Player Matchup

Zhong Kui
Zhong Kui
Deathstroke_10PR
Zhong Kui
Level 124
God Stats
11W - 3L
1,775 SR
Queue Stats
67W - 64L
1,447 Elo+
Solo
King Arthur
King Arthur
MouseCopp
King Arthur
Level 186
God Stats
8W - 12L
1,206 SR
Queue Stats
333W - 362L
1,577 Elo+
Party 1
Bacchus
Bacchus
Syllit
Bacchus
Level 105
God Stats
9W - 5L
1,688 SR
Queue Stats
206W - 173L
1,526 Elo+
Solo
Danzaburou
Danzaburou
TheDeadlyHornet
Danzaburou
Level 129
God Stats
21W - 28L
1,436 SR
Queue Stats
370W - 372L
1,518 Elo+
Party 1
Ravana
Ravana
Turkeymaser9000
Ravana
Level 124
God Stats
12W - 12L
1,542 SR
Queue Stats
419W - 441L
1,551 Elo+
Party 1
Team Averages
Level 134
1,529 SR
1,524 Elo+

VS

Team Averages
Level 118
1,693 SR
1,472 Elo+
Aphrodite
Aphrodite
AcTivLyFe
Aphrodite
Level 159
God Stats
1W - 1L
1,708 SR
Queue Stats
88W - 107L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
CrabbyRaptor640
Jing Wei
Level 127
God Stats
2W - 1L
1,854 SR
Queue Stats
11W - 15L
1,485 Elo+
Solo
Bacchus
Bacchus
HiHoLockNLoad
Bacchus
Level 75
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 5L
1,533 Elo+
Solo
Pele
Pele
piffmagicdragon3
Pele
Level 80
God Stats
3W - 2L
1,693 SR
Queue Stats
27W - 50L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
rollinthehay
Nu Wa
Level 151
God Stats
1W - 4L
1,513 SR
Queue Stats
71W - 126L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
4 / 0 / 1
6,360
636
2,477
6,855
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
MouseCopp
King Arthur
11
1 / 0 / 2
6,192
619
5,847
9,217
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Syllit
Bacchus
9
3 / 0 / 3
6,037
604
4,433
7,397
5,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TheDeadlyHornet
Danzaburou
13
5 / 0 / 2
7,435
744
5,305
4,813
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 5
5,344
534
2,996
4,123
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AcTivLyFe
Aphrodite
10
0 / 1 / 0
5,142
514
4,370
8,816
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
8
0 / 5 / 0
4,580
458
2,938
6,482
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
6
0 / 2 / 0
4,296
430
1,484
4,636
2,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 0
4,968
497
2,483
7,419
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,011
501
4,930
4,714
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
13
Kills
0
0
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AcTivLyFe
Aphrodite
0
1
0
0
L
Jing Wei
0
5
0
0
W
Zhong Kui
4
0
1
4.5
L
Bacchus
0
2
0
0
W
King Arthur
MouseCopp
King Arthur
1
0
2
2
W
Bacchus
Syllit
Bacchus
3
0
3
4.5
W
Danzaburou
TheDeadlyHornet
Danzaburou
5
0
2
6
W
0
0
5
2.5
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
16,205
32,405
Taken
32,067
18,068
Mitigated
10,137
14,481
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AcTivLyFe
Aphrodite
4,370
375
0
4,808
8,816
2,670
0
0
8,816
32,485
1,472
L
Jing Wei
2,938
2,348
205
1,007
6,482
1,397
0
1,299
5,183
0
25,886
W
Zhong Kui
2,477
525
0
3,208
6,855
4,792
537
2,943
3,912
44,828
1,362
L
Bacchus
1,484
274
110
1,923
4,636
2,664
0
1,145
3,491
9,661
0
W
King Arthur
MouseCopp
King Arthur
5,847
788
0
2,620
9,217
4,580
0
4,198
5,019
0
40,894
W
Bacchus
Syllit
Bacchus
4,433
1,166
0
2,648
7,397
5,778
0
2,125
5,272
18,009
654
W
Danzaburou
TheDeadlyHornet
Danzaburou
5,305
1,590
0
3,341
4,813
1,590
619
731
4,082
0
59,876
W
2,996
726
0
2,664
4,123
1,328
0
694
3,429
0
32,586
L
2,483
656
0
1,426
7,419
2,331
0
2,114
5,305
0
37,655
L
4,930
1,588
0
498
4,714
1,075
0
2,321
2,393
27,534
1,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
23,997
346
Minions Killed
259
0
Camps Cleared
0
1,016,300
Distance Traveled
843,531
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,142
514
70
7
0
156,012
0
L
Jing Wei
4,580
458
51
5
0
179,466
1
W
Zhong Kui
6,360
636
92
9
0
176,992
0
L
Bacchus
4,296
430
16
2
0
130,243
0
W
King Arthur
6,192
619
64
6
0
194,039
0
W
Bacchus
6,037
604
24
2
0
218,145
0
W
Danzaburou
7,435
744
109
11
0
190,166
0
W
Ravana
5,344
534
57
6
0
236,958
2
L
Pele
4,968
497
73
7
0
205,956
0
L
Nu Wa
5,011
501
49
5
0
171,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role