Player Matchup

Xing Tian
Xing Tian
DJ 2O06
Xing Tian
Level 69
God Stats
8W - 5L
1,665 SR
Queue Stats
41W - 36L
1,506 Elo+
Party 1
Thanatos
Thanatos
LacedCatnip
Thanatos
Level 158
God Stats
10W - 10L
1,513 SR
Queue Stats
263W - 249L
1,534 Elo+
Solo
Discordia
Discordia
VikingYeeYee
Discordia
Level 80
God Stats
2W - 1L
1,830 SR
Queue Stats
204W - 198L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
blackhawk35661
Hou Yi
Level 135
God Stats
0W - 1L
1,266 SR
Queue Stats
56W - 50L
1,483 Elo+
Solo
Guan Yu
Guan Yu
pierre28dj
Guan Yu
Level 125
God Stats
1W - 1L
1,784 SR
Queue Stats
74W - 70L
1,470 Elo+
Solo
Team Averages
Level 113
1,612 SR
1,501 Elo+

VS

Team Averages
Level 120
1,615 SR
1,461 Elo+
Sun Wukong
Sun Wukong
Gods_House2014
Sun Wukong
Level 100
God Stats
111W - 90L
1,492 SR
Queue Stats
112W - 93L
1,492 Elo+
Solo
Medusa
Medusa
ItsJustDavis
Medusa
Level 103
God Stats
14W - 9L
1,665 SR
Queue Stats
119W - 120L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
VawValkyrie
Nu Wa
Level 148
God Stats
2W - 0L
1,757 SR
Queue Stats
59W - 57L
1,443 Elo+
Solo
Ymir
Ymir
WingNuutzz
Ymir
Level 155
God Stats
14W - 5L
1,616 SR
Queue Stats
610W - 623L
1,522 Elo+
Party 2
Fenrir
Fenrir
crustyrob
Fenrir
Level 96
God Stats
1W - 1L
1,544 SR
Queue Stats
4W - 4L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJ 2O06
Xing Tian
7
2 / 2 / 1
4,966
552
2,873
8,597
4,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LacedCatnip
Thanatos
11
1 / 1 / 0
5,072
564
1,423
7,260
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
VikingYeeYee
Discordia
9
0 / 3 / 0
4,641
516
1,679
4,935
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 1
4,763
529
3,672
6,194
1,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
pierre28dj
Guan Yu
4
0 / 2 / 0
3,636
404
1,365
3,963
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gods_House2014
Sun Wukong
10
3 / 0 / 2
5,887
654
4,348
5,571
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
8
1 / 1 / 2
4,864
540
5,145
4,246
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
5,794
644
4,215
3,007
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 4
4,661
518
3,951
7,230
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
crustyrob
Fenrir
11
3 / 0 / 2
5,654
628
2,645
5,587
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
10
10
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DJ 2O06
Xing Tian
2
2
1
1.25
W
Sun Wukong
Gods_House2014
Sun Wukong
3
0
2
4
W
Medusa
1
1
2
2
L
Thanatos
LacedCatnip
Thanatos
1
1
0
1
W
3
1
2
4
L
Discordia
VikingYeeYee
Discordia
0
3
0
0
W
0
3
4
0.67
L
2
2
1
1.25
W
Fenrir
crustyrob
Fenrir
3
0
2
4
L
Guan Yu
pierre28dj
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,012
Damage
20,304
30,949
Taken
25,641
10,516
Mitigated
8,990
9,444
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DJ 2O06
Xing Tian
2,873
220
1,050
1,451
8,597
4,080
0
2,810
5,455
13,633
851
W
Sun Wukong
Gods_House2014
Sun Wukong
4,348
1,187
0
1,238
5,571
2,220
0
235
5,336
887
31,407
W
Medusa
5,145
1,469
0
602
4,246
1,175
43
1,158
3,088
0
26,270
L
Thanatos
LacedCatnip
Thanatos
1,423
187
0
4,665
7,260
2,559
0
1,050
6,018
0
33,983
W
4,215
1,089
0
250
3,007
766
0
1,401
1,606
26,433
967
L
Discordia
VikingYeeYee
Discordia
1,679
38
0
650
4,935
1,205
0
1,727
3,050
31,825
0
W
3,951
814
0
882
7,230
2,667
0
945
6,285
22,746
0
L
3,672
2,353
0
604
6,194
1,500
0
1,942
4,074
0
22,930
W
Fenrir
crustyrob
Fenrir
2,645
227
0
1,094
5,587
2,162
0
578
5,009
0
37,258
L
Guan Yu
pierre28dj
Guan Yu
1,365
355
0
1,024
3,963
1,172
0
390
3,555
0
7,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,078
Gold Earned
26,860
213
Minions Killed
273
0
Camps Cleared
0
764,319
Distance Traveled
885,755
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,966
552
19
2
0
181,618
0
W
Sun Wukong
5,887
654
77
9
0
183,982
0
W
Medusa
4,864
540
37
4
0
168,396
0
L
Thanatos
5,072
564
73
8
0
186,661
0
W
Nu Wa
5,794
644
49
5
0
157,032
4
L
Discordia
4,641
516
61
7
0
175,857
0
W
Ymir
4,661
518
42
5
0
180,584
0
L
Hou Yi
4,763
529
44
5
0
165,001
0
W
Fenrir
5,654
628
68
8
0
195,761
0
L
Guan Yu
3,636
404
16
2
0
55,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role