averages
Level 86
1,535 SR
1,463 Elo+

VS

Team Averages
Level 95
1,614 SR
1,431 Elo+
Ravana
Ravana
Justdougallit3
Ravana
Level 64
God Stats
0W - 1L
1,752 SR
Queue Stats
73W - 94L
1,404 Elo+
Solo
Ratatoskr
Ratatoskr
Valarmurgules
Ratatoskr
Level 155
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 10L
1,294 Elo+
Solo
Freya
Freya
XCZach
Freya
Level 104
God Stats
1W - 4L
1,324 SR
Queue Stats
73W - 91L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
YaBoiJohnnyLax
Sylvanus
Level 87
God Stats
9W - 15L
1,484 SR
Queue Stats
209W - 229L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
dommy2k
Danzaburou
Level 66
God Stats
1W - 1L
1,803 SR
Queue Stats
96W - 98L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 2
6,743
613
5,542
6,999
2,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Diamondhair
Artemis
10
0 / 0 / 1
5,500
500
905
4,072
1,191
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
HITB0X72
Cthulhu
11
3 / 2 / 2
6,614
601
7,840
8,476
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
TrippyGab3
Medusa
11
10 / 1 / 4
6,833
621
10,285
10,485
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
dillong12101
Aphrodite
11
3 / 2 / 7
6,276
571
5,028
7,040
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
5,481
498
4,244
8,133
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Valarmurgules
Ratatoskr
10
2 / 2 / 0
6,438
585
4,499
11,437
7,003
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
XCZach
Freya
11
2 / 2 / 0
6,204
564
3,310
6,411
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
9
2 / 5 / 1
5,163
469
2,764
8,437
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
dommy2k
Danzaburou
9
1 / 5 / 2
6,041
549
4,604
7,349
2,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
8
8
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
2
1.67
W
Artemis
Diamondhair
Artemis
0
0
1
0.5
W
Cthulhu
HITB0X72
Cthulhu
3
2
2
2
L
1
6
2
0.33
W
Medusa
TrippyGab3
Medusa
10
1
4
12
L
Ratatoskr
Valarmurgules
Ratatoskr
2
2
0
1
L
Freya
XCZach
Freya
2
2
0
1
L
Sylvanus
2
5
1
0.5
W
Aphrodite
dillong12101
Aphrodite
3
2
7
3.25
L
Danzaburou
dommy2k
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
19,421
37,072
Taken
41,767
16,450
Mitigated
16,977
18,905
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,542
144
0
3,314
6,999
2,716
0
2,273
4,726
45,193
0
W
Artemis
Diamondhair
Artemis
905
464
0
1,748
4,072
1,191
51
341
3,731
0
32,702
W
Cthulhu
HITB0X72
Cthulhu
7,840
1,470
0
2,661
8,476
7,538
0
0
8,476
37,302
0
L
4,244
1,168
0
640
8,133
3,033
0
3,372
4,605
0
25,727
W
Medusa
TrippyGab3
Medusa
10,285
4,855
0
3,535
10,485
3,057
400
1,535
8,950
0
39,576
L
Ratatoskr
Valarmurgules
Ratatoskr
4,499
1,555
0
4,652
11,437
7,003
0
5,835
4,848
0
36,980
L
Freya
XCZach
Freya
3,310
991
0
2,075
6,411
1,233
0
3,699
2,712
30,471
3,383
L
Sylvanus
2,764
746
122
1,597
8,437
3,322
0
2,160
6,277
15,349
4,826
W
Aphrodite
dillong12101
Aphrodite
5,028
697
3,336
4,311
7,040
1,948
16
1,589
5,451
26,768
1,080
L
Danzaburou
dommy2k
Danzaburou
4,604
1,347
0
1,181
7,349
2,386
0
1,994
5,355
0
20,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
29,327
328
Minions Killed
253
0
Camps Cleared
0
1,022,370
Distance Traveled
1,136,246
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,743
613
71
6
0
190,037
0
W
Artemis
5,500
500
57
5
0
190,808
0
W
Cthulhu
6,614
601
85
8
0
220,363
0
L
Ravana
5,481
498
36
3
0
225,900
0
W
Medusa
6,833
621
45
4
0
220,647
1
L
Ratatoskr
6,438
585
69
6
0
261,927
2
L
Freya
6,204
564
83
8
0
220,194
0
L
Sylvanus
5,163
469
31
3
0
194,065
0
W
Aphrodite
6,276
571
70
6
0
200,515
0
L
Danzaburou
6,041
549
34
3
0
234,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role