Player Matchup

Aphrodite
Aphrodite
NpTrippy
Aphrodite
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,168 Elo+
Solo
King Arthur
King Arthur
SilencedHaahaa
King Arthur
Level 156
God Stats
13W - 7L
1,509 SR
Queue Stats
351W - 350L
1,428 Elo+
Party 3
Da Ji
Da Ji
SynopticTV
Da Ji
Level 110
God Stats
19W - 20L
1,460 SR
Queue Stats
202W - 218L
1,435 Elo+
Solo
Vulcan
Vulcan
TURBOKILLER2007
Vulcan
Level 87
God Stats
4W - 1L
1,466 SR
Queue Stats
144W - 135L
1,443 Elo+
Solo
Medusa
Medusa
duduiff
Medusa
Level 26
God Stats
15W - 26L
1,303 SR
Queue Stats
47W - 69L
1,331 Elo+
Party 3
Team Averages
Level 89
1,448 SR
1,361 Elo+

VS

Team Averages
Level 95
1,540 SR
1,465 Elo+
Aphrodite
Aphrodite
MagikXM
Aphrodite
Level 79
God Stats
3W - 1L
1,588 SR
Queue Stats
5W - 2L
1,666 Elo+
Party 1
Anubis
Anubis
OceanBen8848
Anubis
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 126L
1,253 Elo+
Party 2
Medusa
Medusa
ToXiCiTy4196
Medusa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,348 Elo+
Party 2
Hou Yi
Hou Yi
xAstrophelx
Hou Yi
Level 105
God Stats
1W - 1L
1,583 SR
Queue Stats
26W - 11L
1,684 Elo+
Party 1
Cabrakan
Cabrakan
zTARKO
Cabrakan
Level 89
God Stats
2W - 2L
1,530 SR
Queue Stats
140W - 138L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NpTrippy
Aphrodite
12
3 / 3 / 4
6,969
465
3,421
8,348
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
SilencedHaahaa
King Arthur
15
9 / 1 / 1
9,882
659
12,361
12,695
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
15
9 / 2 / 3
9,397
626
8,505
11,271
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 5 / 0
7,400
493
5,213
7,550
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
duduiff
Medusa
12
0 / 3 / 6
7,059
471
9,327
9,269
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MagikXM
Aphrodite
11
1 / 6 / 0
6,854
457
3,375
9,214
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
15
6 / 4 / 5
8,669
578
10,529
10,571
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
12
2 / 5 / 1
7,484
499
4,296
10,247
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hou Yi
11
2 / 6 / 4
6,544
436
7,316
10,942
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
zTARKO
Cabrakan
10
3 / 2 / 4
6,482
432
3,501
13,383
8,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
23
Kills
14
14
Deaths
23
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
MagikXM
Aphrodite
1
6
0
0.17
W
Aphrodite
NpTrippy
Aphrodite
3
3
4
1.67
L
Anubis
6
4
5
2.13
W
King Arthur
SilencedHaahaa
King Arthur
9
1
1
9.5
W
Da Ji
9
2
3
5.25
W
2
5
0
0.4
L
Medusa
2
5
1
0.5
W
Medusa
duduiff
Medusa
0
3
6
1
L
Hou Yi
2
6
4
0.67
L
Cabrakan
zTARKO
Cabrakan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,827
Damage
29,017
49,133
Taken
54,357
20,802
Mitigated
23,616
11,130
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
MagikXM
Aphrodite
3,375
226
0
2,613
9,214
2,756
100
0
9,214
31,543
0
W
Aphrodite
NpTrippy
Aphrodite
3,421
353
1,956
3,735
8,348
4,622
88
1,703
6,645
22,188
0
L
Anubis
10,529
324
0
4,759
10,571
5,455
0
1,095
9,476
66,044
0
W
King Arthur
SilencedHaahaa
King Arthur
12,361
2,049
0
1,261
12,695
6,739
0
4,407
7,850
0
63,245
W
Da Ji
8,505
1,983
0
1,722
11,271
4,482
11
3,471
7,720
0
64,877
W
5,213
216
0
630
7,550
2,061
552
2,693
4,857
49,767
371
L
Medusa
4,296
793
0
1,137
10,247
3,354
248
3,658
6,589
0
53,276
W
Medusa
duduiff
Medusa
9,327
3,502
0
1,826
9,269
2,898
314
4,613
4,656
0
47,876
L
Hou Yi
7,316
2,377
0
0
10,942
3,994
0
1,144
9,798
0
35,740
L
Cabrakan
zTARKO
Cabrakan
3,501
549
383
4,856
13,383
8,057
86
2,575
10,808
19,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
36,033
394
Minions Killed
361
0
Camps Cleared
0
1,448,101
Distance Traveled
1,308,869
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,854
457
85
6
0
264,933
0
W
Aphrodite
6,969
465
32
2
0
279,303
5
L
Anubis
8,669
578
99
7
0
285,145
0
W
King Arthur
9,882
659
93
6
0
307,648
2
W
Da Ji
9,397
626
110
7
0
317,969
0
W
Vulcan
7,400
493
86
6
0
227,921
0
L
Medusa
7,484
499
89
6
0
267,516
0
W
Medusa
7,059
471
73
5
0
315,260
2
L
Hou Yi
6,544
436
52
3
0
246,164
5
L
Cabrakan
6,482
432
36
2
0
245,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role