Player Matchup

Sol
Sol
Diamond III
 
Sol
Diamond III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond II
JungleAndy
Shiva
Diamond II
Level 191
God Stats
3W - 3L
1,494 SR
Queue Stats
87W - 91L
2,153 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond III
OGMudBeauxne
Tsukuyomi
Diamond III
Level 123
God Stats
4W - 1L
1,831 SR
Queue Stats
119W - 93L
2,183 MMR
Party 1
Discordia
Discordia
Diamond III
Persianist
Discordia
Diamond III
Level 185
God Stats
13W - 3L
1,985 SR
Queue Stats
192W - 171L
2,195 MMR
Party 1
Sobek
Sobek
Diamond V
QUARCISSUS
Sobek
Diamond V
Level 124
God Stats
1W - 2L
1,233 SR
Queue Stats
76W - 58L
2,095 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,609 SR
2,025 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,508 SR
2,164 MMR
Medusa
Medusa
Diamond II
Boogаloo
Medusa
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
2,177 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Goobyman12
Sylvanus
Diamond V
Level 129
God Stats
3W - 3L
1,639 SR
Queue Stats
261W - 252L
2,093 MMR
Solo
Achilles
Achilles
Diamond III
Mr Waffle Seven
Achilles
Diamond III
Level 195
God Stats
4W - 7L
1,352 SR
Queue Stats
239W - 226L
2,220 MMR
Solo
Hades
Hades
Diamond IV
dubbs005
Hades
Diamond IV
Level 180
God Stats
0W - 3L
1,280 SR
Queue Stats
165W - 149L
2,108 MMR
Solo
Ra
Ra
Diamond III
nalwong
Ra
Diamond III
Level 89
God Stats
11W - 8L
1,767 SR
Queue Stats
376W - 339L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 1 / 2
10,482
806
12,416
7,290
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
15
3 / 1 / 3
8,598
661
6,734
11,382
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
OGMudBeauxne
Tsukuyomi
16
8 / 2 / 5
8,914
686
9,198
10,260
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Persianist
Discordia
14
5 / 3 / 5
8,536
657
10,018
6,292
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
10
1 / 1 / 10
6,909
531
3,826
10,082
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ChronosKuzenboErlang Shen

VS

Bans
Chang'eFreyaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boogаloo
Medusa
13
2 / 3 / 0
7,428
571
6,635
8,914
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
Goobyman12
Sylvanus
9
0 / 5 / 3
6,249
481
2,752
13,316
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
12
1 / 5 / 3
6,494
500
4,789
13,851
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hades
dubbs005
Hades
14
2 / 3 / 0
7,955
612
6,475
13,200
4,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 7 / 2
7,427
571
6,009
10,494
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
8
8
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
L
Medusa
Boogаloo
Medusa
2
3
0
0.67
L
Sylvanus
Goobyman12
Sylvanus
0
5
3
0.3
W
Shiva
3
1
3
4.5
L
Achilles
1
5
3
0.5
W
Tsukuyomi
OGMudBeauxne
Tsukuyomi
8
2
5
5.25
W
Discordia
Persianist
Discordia
5
3
5
2.5
W
Sobek
1
1
10
6
L
Hades
dubbs005
Hades
2
3
0
0.67
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,192
Damage
26,660
45,306
Taken
59,775
23,577
Mitigated
23,766
12,859
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,416
6,793
0
5,056
7,290
2,734
129
786
6,504
106,526
6,166
L
Medusa
Boogаloo
Medusa
6,635
2,564
0
1,050
8,914
2,938
0
5,891
3,023
0
57,130
L
Sylvanus
Goobyman12
Sylvanus
2,752
219
1,350
3,402
13,316
7,429
0
9,416
3,900
18,947
0
W
Shiva
6,734
1,364
55
3,320
11,382
6,415
0
5,831
5,551
0
64,121
L
Achilles
4,789
984
0
3,664
13,851
5,748
0
4,354
9,497
0
45,585
W
Tsukuyomi
OGMudBeauxne
Tsukuyomi
9,198
1,535
0
1,159
10,260
4,906
0
2,485
7,775
0
67,934
W
Discordia
Persianist
Discordia
10,018
598
0
435
6,292
1,772
0
3,299
2,993
57,679
373
W
Sobek
3,826
490
0
2,834
10,082
7,750
0
3,114
6,845
12,817
0
L
Hades
dubbs005
Hades
6,475
1,542
199
7,964
13,200
4,904
0
1,298
11,902
55,591
948
L
6,009
345
299
1,260
10,494
2,747
0
5,455
5,039
61,412
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
35,553
515
Minions Killed
466
0
Camps Cleared
0
1,480,591
Distance Traveled
1,342,732
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,482
806
193
15
0
255,997
0
L
Medusa
7,428
571
116
9
0
275,539
0
L
Sylvanus
6,249
481
34
3
0
254,190
3
W
Shiva
8,598
661
113
9
0
265,898
0
L
Achilles
6,494
500
82
6
0
305,552
0
W
Tsukuyomi
8,914
686
97
7
0
356,646
0
W
Discordia
8,536
657
105
8
0
301,609
0
W
Sobek
6,909
531
7
1
0
300,441
2
L
Hades
7,955
612
117
9
0
236,117
2
L
Ra
7,427
571
117
9
0
271,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role