Player Matchup

Ra
Ra
Diamond V
Bandîtø
Ra
Diamond V
Level 161
God Stats
2W - 2L
1,919 SR
Queue Stats
215W - 191L
2,039 MMR
Solo
Freya
Freya
Diamond III
Fin3Ogay
Freya
Diamond III
Level 68
God Stats
12W - 6L
1,785 SR
Queue Stats
194W - 172L
2,285 MMR
Party 2
Bacchus
Bacchus
Diamond IV
IPancakezzzI
Bacchus
Diamond IV
Level 151
God Stats
4W - 2L
1,851 SR
Queue Stats
149W - 129L
2,079 MMR
Party 2
Tyr
Tyr
Platinum V
Kmnds
Tyr
Platinum V
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 48L
2,022 MMR
Party 3
Bastet
Bastet
Diamond III
υzıı
Bastet
Diamond III
Level 229
God Stats
95W - 56L
1,776 SR
Queue Stats
353W - 311L
2,119 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,766 SR
2,109 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,741 SR
1,963 MMR
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond III
Bonez980
He Bo
Diamond III
Level 125
God Stats
2W - 0L
1,892 SR
Queue Stats
152W - 128L
2,122 MMR
Solo
Anhur
Anhur
Diamond III
InvaZioN
Anhur
Diamond III
Level 177
God Stats
39W - 26L
1,730 SR
Queue Stats
222W - 205L
2,118 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
NancyQueBerta
Sun Wukong
Diamond V
Level 87
God Stats
4W - 1L
1,682 SR
Queue Stats
52W - 29L
2,054 MMR
Solo
Shiva
Shiva
Diamond III
Shrll
Shiva
Diamond III
Level 157
God Stats
4W - 1L
1,900 SR
Queue Stats
169W - 148L
2,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,378
672
4,553
3,788
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Freya
Fin3Ogay
Freya
7
0 / 4 / 0
4,051
506
1,253
4,412
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
IPancakezzzI
Bacchus
7
2 / 1 / 2
4,897
612
3,037
6,952
4,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tyr
Kmnds
Tyr
9
0 / 2 / 3
4,840
605
4,388
7,856
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Bastet
υzıı
Bastet
9
4 / 2 / 1
5,212
652
4,145
5,647
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Erlang ShenMedusaKing ArthurMulan

VS

Bans
LokiCu ChulainnApolloKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 2 / 1
5,371
671
4,076
4,766
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Bonez980
He Bo
10
0 / 3 / 2
5,254
657
2,620
5,753
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
InvaZioN
Anhur
11
4 / 0 / 2
6,760
845
6,144
5,350
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
NancyQueBerta
Sun Wukong
11
2 / 1 / 0
6,247
781
4,817
7,756
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Shiva
Shrll
Shiva
9
2 / 2 / 3
5,720
715
2,245
6,923
2,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
7
Kills
10
10
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
1
1.25
L
1
1
6
4
W
He Bo
Bonez980
He Bo
0
3
2
0.33
L
Freya
Fin3Ogay
Freya
0
4
0
0
L
Bacchus
IPancakezzzI
Bacchus
2
1
2
3
W
Anhur
InvaZioN
Anhur
4
0
2
5
L
Tyr
Kmnds
Tyr
0
2
3
0.75
W
Sun Wukong
NancyQueBerta
Sun Wukong
2
1
0
2
W
Shiva
Shrll
Shiva
2
2
3
1.75
L
Bastet
υzıı
Bastet
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
19,902
28,655
Taken
30,548
10,980
Mitigated
11,622
9,024
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,076
247
0
1,179
4,766
1,099
0
2,276
2,446
29,765
0
L
4,553
314
456
896
3,788
1,146
0
2,411
1,233
33,741
0
W
He Bo
Bonez980
He Bo
2,620
102
0
2,492
5,753
1,353
189
1,619
4,134
41,052
0
L
Freya
Fin3Ogay
Freya
1,253
362
0
968
4,412
652
0
0
4,412
16,807
4,443
L
Bacchus
IPancakezzzI
Bacchus
3,037
591
0
1,495
6,952
4,041
0
1,860
4,900
8,299
0
W
Anhur
InvaZioN
Anhur
6,144
3,452
0
2,413
5,350
1,579
0
2,821
2,459
0
45,509
L
Tyr
Kmnds
Tyr
4,388
449
0
3,049
7,856
3,810
0
454
7,402
0
29,554
W
Sun Wukong
NancyQueBerta
Sun Wukong
4,817
749
0
1,755
7,756
4,639
0
1,143
6,613
0
43,616
W
Shiva
Shrll
Shiva
2,245
743
616
1,667
6,923
2,952
0
1,843
5,080
0
11,785
L
Bastet
υzıı
Bastet
4,145
844
0
2,160
5,647
1,331
0
1,521
4,012
0
24,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
29,352
234
Minions Killed
317
0
Camps Cleared
0
912,991
Distance Traveled
878,921
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,371
671
72
9
0
188,749
2
L
Ra
5,378
672
73
9
0
203,700
4
W
He Bo
5,254
657
70
9
0
186,598
0
L
Freya
4,051
506
44
6
0
139,573
0
L
Bacchus
4,897
612
11
1
0
194,970
2
W
Anhur
6,760
845
90
11
0
159,872
0
L
Tyr
4,840
605
55
7
0
183,782
2
W
Sun Wukong
6,247
781
74
9
0
169,099
1
W
Shiva
5,720
715
11
1
0
174,603
1
L
Bastet
5,212
652
51
6
0
190,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role