Player Matchup

Olorun
Olorun
Gold IV
AXS1N
Olorun
Gold IV
Level 42
God Stats
8W - 4L
1,669 SR
Queue Stats
62W - 49L
1,426 MMR
Party 2
Tyr
Tyr
Silver II
Apologetticz
Tyr
Silver II
Level 108
God Stats
2W - 1L
1,429 SR
Queue Stats
56W - 72L
1,003 MMR
Party 2
Chiron
Chiron
Silver IV
prime_pool87
Chiron
Silver IV
Level 46
God Stats
9W - 18L
1,637 SR
Queue Stats
155W - 188L
940 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 65
1,578 SR
1,123 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 76
1,601 SR
1,091 MMR
Cupid
Cupid
Gold V
PuncakE3
Cupid
Gold V
Level 108
God Stats
3W - 5L
1,554 SR
Queue Stats
83W - 88L
1,300 MMR
Party 1
Odin
Odin
Silver IV
SFN_Kennel
Odin
Silver IV
Level 70
God Stats
6W - 4L
1,607 SR
Queue Stats
193W - 244L
821 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Tathannackitt
Kuzenbo
Silver II
Level 50
God Stats
2W - 2L
1,643 SR
Queue Stats
19W - 28L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AXS1N
Olorun
17
6 / 0 / 7
10,973
914
11,982
9,260
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 2 / 11
10,187
849
7,023
11,724
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chiron
16
6 / 1 / 5
10,540
878
11,494
8,258
3,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesHerculesBaron SamediVulcanCthulhu

VS

Bans
Ne ZhaBacchusFenrirSolMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
PuncakE3
Cupid
14
2 / 4 / 0
9,428
786
7,467
12,041
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 1
8,225
685
4,949
13,879
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
12
0 / 5 / 0
7,670
639
7,036
11,584
14,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
2
3
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
AXS1N
Olorun
6
0
7
9.5
W
2
2
11
3.75
L
Cupid
PuncakE3
Cupid
2
4
0
0.5
L
0
5
1
0.1
L
Kuzenbo
0
5
0
0
W
Chiron
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
19,452
29,242
Taken
37,504
19,278
Mitigated
26,274
12,385
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AXS1N
Olorun
11,982
5,574
1,902
4,460
9,260
4,754
899
1,195
7,871
52,824
8,664
W
7,023
583
0
2,499
11,724
11,103
95
3,070
8,042
0
19,235
L
Cupid
PuncakE3
Cupid
7,467
3,850
310
2,947
12,041
4,164
264
4,047
7,878
0
34,972
L
4,949
484
0
440
13,879
7,656
0
4,583
9,024
0
24,420
L
Kuzenbo
7,036
2,803
0
728
11,584
14,454
56
2,716
8,538
15,727
696
W
Chiron
11,494
5,829
723
2,801
8,258
3,421
2,341
1,904
6,238
0
36,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
25,323
175
Minions Killed
116
0
Camps Cleared
0
692,359
Distance Traveled
640,448
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,973
914
94
8
0
242,581
3
W
Tyr
10,187
849
34
3
0
249,777
1
L
Cupid
9,428
786
62
5
0
229,073
2
L
Odin
8,225
685
42
4
0
216,959
0
L
Kuzenbo
7,670
639
12
1
0
194,416
0
W
Chiron
10,540
878
47
4
0
200,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role