Player Matchup

Mulan
Mulan
CrabbyRaptor640
Mulan
Level 127
God Stats
1W - 3L
1,411 SR
Queue Stats
3W - 5L
1,656 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jedi_Syn
Morgan Le Fay
Level 5
God Stats
2W - 4L
1,749 SR
Queue Stats
38W - 27L
1,714 Elo+
Party 2
Athena
Athena
LaughingMantis
Athena
Level 105
God Stats
6W - 7L
1,500 SR
Queue Stats
32W - 37L
1,535 Elo+
Solo
Apollo
Apollo
MonkeyBoiKoba
Apollo
Level 119
God Stats
16W - 15L
1,656 SR
Queue Stats
98W - 89L
1,522 Elo+
Party 2
Agni
Agni
SonnyParlo
Agni
Level 148
God Stats
47W - 42L
1,580 SR
Queue Stats
146W - 142L
1,553 Elo+
Solo
Team Averages
Level 101
1,579 SR
1,596 Elo+

VS

Team Averages
Level 151
1,480 SR
1,465 Elo+
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CynicalSeeker52
Cu Chulainn
Level 163
God Stats
5W - 2L
1,582 SR
Queue Stats
837W - 743L
1,508 Elo+
Party 1
Chang'e
Chang'e
EL Loc04
Chang'e
Level 157
God Stats
24W - 24L
1,482 SR
Queue Stats
311W - 304L
1,511 Elo+
Party 1
Charon
Charon
KN1G4T RANGER
Charon
Level 158
God Stats
1W - 1L
1,227 SR
Queue Stats
4W - 9L
1,322 Elo+
Solo
Sol
Sol
LancelotAltair
Sol
Level 128
God Stats
5W - 5L
1,608 SR
Queue Stats
209W - 230L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,358
795
5,191
8,893
9,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Jedi_Syn
Morgan Le Fay
13
1 / 3 / 2
7,127
891
7,749
6,610
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
6,999
875
2,207
9,509
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 1
7,343
918
5,945
10,139
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 4 / 2
6,524
816
5,379
5,933
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
5 / 1 / 7
7,636
955
7,262
6,898
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
CynicalSeeker52
Cu Chulainn
13
1 / 0 / 11
7,229
904
7,378
9,568
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
EL Loc04
Chang'e
13
6 / 3 / 5
8,078
1,010
8,114
9,923
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 8
7,331
916
6,377
6,209
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 0 / 5
7,708
964
6,355
1,636
444
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
16
16
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
7
8.5
L
0
5
1
0.1
W
Cu Chulainn
CynicalSeeker52
Cu Chulainn
1
0
11
6.5
W
Chang'e
EL Loc04
Chang'e
6
3
5
2.83
L
Morgan Le Fay
Jedi_Syn
Morgan Le Fay
1
3
2
0.67
W
1
0
8
5
W
3
0
5
5.5
L
1
2
0
0.5
L
2
2
1
1.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
35,486
41,084
Taken
34,234
25,376
Mitigated
16,230
6,532
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,262
2,214
0
775
6,898
2,093
436
3,798
2,896
0
16,453
L
5,191
640
201
1,612
8,893
9,357
0
3,290
5,134
0
10,799
W
Cu Chulainn
CynicalSeeker52
Cu Chulainn
7,378
1,006
0
2,164
9,568
6,526
85
3,016
6,375
0
19,394
W
Chang'e
EL Loc04
Chang'e
8,114
251
1,109
3,003
9,923
2,922
302
5,015
4,664
22,286
0
L
Morgan Le Fay
Jedi_Syn
Morgan Le Fay
7,749
501
0
837
6,610
2,302
0
3,037
3,247
22,967
0
W
6,377
357
0
1,106
6,209
4,245
105
2,094
3,977
17,139
179
W
6,355
779
0
820
1,636
444
262
649
987
19,994
1,017
L
2,207
469
0
1,285
9,509
7,872
0
4,283
4,954
7,498
0
L
5,945
4,165
0
1,948
10,139
4,056
0
5,828
3,917
0
17,038
L
5,379
676
0
649
5,933
1,789
0
2,538
3,113
16,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
37,982
121
Minions Killed
165
0
Camps Cleared
0
760,367
Distance Traveled
847,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,636
955
21
3
0
168,882
1
L
Mulan
6,358
795
17
2
0
132,241
0
W
Cu Chulainn
7,229
904
29
4
0
178,072
0
W
Chang'e
8,078
1,010
41
5
0
164,520
0
L
Morgan Le Fay
7,127
891
35
4
0
163,331
0
W
Charon
7,331
916
31
4
0
164,630
0
W
Sol
7,708
964
43
5
0
171,815
0
L
Athena
6,999
875
7
1
0
171,054
0
L
Apollo
7,343
918
35
4
0
163,660
0
L
Agni
6,524
816
27
3
0
130,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role