Player Matchup

Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ByteRush
Xing Tian
Level 46
God Stats
2W - 0L
1,729 SR
Queue Stats
37W - 37L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
Zannonn
Hou Yi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,487 Elo+
Solo
Fenrir
Fenrir
bl4ckwolf8
Fenrir
Level 122
God Stats
12W - 9L
1,401 SR
Queue Stats
84W - 79L
1,484 Elo+
Solo
Persephone
Persephone
pelito33
Persephone
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 175L
1,439 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,480 Elo+

VS

Team Averages
Level 149
1,486 SR
1,490 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
McAlien
Anhur
Level 147
God Stats
12W - 10L
1,649 SR
Queue Stats
150W - 145L
1,499 Elo+
Solo
Cerberus
Cerberus
RRM-Rodrigo
Cerberus
Level 200
God Stats
16W - 12L
1,534 SR
Queue Stats
389W - 384L
1,485 Elo+
Party 1
Mulan
Mulan
Talau
Mulan
Level 78
God Stats
0W - 2L
1,240 SR
Queue Stats
121W - 134L
1,443 Elo+
Solo
Nemesis
Nemesis
ViniciusTRC
Nemesis
Level 159
God Stats
11W - 10L
1,510 SR
Queue Stats
96W - 72L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
5 / 2 / 5
8,473
565
10,166
16,343
15,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
ByteRush
Xing Tian
11
0 / 2 / 6
7,160
477
5,100
17,438
10,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Zannonn
Hou Yi
14
1 / 1 / 1
8,010
534
3,298
5,621
1,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
bl4ckwolf8
Fenrir
16
11 / 0 / 2
9,344
623
9,750
9,886
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
pelito33
Persephone
13
0 / 3 / 8
7,902
527
4,879
6,149
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
5 / 3 / 2
8,568
571
9,367
7,547
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
McAlien
Anhur
16
0 / 1 / 1
8,593
573
2,936
6,088
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
RRM-Rodrigo
Cerberus
11
0 / 3 / 2
6,941
463
5,968
11,499
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
Talau
Mulan
10
0 / 7 / 0
6,926
462
5,106
13,894
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
ViniciusTRC
Nemesis
15
3 / 3 / 4
8,125
542
6,683
11,459
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
8
8
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
2
5
3.75
L
Ix Chel
 
Ix Chel
5
3
2
2
W
Xing Tian
ByteRush
Xing Tian
0
2
6
1.5
L
Anhur
McAlien
Anhur
0
1
1
0.5
L
Cerberus
RRM-Rodrigo
Cerberus
0
3
2
0.33
L
Mulan
Talau
Mulan
0
7
0
0
L
Nemesis
ViniciusTRC
Nemesis
3
3
4
1.67
W
Hou Yi
Zannonn
Hou Yi
1
1
1
1.5
W
Fenrir
bl4ckwolf8
Fenrir
11
0
2
12
W
Persephone
pelito33
Persephone
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
30,060
55,437
Taken
50,487
34,484
Mitigated
24,939
16,716
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,166
2,186
1,169
6,803
16,343
15,917
175
1,841
14,414
43,365
551
L
Ix Chel
 
Ix Chel
9,367
384
536
1,888
7,547
2,721
0
2,276
5,271
64,954
3,390
W
Xing Tian
ByteRush
Xing Tian
5,100
890
2,316
2,317
17,438
10,686
39
8,100
9,062
16,966
1,850
L
Anhur
McAlien
Anhur
2,936
1,317
0
2,433
6,088
1,912
391
688
5,400
0
78,574
L
Cerberus
RRM-Rodrigo
Cerberus
5,968
340
0
3,848
11,499
9,026
0
5,453
6,046
22,322
0
L
Mulan
Talau
Mulan
5,106
1,302
0
3,583
13,894
6,500
0
7,787
6,107
0
38,581
L
Nemesis
ViniciusTRC
Nemesis
6,683
2,569
0
1,041
11,459
4,780
0
3,748
7,711
0
64,352
W
Hou Yi
Zannonn
Hou Yi
3,298
1,752
0
1,941
5,621
1,550
0
626
4,950
0
58,404
W
Fenrir
bl4ckwolf8
Fenrir
9,750
1,905
0
1,431
9,886
4,555
0
1,760
8,034
0
69,583
W
Persephone
pelito33
Persephone
4,879
557
0
739
6,149
1,776
731
1,822
4,020
50,896
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,889
Gold Earned
39,153
389
Minions Killed
498
0
Camps Cleared
0
1,585,971
Distance Traveled
1,469,839
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,473
565
67
4
0
276,917
0
L
Ix Chel
8,568
571
134
9
0
310,168
2
W
Xing Tian
7,160
477
28
2
0
318,057
3
L
Anhur
8,593
573
143
10
0
283,346
2
L
Cerberus
6,941
463
31
2
0
300,036
2
L
Mulan
6,926
462
91
6
0
240,390
0
L
Nemesis
8,125
542
99
7
0
335,899
0
W
Hou Yi
8,010
534
113
8
0
310,872
0
W
Fenrir
9,344
623
107
7
0
369,474
4
W
Persephone
7,902
527
74
5
0
310,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role