Player Matchup

Mulan
Mulan
Blerples
Mulan
Level 108
God Stats
9W - 6L
1,460 SR
Queue Stats
901W - 878L
1,534 Elo+
Party 2
Bakasura
Bakasura
Hey_kenny
Bakasura
Level 116
God Stats
8W - 9L
1,480 SR
Queue Stats
36W - 51L
1,362 Elo+
Party 1
Chang'e
Chang'e
Johnny-x-Joestar
Chang'e
Level 156
God Stats
1W - 1L
1,145 SR
Queue Stats
37W - 50L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
deathrtopper
Nu Wa
Level 91
God Stats
62W - 48L
1,559 SR
Queue Stats
493W - 472L
1,504 Elo+
Party 2
Neith
Neith
jackbeauregard
Neith
Level 64
God Stats
9W - 6L
1,622 SR
Queue Stats
399W - 418L
1,519 Elo+
Party 2
Team Averages
Level 107
1,453 SR
1,463 Elo+

VS

Team Averages
Level 107
1,524 SR
1,455 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
A2 FBI
Ao Kuang
Level 56
God Stats
4W - 1L
1,568 SR
Queue Stats
119W - 123L
1,427 Elo+
Solo
Artemis
Artemis
Desmondius
Artemis
Level 103
God Stats
4W - 6L
1,507 SR
Queue Stats
44W - 45L
1,439 Elo+
Party 3
Nox
Nox
Kylerius
Nox
Level 131
God Stats
6W - 5L
1,546 SR
Queue Stats
33W - 31L
1,458 Elo+
Party 3
Ares
Ares
PETRICHOR XL
Ares
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
157W - 159L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blerples
Mulan
9
0 / 0 / 1
5,074
634
4,313
7,626
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bakasura
Hey_kenny
Bakasura
9
1 / 0 / 1
4,754
594
1,382
4,660
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
2 / 1 / 0
4,258
532
3,438
5,823
1,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 1
5,399
675
3,288
3,849
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 2
4,196
525
2,432
4,791
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 0
5,153
644
3,751
7,103
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
A2 FBI
Ao Kuang
5
0 / 1 / 0
3,627
453
1,175
3,194
769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Desmondius
Artemis
8
2 / 1 / 0
4,644
581
5,664
5,084
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
4,458
557
1,670
2,562
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,536
567
2,536
6,679
3,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Ao Kuang
A2 FBI
Ao Kuang
0
1
0
0
W
Mulan
Blerples
Mulan
0
0
1
0.5
L
Artemis
Desmondius
Artemis
2
1
0
2
W
Bakasura
Hey_kenny
Bakasura
1
0
1
1.5
W
2
1
0
2
L
0
0
0
0
L
0
1
1
0.5
W
1
0
1
1.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
14,796
26,749
Taken
24,622
9,824
Mitigated
8,977
12,236
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,751
830
0
2,824
7,103
3,150
0
174
6,799
0
33,037
L
Ao Kuang
A2 FBI
Ao Kuang
1,175
301
0
470
3,194
769
0
649
2,403
11,746
0
W
Mulan
Blerples
Mulan
4,313
462
0
2,830
7,626
3,975
0
0
7,626
0
32,278
L
Artemis
Desmondius
Artemis
5,664
2,130
0
2,413
5,084
1,512
0
1,055
3,957
0
28,752
W
Bakasura
Hey_kenny
Bakasura
1,382
1,047
0
1,999
4,660
1,686
0
455
4,205
0
25,518
W
3,438
726
391
2,344
5,823
1,989
0
960
4,863
14,772
792
L
1,670
51
119
258
2,562
543
0
1,426
880
25,979
722
L
2,536
120
0
2,168
6,679
3,003
0
2,734
3,873
14,266
0
W
3,288
752
0
2,535
3,849
1,018
0
2,703
1,146
34,278
443
W
2,432
1,114
0
2,137
4,791
1,156
0
1,121
3,670
0
19,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,681
Gold Earned
22,418
256
Minions Killed
198
0
Camps Cleared
0
817,699
Distance Traveled
721,254
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,153
644
70
9
0
159,794
0
L
Ao Kuang
3,627
453
23
3
0
91,767
0
W
Mulan
5,074
634
70
9
0
149,572
0
L
Artemis
4,644
581
48
6
0
137,417
0
W
Bakasura
4,754
594
57
7
0
216,427
0
W
Chang'e
4,258
532
20
3
0
149,110
0
L
Nox
4,458
557
42
5
0
170,144
0
L
Ares
4,536
567
15
2
0
162,132
1
W
Nu Wa
5,399
675
71
9
0
158,277
0
W
Neith
4,196
525
38
5
0
144,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role