Player Matchup

Discordia
Discordia
Platinum III
BadSpartan
Discordia
Platinum III
Level 137
God Stats
11W - 13L
1,525 SR
Queue Stats
295W - 282L
1,910 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Chronic_420_Weed
Morgan Le Fay
Gold II
Level 168
God Stats
4W - 6L
1,576 SR
Queue Stats
324W - 297L
1,590 MMR
Party 1
Arachne
Arachne
Gold I
ManaChalice
Arachne
Gold I
Level 157
God Stats
6W - 5L
1,578 SR
Queue Stats
271W - 248L
1,687 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,560 SR
1,729 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,524 SR
1,530 MMR
Hera
Hera
Gold I
 
Hera
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold I
SinComentario
Odin
Gold I
Level 102
God Stats
5W - 5L
1,572 SR
Queue Stats
29W - 39L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BadSpartan
Discordia
14
1 / 4 / 2
8,334
695
7,420
6,671
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Chronic_420_Weed
Morgan Le Fay
14
2 / 5 / 1
8,730
728
4,551
10,421
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ManaChalice
Arachne
14
1 / 5 / 1
8,221
685
4,373
16,561
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Cu ChulainnKuzenboNe ZhaAtlasAchilles

VS

Bans
VulcanBacchusShivaCerberusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
6 / 0 / 8
11,238
937
15,173
5,171
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
 
Bastet
16
5 / 3 / 5
10,540
878
8,091
9,883
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
3 / 1 / 7
10,118
843
6,852
10,597
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
8
10
W
Bastet
 
Bastet
5
3
5
2.5
L
Discordia
BadSpartan
Discordia
1
4
2
0.5
L
Morgan Le Fay
Chronic_420_Weed
Morgan Le Fay
2
5
1
0.5
L
Arachne
ManaChalice
Arachne
1
5
1
0.3
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,344
Damage
30,116
33,653
Taken
25,651
12,672
Mitigated
15,988
3,624
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,173
1,913
0
250
5,171
1,572
1,502
3,129
1,625
46,174
0
W
Bastet
 
Bastet
8,091
1,544
0
1,538
9,883
4,121
1,015
3,338
6,105
0
27,703
L
Discordia
BadSpartan
Discordia
7,420
147
0
839
6,671
1,559
99
1,934
4,258
22,751
0
L
Morgan Le Fay
Chronic_420_Weed
Morgan Le Fay
4,551
553
0
535
10,421
3,097
0
4,579
5,134
25,106
758
L
Arachne
ManaChalice
Arachne
4,373
3,131
0
2,250
16,561
8,016
0
7,477
7,654
0
11,626
W
6,852
603
0
1,097
10,597
10,295
280
3,806
6,131
0
37,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
31,896
108
Minions Killed
192
0
Camps Cleared
0
684,823
Distance Traveled
719,991
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,238
937
98
8
0
226,722
0
W
Bastet
10,540
878
35
3
0
235,602
7
L
Discordia
8,334
695
38
3
0
231,714
6
L
Morgan Le Fay
8,730
728
52
4
0
210,832
0
L
Arachne
8,221
685
18
2
0
242,277
1
W
Odin
10,118
843
59
5
0
257,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role