Player Matchup

Camazotz
Camazotz
Ciganito-cruel
Camazotz
Level 223
God Stats
2W - 1L
1,821 SR
Queue Stats
390W - 391L
1,442 Elo+
Party 2
Tiamat
Tiamat
DraculaTheMighty
Tiamat
Level 145
God Stats
2W - 3L
1,495 SR
Queue Stats
230W - 224L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Embra12
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,214 Elo+
Solo
Eset
Eset
gifupastilli
Eset
Level 117
God Stats
2W - 3L
1,483 SR
Queue Stats
107W - 97L
1,514 Elo+
Solo
Mulan
Mulan
ikillpros4workYT
Mulan
Level 130
God Stats
6W - 5L
1,725 SR
Queue Stats
175W - 184L
1,425 Elo+
Party 2
Team Averages
Level 133
1,605 SR
1,421 Elo+

VS

Team Averages
Level 85
1,466 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
Edward_Riman93
Morgan Le Fay
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 93L
1,457 Elo+
Party 1
Bellona
Bellona
M4z392
Bellona
Level 129
God Stats
67W - 59L
1,542 SR
Queue Stats
141W - 124L
1,461 Elo+
Solo
Bacchus
Bacchus
Mickus870
Bacchus
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 68L
1,368 Elo+
Party 3
Thor
Thor
emirjiujitsuboss
Thor
Level 74
God Stats
10W - 10L
1,500 SR
Queue Stats
167W - 194L
1,440 Elo+
Party 1
Charybdis
Charybdis
saam4U
Charybdis
Level 88
God Stats
1W - 1L
1,287 SR
Queue Stats
61W - 64L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
1 / 3 / 0
5,792
527
2,676
9,603
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 1
5,583
508
2,714
8,425
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Embra12
Danzaburou
9
0 / 1 / 1
5,211
474
2,129
3,132
648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 6 / 0
5,847
532
4,130
7,851
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 0
5,880
535
3,689
8,164
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edward_Riman93
Morgan Le Fay
13
4 / 2 / 2
7,864
715
5,443
5,488
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
M4z392
Bellona
13
7 / 1 / 0
8,327
757
5,565
7,664
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Mickus870
Bacchus
9
1 / 1 / 0
5,302
482
2,905
5,080
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 4
7,121
647
3,754
6,126
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charybdis
saam4U
Charybdis
11
0 / 2 / 1
6,063
551
1,933
5,470
1,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
17
17
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
3
0
0.33
L
1
6
1
0.25
W
Morgan Le Fay
Edward_Riman93
Morgan Le Fay
4
2
2
2.5
L
Danzaburou
Embra12
Danzaburou
0
1
1
0.5
W
Bellona
M4z392
Bellona
7
1
0
7
W
Bacchus
Mickus870
Bacchus
1
1
0
1
W
5
0
4
7
L
1
6
0
0.17
L
3
1
0
3
W
Charybdis
saam4U
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,338
Damage
19,600
37,175
Taken
29,828
13,889
Mitigated
13,047
12,957
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
2,676
884
0
5,022
9,603
2,347
0
783
8,577
0
36,730
L
2,714
353
0
1,781
8,425
3,656
0
3,974
4,059
25,287
0
W
Morgan Le Fay
Edward_Riman93
Morgan Le Fay
5,443
386
0
1,843
5,488
1,793
611
2,333
3,033
44,612
1,780
L
Danzaburou
Embra12
Danzaburou
2,129
450
0
1,335
3,132
648
0
810
2,188
0
27,142
W
Bellona
M4z392
Bellona
5,565
1,781
0
4,614
7,664
4,709
73
3,945
3,719
0
52,264
W
Bacchus
Mickus870
Bacchus
2,905
373
0
1,419
5,080
3,150
0
0
5,080
14,447
1,256
W
3,754
779
0
3,560
6,126
1,910
0
425
5,701
0
32,905
L
4,130
470
0
1,632
7,851
2,316
0
0
7,363
32,545
949
L
3,689
944
0
3,187
8,164
4,922
0
1,461
6,331
0
34,077
W
Charybdis
saam4U
Charybdis
1,933
1,164
0
2,104
5,470
1,485
0
0
5,470
0
36,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,313
Gold Earned
34,677
286
Minions Killed
375
0
Camps Cleared
0
1,100,176
Distance Traveled
1,182,413
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,792
527
78
7
0
256,127
0
L
Tiamat
5,583
508
41
4
0
192,939
0
W
Morgan Le Fay
7,864
715
110
10
0
250,118
2
L
Danzaburou
5,211
474
39
4
0
230,930
6
W
Bellona
8,327
757
106
10
0
234,039
0
W
Bacchus
5,302
482
29
3
0
201,558
0
W
Thor
7,121
647
58
5
0
265,284
0
L
Eset
5,847
532
72
7
0
185,000
0
L
Mulan
5,880
535
56
5
0
235,180
0
W
Charybdis
6,063
551
72
7
0
231,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role