Player Matchup

Rama
Rama
Hipopipotonumus
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,477 Elo+
Party 1
Awilix
Awilix
SiberianFling
Awilix
Level 140
God Stats
2W - 2L
1,261 SR
Queue Stats
126W - 127L
1,505 Elo+
Party 1
King Arthur
King Arthur
dtown40
King Arthur
Level 148
God Stats
2W - 1L
1,411 SR
Queue Stats
57W - 59L
1,511 Elo+
Party 1
Ix Chel
Ix Chel
gfdemosh
Ix Chel
Level 158
God Stats
4W - 10L
1,414 SR
Queue Stats
67W - 65L
1,507 Elo+
Party 1
Geb
Geb
xraiderxxxxx
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 146L
1,562 Elo+
Solo
Team Averages
Level 139
1,417 SR
1,512 Elo+

VS

Team Averages
Level 185
1,510 SR
1,511 Elo+
Nox
Nox
 
Nox
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
YouGotMeMadNow
Izanami
Level 127
God Stats
4W - 3L
1,667 SR
Queue Stats
196W - 168L
1,523 Elo+
Party 3
Fenrir
Fenrir
whostolemywolf
Fenrir
Level 236
God Stats
2W - 5L
1,382 SR
Queue Stats
336W - 315L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,975
498
4,057
4,841
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 1 / 1
7,286
729
6,123
7,452
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
dtown40
King Arthur
12
1 / 0 / 5
6,530
653
6,407
7,698
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
gfdemosh
Ix Chel
12
5 / 2 / 2
7,099
710
5,929
6,181
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 2 / 2
5,359
536
5,556
9,861
4,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 4 / 2
5,766
577
1,362
5,723
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
 
Terra
9
0 / 0 / 2
5,662
566
5,477
8,304
6,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
 
Ratatoskr
10
1 / 3 / 1
5,459
546
2,471
8,142
2,714
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 2 / 0
5,351
535
5,329
6,244
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 0
4,957
496
3,277
10,461
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
4
5
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
2
0.5
L
Terra
 
Terra
0
0
2
1
L
Ratatoskr
 
Ratatoskr
1
3
1
0.5
W
0
0
1
0.5
W
9
1
1
9.5
L
2
2
0
1
W
King Arthur
dtown40
King Arthur
1
0
5
3.5
W
Ix Chel
gfdemosh
Ix Chel
5
2
2
3
L
0
6
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
17,916
36,033
Taken
38,874
13,872
Mitigated
16,629
12,900
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,362
196
0
740
5,723
1,529
0
3,610
1,758
31,164
132
L
Terra
 
Terra
5,477
748
490
2,372
8,304
6,039
0
2,262
6,042
14,081
1,237
L
Ratatoskr
 
Ratatoskr
2,471
294
0
1,424
8,142
2,714
0
750
7,306
0
35,917
W
4,057
2,715
0
1,746
4,841
1,119
0
1,522
3,319
0
37,188
W
6,123
2,346
0
3,679
7,452
2,270
0
705
6,716
0
50,984
L
5,329
3,953
0
1,612
6,244
1,977
0
2,809
3,435
0
42,722
W
King Arthur
dtown40
King Arthur
6,407
436
0
1,925
7,698
4,427
0
0
7,455
0
42,206
W
Ix Chel
gfdemosh
Ix Chel
5,929
1,040
94
1,849
6,181
1,681
128
1,261
4,881
42,215
1,191
L
3,277
895
0
3,501
10,461
4,370
0
828
9,553
0
23,044
W
5,556
358
0
3,607
9,861
4,375
0
2,861
7,000
17,919
1,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
27,195
330
Minions Killed
285
0
Camps Cleared
0
1,130,926
Distance Traveled
1,076,568
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,766
577
71
7
0
192,306
1
L
Terra
5,662
566
18
2
0
229,845
1
L
Ratatoskr
5,459
546
65
7
0
236,903
2
W
Rama
4,975
498
73
7
0
199,415
0
W
Awilix
7,286
729
78
8
0
277,952
0
L
Izanami
5,351
535
85
9
0
205,412
0
W
King Arthur
6,530
653
72
7
0
211,237
1
W
Ix Chel
7,099
710
83
8
0
216,364
2
L
Fenrir
4,957
496
46
5
0
212,102
0
W
Geb
5,359
536
24
2
0
225,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role