Player Matchup

Ganesha
Ganesha
ANASLEX1
Ganesha
Level 25
God Stats
2W - 2L
1,647 SR
Queue Stats
18W - 33L
1,448 Elo+
Party 1
Bastet
Bastet
Kletus666
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,168 Elo+
Party 1
Hercules
Hercules
Kletus75
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
SallesLillaPrutt
Cernunnos
Level 16
God Stats
7W - 6L
1,212 SR
Queue Stats
27W - 31L
1,245 Elo+
Party 1
Zeus
Zeus
SuppOrL
Zeus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 116L
1,463 Elo+
Party 1
Team Averages
Level 29
1,472 SR
1,370 Elo+

VS

Team Averages
Level 76
1,501 SR
1,518 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
InviSaba
Thoth
Level 102
God Stats
2W - 9L
1,301 SR
Queue Stats
677W - 623L
1,500 Elo+
Solo
Ullr
Ullr
Pepinoelbreve
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,527 Elo+
Party 2
Bellona
Bellona
TeronSanguinor
Bellona
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,527 Elo+
Party 2
Bastet
Bastet
Zosabelle7291
Bastet
Level 84
God Stats
24W - 9L
1,704 SR
Queue Stats
160W - 127L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ANASLEX1
Ganesha
9
0 / 5 / 0
6,122
408
1,760
10,404
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Kletus666
Bastet
13
1 / 6 / 1
7,306
487
6,247
16,308
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Kletus75
Hercules
14
1 / 4 / 0
7,845
523
8,657
14,422
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
10
0 / 9 / 0
6,370
425
3,388
10,303
2,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
SuppOrL
Zeus
14
0 / 4 / 1
7,393
493
4,908
7,235
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
6 / 0 / 9
9,885
659
7,108
9,598
9,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
InviSaba
Thoth
16
5 / 0 / 3
9,937
662
6,434
3,352
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
11 / 0 / 7
9,940
663
14,522
7,135
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 1 / 3
9,156
610
9,854
15,342
19,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 1 / 6
8,415
561
6,457
10,545
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
28
28
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
9
10.5
L
Ganesha
ANASLEX1
Ganesha
0
5
0
0
W
Thoth
InviSaba
Thoth
5
0
3
6.5
L
Bastet
Kletus666
Bastet
1
6
1
0.25
L
Hercules
Kletus75
Hercules
1
4
0
0.25
W
11
0
7
14.5
L
Cernunnos
0
9
0
0
L
Zeus
SuppOrL
Zeus
0
4
1
0.13
W
3
1
3
4.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
44,375
58,672
Taken
45,972
31,957
Mitigated
35,844
11,642
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,108
966
0
2,580
9,598
9,474
177
2,792
6,806
26,416
259
L
Ganesha
ANASLEX1
Ganesha
1,760
362
28
1,597
10,404
6,447
0
3,623
6,781
13,975
724
W
Thoth
InviSaba
Thoth
6,434
649
0
517
3,352
947
89
1,374
1,978
83,875
0
L
Bastet
Kletus666
Bastet
6,247
1,536
0
3,348
16,308
5,579
0
3,055
13,210
0
67,172
L
Hercules
Kletus75
Hercules
8,657
3,969
0
5,042
14,422
15,385
0
764
12,456
0
53,242
W
14,522
7,269
0
2,363
7,135
2,750
707
1,101
6,034
0
81,522
L
Cernunnos
3,388
1,999
0
864
10,303
2,748
0
3,215
7,088
0
36,991
L
Zeus
SuppOrL
Zeus
4,908
432
0
763
7,235
1,798
0
2,798
4,437
53,460
0
W
9,854
3,416
0
6,600
15,342
19,135
0
0
14,432
0
56,498
W
6,457
1,815
0
6,431
10,545
3,538
0
1,735
8,741
0
69,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
47,333
413
Minions Killed
556
0
Camps Cleared
0
1,474,300
Distance Traveled
1,615,549
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,885
659
43
3
0
354,675
4
L
Ganesha
6,122
408
6
0
0
309,566
3
W
Thoth
9,937
662
161
11
0
342,004
4
L
Bastet
7,306
487
107
7
0
330,108
2
L
Hercules
7,845
523
95
6
0
287,545
0
W
Ullr
9,940
663
136
9
0
278,088
0
L
Cernunnos
6,370
425
76
5
0
251,381
0
L
Zeus
7,393
493
129
9
0
295,700
0
W
Bellona
9,156
610
104
7
0
263,775
0
W
Bastet
8,415
561
112
7
0
377,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role