Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Lukinhas007_
Vulcan
Level 67
God Stats
67W - 50L
1,649 SR
Queue Stats
495W - 515L
1,469 Elo+
Solo
Neith
Neith
Muncherchig
Neith
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
13W - 18L
1,680 Elo+
Party 2
Hel
Hel
benbob862
Hel
Level 38
God Stats
5W - 2L
1,559 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 2
Mulan
Mulan
pitsasawce88
Mulan
Level 81
God Stats
7W - 3L
1,763 SR
Queue Stats
20W - 24L
1,487 Elo+
Party 2
Team Averages
Level 66
1,594 SR
1,506 Elo+

VS

Team Averages
Level 51
1,537 SR
1,487 Elo+
Cupid
Cupid
 
Cupid
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JusTbLue_Ok
Chang'e
Level 53
God Stats
4W - 6L
1,523 SR
Queue Stats
230W - 219L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Kenleebees12
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
WhiteTiger4179
Geb
Level 41
God Stats
28W - 17L
1,769 SR
Queue Stats
212W - 205L
1,527 Elo+
Solo
Nemesis
Nemesis
turtleking4453
Nemesis
Level 54
God Stats
2W - 4L
1,396 SR
Queue Stats
88W - 108L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 1 / 3
7,391
739
5,937
7,794
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Vulcan
11
1 / 1 / 1
6,434
643
3,822
4,767
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 1
5,155
516
5,979
6,301
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
5,813
581
2,628
7,552
2,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 0 / 0
7,148
715
5,994
7,841
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 0 / 0
5,410
541
5,286
5,681
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chang'e
JusTbLue_Ok
Chang'e
12
2 / 2 / 0
6,266
627
4,054
5,971
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Kenleebees12
Amaterasu
7
0 / 6 / 0
4,253
425
1,264
7,229
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 1 / 1
5,469
547
2,771
9,628
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
4,918
492
2,456
8,326
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
3
3
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
3
6.5
L
Cupid
 
Cupid
1
0
0
1
L
Chang'e
JusTbLue_Ok
Chang'e
2
2
0
1
L
Amaterasu
Kenleebees12
Amaterasu
0
6
0
0
W
Vulcan
1
1
1
1.5
W
0
0
1
0.5
L
0
1
1
0.5
W
0
1
2
1
W
8
0
0
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
15,831
34,255
Taken
36,835
13,425
Mitigated
15,524
14,806
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,937
1,927
0
2,644
7,794
4,144
0
376
7,418
0
41,507
L
Cupid
 
Cupid
5,286
2,825
1,636
3,677
5,681
1,653
0
1,096
4,543
0
45,525
L
Chang'e
JusTbLue_Ok
Chang'e
4,054
304
0
1,760
5,971
1,579
0
2,241
3,501
37,056
905
L
Amaterasu
Kenleebees12
Amaterasu
1,264
906
0
793
7,229
4,400
0
0
7,229
0
9,818
W
Vulcan
3,822
81
0
1,090
4,767
1,251
0
2,419
2,098
38,523
1,133
W
5,979
2,249
0
1,390
6,301
1,660
411
1,172
5,123
0
25,703
L
2,771
96
142
2,285
9,628
4,846
0
1,846
7,782
10,912
0
W
2,628
382
2,625
3,967
7,552
2,851
405
2,183
5,323
23,389
0
W
5,994
878
0
3,090
7,841
3,519
0
454
7,371
0
52,916
L
2,456
839
0
615
8,326
3,046
0
945
7,330
0
35,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
26,316
315
Minions Killed
260
0
Camps Cleared
0
1,149,580
Distance Traveled
1,000,012
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,391
739
68
7
0
223,221
3
L
Cupid
5,410
541
80
8
0
182,406
0
L
Chang'e
6,266
627
93
9
0
227,939
2
L
Amaterasu
4,253
425
14
1
0
177,106
0
W
Vulcan
6,434
643
77
8
0
250,621
0
W
Neith
5,155
516
48
5
0
215,081
0
L
Geb
5,469
547
8
1
0
203,762
3
W
Hel
5,813
581
34
3
0
198,926
4
W
Mulan
7,148
715
88
9
0
261,731
3
L
Nemesis
4,918
492
65
7
0
208,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role