Player Matchup

Terra
Terra
AJ_MAXIMOFF
Terra
Level 38
God Stats
2W - 1L
1,706 SR
Queue Stats
10W - 14L
1,466 Elo+
Solo
Awilix
Awilix
Heki22
Awilix
Level 83
God Stats
17W - 10L
1,652 SR
Queue Stats
137W - 125L
1,514 Elo+
Solo
Danzaburou
Danzaburou
PiamonBestFood
Danzaburou
Level 82
God Stats
60W - 24L
1,694 SR
Queue Stats
207W - 176L
1,486 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 59
God Stats
253W - 197L
1,536 SR
Queue Stats
368W - 318L
1,490 Elo+
Solo
Anubis
Anubis
xFatKidGamingx
Anubis
Level 43
God Stats
34W - 26L
1,422 SR
Queue Stats
193W - 210L
1,423 Elo+
Solo
Team Averages
Level 61
1,602 SR
1,476 Elo+

VS

Team Averages
Level 63
1,487 SR
1,485 Elo+
Poseidon
Poseidon
CallMeDon
Poseidon
Level 36
God Stats
6W - 6L
1,705 SR
Queue Stats
99W - 101L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cbin4213476
Cu Chulainn
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,390 Elo+
Solo
Izanami
Izanami
DemonKingRigaldo
Izanami
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 52L
1,432 Elo+
Solo
Agni
Agni
Kaito567567
Agni
Level 84
God Stats
2W - 5L
1,306 SR
Queue Stats
364W - 363L
1,557 Elo+
Solo
Ganesha
Ganesha
TrapLord2346
Ganesha
Level 115
God Stats
0W - 3L
1,426 SR
Queue Stats
120W - 100L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 17
8,626
664
4,911
9,017
5,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
Heki22
Awilix
14
5 / 4 / 3
8,204
631
3,689
10,541
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PiamonBestFood
Danzaburou
15
12 / 1 / 8
10,048
773
16,736
11,561
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chaac
T_AldoC21
Chaac
14
4 / 3 / 1
8,857
681
6,951
12,272
9,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 5 / 5
8,522
656
8,715
9,924
4,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CallMeDon
Poseidon
14
9 / 6 / 2
8,279
637
15,014
11,088
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
Cbin4213476
Cu Chulainn
11
1 / 5 / 1
6,610
508
2,981
11,578
7,934
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 6 / 0
7,121
548
4,551
9,898
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 4
7,443
573
5,262
8,122
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
TrapLord2346
Ganesha
10
0 / 7 / 6
6,553
504
5,021
16,058
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
28
Kills
14
14
Deaths
28
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
L
Poseidon
CallMeDon
Poseidon
9
6
2
1.67
L
Cu Chulainn
Cbin4213476
Cu Chulainn
1
5
1
0.3
L
2
6
0
0.33
W
Awilix
Heki22
Awilix
5
4
3
1.63
L
2
4
4
1
W
Danzaburou
PiamonBestFood
Danzaburou
12
1
8
16
W
Chaac
T_AldoC21
Chaac
4
3
1
1.5
L
Ganesha
TrapLord2346
Ganesha
0
7
6
0.43
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,002
Damage
32,829
53,315
Taken
56,744
27,297
Mitigated
26,579
21,149
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,911
955
4,315
3,532
9,017
5,521
447
4,030
4,987
20,079
630
L
Poseidon
CallMeDon
Poseidon
15,014
5,121
0
3,235
11,088
2,684
0
2,445
8,643
58,633
1,159
L
Cu Chulainn
Cbin4213476
Cu Chulainn
2,981
564
0
2,012
11,578
7,934
62
1,675
9,903
0
28,515
L
4,551
2,760
0
892
9,898
2,314
897
1,416
8,482
0
44,494
W
Awilix
Heki22
Awilix
3,689
1,635
0
845
10,541
4,186
0
5,305
5,236
0
56,928
L
5,262
455
0
490
8,122
1,777
0
3,897
4,225
42,720
0
W
Danzaburou
PiamonBestFood
Danzaburou
16,736
8,179
0
5,634
11,561
4,275
2,769
5,245
6,316
0
73,361
W
Chaac
T_AldoC21
Chaac
6,951
879
0
3,156
12,272
9,039
0
4,448
7,824
0
58,951
L
Ganesha
TrapLord2346
Ganesha
5,021
386
357
2,780
16,058
11,870
0
4,071
11,987
20,852
0
W
8,715
811
0
3,667
9,924
4,276
583
6,433
3,491
51,750
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
36,006
405
Minions Killed
346
0
Camps Cleared
0
1,322,032
Distance Traveled
1,233,683
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,626
664
25
2
0
269,238
1
L
Poseidon
8,279
637
92
7
0
258,760
0
L
Cu Chulainn
6,610
508
49
4
0
227,944
0
L
Izanami
7,121
548
107
8
0
241,118
0
W
Awilix
8,204
631
82
6
0
318,976
4
L
Agni
7,443
573
87
7
0
259,221
0
W
Danzaburou
10,048
773
111
9
0
269,230
1
W
Chaac
8,857
681
100
8
0
215,947
1
L
Ganesha
6,553
504
11
1
0
246,640
0
W
Anubis
8,522
656
87
7
0
248,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role