Player Matchup

Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
Fr0stee
Hachiman
Masters
Level 158
God Stats
5W - 2L
1,897 SR
Queue Stats
373W - 147L
2,510 MMR
Party 2
Ymir
Ymir
Diamond I
MC LOVIN W CHEZ
Ymir
Diamond I
Level 159
God Stats
24W - 6L
1,986 SR
Queue Stats
151W - 49L
2,265 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,794 SR
2,091 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,470 SR
1,564 MMR
Mulan
Mulan
Bronze III
Jamal Cromby
Mulan
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,538 MMR
Party 1
Hercules
Hercules
Bronze III
Missed Young
Hercules
Bronze III
Level 76
God Stats
1W - 1L
1,411 SR
Queue Stats
2W - 3L
1,615 MMR
Party 1
Hera
Hera
Bronze III
NTG George
Hera
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 7
8,632
959
6,582
8,521
7,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hachiman
Fr0stee
Hachiman
16
6 / 0 / 5
9,261
1,029
8,230
3,552
1,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 0 / 8
7,607
845
3,314
5,216
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SerqetMedusaKuzenboShivaFreya

VS

Bans
Bake KujiraGebKukulkanAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,757
751
4,189
8,310
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Missed Young
Hercules
13
0 / 4 / 1
6,638
738
1,097
9,028
7,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 0
6,540
727
3,457
4,585
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
2
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
7
3.75
W
Hachiman
Fr0stee
Hachiman
6
0
5
8.5
L
1
4
0
0.25
W
1
0
8
5
L
Hercules
Missed Young
Hercules
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,126
Damage
8,743
17,289
Taken
21,923
13,942
Mitigated
16,353
5,490
Healing
2,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,582
807
0
2,779
8,521
7,559
205
747
7,499
0
26,447
W
Hachiman
Fr0stee
Hachiman
8,230
5,015
0
2,251
3,552
1,442
3,253
1,217
2,314
0
48,060
L
4,189
329
0
868
8,310
7,075
0
1,287
6,757
0
22,756
W
3,314
467
0
460
5,216
4,941
314
1,459
3,620
9,954
1,099
L
Hercules
Missed Young
Hercules
1,097
106
0
999
9,028
7,753
0
1,061
7,887
0
8,077
L
3,457
385
0
333
4,585
1,525
0
429
4,156
22,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
19,935
135
Minions Killed
97
0
Camps Cleared
0
517,660
Distance Traveled
467,492
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,632
959
33
4
0
172,683
0
W
Hachiman
9,261
1,029
87
10
0
169,454
0
L
Mulan
6,757
751
44
5
0
164,614
5
W
Ymir
7,607
845
15
2
0
175,523
2
L
Hercules
6,638
738
16
2
0
158,362
5
L
Hera
6,540
727
37
4
0
144,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role