Player Matchup

Medusa
Medusa
 
Medusa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MrGil44
Surtr
Level 87
God Stats
11W - 8L
1,580 SR
Queue Stats
311W - 290L
1,489 Elo+
Solo
Ra
Ra
Potato-Lord27388
Ra
Level 114
God Stats
71W - 44L
1,603 SR
Queue Stats
196W - 179L
1,498 Elo+
Party 3
Ymir
Ymir
YmirTrump
Ymir
Level 122
God Stats
186W - 155L
1,552 SR
Queue Stats
190W - 165L
1,484 Elo+
Party 3
Sylvanus
Sylvanus
zxzcamperzxz
Sylvanus
Level 87
God Stats
2W - 0L
1,789 SR
Queue Stats
12W - 13L
1,496 Elo+
Solo
Team Averages
Level 93
1,605 SR
1,493 Elo+

VS

Team Averages
Level 104
1,555 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Andreiluis19
Baron Samedi
Level 69
God Stats
29W - 29L
1,488 SR
Queue Stats
230W - 236L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kenevich
Ah Muzen Cab
Level 129
God Stats
18W - 21L
1,577 SR
Queue Stats
867W - 867L
1,478 Elo+
Party 2
Camazotz
Camazotz
Manthin77
Camazotz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 112L
1,544 Elo+
Party 1
Ah Puch
Ah Puch
Paleoexplorer20
Ah Puch
Level 142
God Stats
2W - 4L
1,404 SR
Queue Stats
111W - 103L
1,557 Elo+
Party 1
Cerberus
Cerberus
TheKayost
Cerberus
Level 55
God Stats
3W - 1L
1,808 SR
Queue Stats
196W - 180L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 2
5,591
559
4,288
3,089
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
MrGil44
Surtr
12
2 / 0 / 0
7,126
713
4,148
6,763
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
6,104
610
3,263
6,085
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
12
5 / 1 / 1
6,174
617
5,265
7,101
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
zxzcamperzxz
Sylvanus
9
0 / 0 / 3
5,492
549
1,890
6,034
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andreiluis19
Baron Samedi
9
0 / 1 / 1
5,438
544
2,777
5,805
3,208
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Kenevich
Ah Muzen Cab
8
0 / 2 / 0
4,612
461
3,618
4,938
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Camazotz
Manthin77
Camazotz
8
0 / 2 / 1
4,739
474
1,222
7,867
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 2 / 0
6,826
683
7,259
5,752
1,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
TheKayost
Cerberus
9
0 / 2 / 0
4,487
449
1,912
7,376
3,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
L
Baron Samedi
Andreiluis19
Baron Samedi
0
1
1
0.5
L
Ah Muzen Cab
Kenevich
Ah Muzen Cab
0
2
0
0
L
Camazotz
Manthin77
Camazotz
0
2
1
0.25
W
Surtr
MrGil44
Surtr
2
0
0
2
L
4
2
0
2
W
1
3
2
0.67
L
Cerberus
TheKayost
Cerberus
0
2
0
0
W
Ymir
5
1
1
5.5
W
Sylvanus
zxzcamperzxz
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
16,788
29,072
Taken
31,738
10,512
Mitigated
11,330
8,759
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,288
721
0
744
3,089
889
0
508
2,581
0
45,487
L
Baron Samedi
Andreiluis19
Baron Samedi
2,777
264
236
1,689
5,805
3,208
0
1,910
3,895
15,331
0
L
Ah Muzen Cab
Kenevich
Ah Muzen Cab
3,618
1,419
0
414
4,938
1,169
0
1,264
3,674
0
36,136
L
Camazotz
Manthin77
Camazotz
1,222
287
0
4,089
7,867
1,963
0
2,600
5,223
0
27,704
W
Surtr
MrGil44
Surtr
4,148
1,767
0
1,369
6,763
2,488
321
1,813
4,950
943
47,554
L
7,259
82
0
2,177
5,752
1,312
204
4,028
1,619
49,092
479
W
3,263
52
604
1,068
6,085
1,474
0
4,528
1,557
42,887
0
L
Cerberus
TheKayost
Cerberus
1,912
62
0
1,917
7,376
3,678
0
583
6,793
24,846
0
W
Ymir
5,265
1,587
0
799
7,101
2,668
0
3,405
3,696
41,062
0
W
Sylvanus
zxzcamperzxz
Sylvanus
1,890
784
801
3,374
6,034
2,993
0
1,631
4,403
13,230
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
26,102
396
Minions Killed
288
0
Camps Cleared
0
1,028,048
Distance Traveled
994,643
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,591
559
100
10
0
216,485
0
L
Baron Samedi
5,438
544
13
1
0
204,274
3
L
Ah Muzen Cab
4,612
461
65
7
0
181,543
0
L
Camazotz
4,739
474
52
5
0
239,070
0
W
Surtr
7,126
713
102
10
0
185,060
0
L
Ah Puch
6,826
683
90
9
0
190,797
0
W
Ra
6,104
610
94
9
0
207,841
0
L
Cerberus
4,487
449
68
7
0
178,959
2
W
Ymir
6,174
617
66
7
0
228,236
0
W
Sylvanus
5,492
549
34
3
0
190,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role