Player Matchup

Horus
Horus
Platinum III
 
Horus
Platinum III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
ItsNotSogno
Scylla
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,721 MMR
Solo
Bakasura
Bakasura
Gold III
PatientTime
Bakasura
Gold III
Level 152
God Stats
1W - 1L
1,781 SR
Queue Stats
15W - 12L
1,803 MMR
Solo
Cerberus
Cerberus
Gold I
spyrosnivy
Cerberus
Gold I
Level 188
God Stats
27W - 7L
1,587 SR
Queue Stats
95W - 80L
1,707 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,574 SR
1,646 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,598 SR
1,719 MMR
Gilgamesh
Gilgamesh
Gold II
JoeyNSB
Gilgamesh
Gold II
Level 142
God Stats
5W - 3L
1,742 SR
Queue Stats
45W - 40L
1,648 MMR
Party 1
Agni
Agni
Platinum V
Lahia7
Agni
Platinum V
Level 178
God Stats
23W - 18L
1,672 SR
Queue Stats
114W - 107L
1,739 MMR
Solo
Chaac
Chaac
Platinum V
TSwift4lyfer2007
Chaac
Platinum V
Level 66
God Stats
1W - 0L
1,545 SR
Queue Stats
62W - 50L
1,761 MMR
Party 1
Maman Brigitte
Maman Brigitte
Platinum IV
WardeArr
Maman Brigitte
Platinum IV
Level 108
God Stats
5W - 5L
1,474 SR
Queue Stats
721W - 739L
1,721 MMR
Solo
Charybdis
Charybdis
Platinum V
oTHEORYo
Charybdis
Platinum V
Level 216
God Stats
4W - 1L
1,554 SR
Queue Stats
145W - 115L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 5 / 0
4,714
471
6,397
11,508
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
 
Danzaburou
7
0 / 3 / 0
4,634
463
2,342
5,927
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
11
1 / 0 / 0
5,673
567
2,772
3,740
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PatientTime
Bakasura
9
0 / 1 / 0
4,730
473
1,755
7,451
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
spyrosnivy
Cerberus
8
0 / 1 / 0
4,786
479
2,896
6,528
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
GebChronosMedusaKuzenbo

VS

Bans
Erlang ShenSylvanusMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoeyNSB
Gilgamesh
7
2 / 0 / 2
5,150
515
4,702
7,132
2,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Lahia7
Agni
10
2 / 1 / 0
5,617
562
4,649
3,336
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 0
7,096
710
7,475
9,202
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
WardeArr
Maman Brigitte
11
0 / 0 / 2
5,289
529
2,281
8,148
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
oTHEORYo
Charybdis
12
1 / 0 / 2
6,161
616
3,977
3,684
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
10
10
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
0
0
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Scylla
1
0
0
1
W
Gilgamesh
JoeyNSB
Gilgamesh
2
0
2
3
W
Agni
Lahia7
Agni
2
1
0
2
L
Bakasura
PatientTime
Bakasura
0
1
0
0
W
5
0
0
5
W
Maman Brigitte
WardeArr
Maman Brigitte
0
0
2
1
W
Charybdis
oTHEORYo
Charybdis
1
0
2
2
L
Cerberus
spyrosnivy
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,162
Damage
23,084
35,154
Taken
31,502
13,856
Mitigated
10,462
10,541
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,397
2,376
40
3,251
11,508
4,485
0
833
10,675
0
29,598
L
Danzaburou
 
Danzaburou
2,342
859
0
1,984
5,927
1,650
0
770
5,157
0
28,730
L
Scylla
2,772
708
0
750
3,740
1,146
0
1,718
2,022
40,734
1,561
W
Gilgamesh
JoeyNSB
Gilgamesh
4,702
1,401
0
1,430
7,132
2,860
0
2,343
4,439
0
17,076
W
Agni
Lahia7
Agni
4,649
167
0
1,117
3,336
789
0
1,095
1,987
41,290
834
L
Bakasura
PatientTime
Bakasura
1,755
887
0
1,901
7,451
2,752
0
1,372
6,079
0
21,717
W
7,475
1,909
0
4,603
9,202
3,689
0
172
9,030
0
48,390
W
Maman Brigitte
WardeArr
Maman Brigitte
2,281
174
0
5,488
8,148
2,123
0
1,252
6,816
41,151
0
W
Charybdis
oTHEORYo
Charybdis
3,977
2,271
0
2,803
3,684
1,001
0
543
3,141
0
52,044
L
Cerberus
spyrosnivy
Cerberus
2,896
93
0
2,615
6,528
3,823
0
2,134
4,394
12,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
29,313
304
Minions Killed
377
0
Camps Cleared
0
1,008,330
Distance Traveled
1,053,522
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,714
471
49
5
0
180,585
2
L
Danzaburou
4,634
463
49
5
0
203,515
2
L
Scylla
5,673
567
108
11
0
199,149
2
W
Gilgamesh
5,150
515
8
1
0
223,986
2
W
Agni
5,617
562
87
9
0
207,313
4
L
Bakasura
4,730
473
61
6
0
227,884
0
W
Chaac
7,096
710
89
9
0
213,942
1
W
Maman Brigitte
5,289
529
75
8
0
221,106
4
W
Charybdis
6,161
616
118
12
0
187,175
1
L
Cerberus
4,786
479
37
4
0
197,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role