Player Matchup

Nemesis
Nemesis
Cujo123
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 34L
1,821 Elo+
Party 1
King Arthur
King Arthur
OdinWilson
King Arthur
Level 38
God Stats
5W - 0L
1,782 SR
Queue Stats
112W - 76L
1,727 Elo+
Party 1
Chronos
Chronos
WhySoCerealChad
Chronos
Level 7
God Stats
4W - 0L
1,829 SR
Queue Stats
5W - 0L
1,772 Elo+
Party 2
Medusa
Medusa
WhySoCerealGirl
Medusa
Level 63
God Stats
6W - 4L
1,553 SR
Queue Stats
81W - 104L
1,389 Elo+
Party 2
Artio
Artio
WhySoCerealMan
Artio
Level 108
God Stats
8W - 0L
1,763 SR
Queue Stats
59W - 68L
1,408 Elo+
Party 2
Team Averages
Level 45
1,685 SR
1,624 Elo+

VS

Team Averages
Level 51
1,602 SR
1,467 Elo+
Medusa
Medusa
GRAVY_IIIIlllIIl
Medusa
Level 48
God Stats
3W - 1L
1,690 SR
Queue Stats
118W - 115L
1,512 Elo+
Party 3
Anubis
Anubis
Ston3rsParadise
Anubis
Level 39
God Stats
0W - 4L
1,486 SR
Queue Stats
6W - 8L
1,358 Elo+
Solo
Bacchus
Bacchus
coryxjae
Bacchus
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 71L
1,481 Elo+
Solo
Mulan
Mulan
herzix_
Mulan
Level 32
God Stats
29W - 11L
1,686 SR
Queue Stats
226W - 222L
1,463 Elo+
Solo
Hercules
Hercules
lucren522
Hercules
Level 89
God Stats
2W - 4L
1,649 SR
Queue Stats
118W - 104L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cujo123
Nemesis
17
10 / 1 / 4
9,650
643
13,471
12,380
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
OdinWilson
King Arthur
15
2 / 1 / 3
9,149
610
6,853
11,870
9,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 0 / 5
9,926
662
8,715
5,814
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 3
7,632
509
7,942
10,561
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 5 / 5
6,878
459
6,046
13,980
11,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 2
7,022
468
11,190
9,111
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
0 / 7 / 1
7,348
490
3,645
10,174
3,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
coryxjae
Bacchus
11
3 / 4 / 5
7,047
470
7,382
13,873
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
herzix_
Mulan
9
1 / 5 / 3
6,028
402
3,820
8,412
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
lucren522
Hercules
13
1 / 2 / 0
7,188
479
6,117
15,035
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
23
Kills
10
10
Deaths
23
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cujo123
Nemesis
10
1
4
12
L
5
5
2
1.2
W
King Arthur
OdinWilson
King Arthur
2
1
3
3.5
L
0
7
1
0.07
W
5
0
5
7.5
W
4
3
3
1.83
W
2
5
5
0.9
L
Bacchus
coryxjae
Bacchus
3
4
5
1.38
L
Mulan
herzix_
Mulan
1
5
3
0.5
L
Hercules
lucren522
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,027
Damage
32,154
54,605
Taken
56,605
30,352
Mitigated
38,965
17,270
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cujo123
Nemesis
13,471
6,269
0
5,283
12,380
4,035
0
1,834
10,427
0
79,015
L
11,190
4,028
0
924
9,111
3,040
353
3,368
5,743
0
49,826
W
King Arthur
OdinWilson
King Arthur
6,853
1,412
0
3,169
11,870
9,312
0
0
11,291
0
66,585
L
3,645
138
0
2,118
10,174
3,754
0
3,274
6,900
53,211
0
W
8,715
1,684
0
864
5,814
1,511
2,839
2,358
3,411
59,976
3,411
W
7,942
3,280
0
3,772
10,561
4,412
0
3,401
7,160
0
46,508
W
6,046
1,750
488
3,694
13,980
11,082
0
3,349
10,631
17,476
380
L
Bacchus
coryxjae
Bacchus
7,382
1,339
0
1,498
13,873
16,524
0
4,904
8,969
17,581
389
L
Mulan
herzix_
Mulan
3,820
368
0
759
8,412
3,502
0
782
7,630
0
29,913
L
Hercules
lucren522
Hercules
6,117
2,236
0
4,175
15,035
12,145
0
2,176
12,859
190
46,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
34,633
466
Minions Killed
351
0
Camps Cleared
0
1,495,994
Distance Traveled
1,239,282
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,650
643
131
9
0
395,698
1
L
Medusa
7,022
468
63
4
0
246,371
0
W
King Arthur
9,149
610
123
8
0
284,781
6
L
Anubis
7,348
490
103
7
0
206,686
0
W
Chronos
9,926
662
119
8
0
259,074
0
W
Medusa
7,632
509
73
5
0
283,817
0
W
Artio
6,878
459
20
1
0
272,624
4
L
Bacchus
7,047
470
31
2
0
292,228
9
L
Mulan
6,028
402
56
4
0
212,357
1
L
Hercules
7,188
479
98
7
0
281,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role