Player Matchup

Izanami
Izanami
BluesyHD
Izanami
Level 144
God Stats
12W - 9L
1,487 SR
Queue Stats
277W - 294L
1,420 Elo+
Party 3
Amaterasu
Amaterasu
JamieDB
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Maiki193
Fenrir
Level 66
God Stats
20W - 15L
1,594 SR
Queue Stats
109W - 118L
1,394 Elo+
Party 3
Sobek
Sobek
RossGosling
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
luAhh
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 52
1,516 SR
1,463 Elo+

VS

Team Averages
Level 108
1,530 SR
1,470 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Leox_Cor
Surtr
Level 147
God Stats
353W - 300L
1,502 SR
Queue Stats
556W - 503L
1,467 Elo+
Solo
Ares
Ares
NewLatte
Ares
Level 52
God Stats
15W - 13L
1,574 SR
Queue Stats
71W - 84L
1,395 Elo+
Party 1
Susano
Susano
Tornlettuce
Susano
Level 64
God Stats
17W - 20L
1,630 SR
Queue Stats
56W - 58L
1,552 Elo+
Party 1
Neith
Neith
mamute203
Neith
Level 149
God Stats
3W - 4L
1,443 SR
Queue Stats
194W - 188L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BluesyHD
Izanami
9
0 / 2 / 0
5,009
501
2,045
6,007
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JamieDB
Amaterasu
8
1 / 3 / 0
4,874
487
2,033
7,528
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
Maiki193
Fenrir
8
0 / 4 / 1
4,605
461
2,878
8,883
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 5 / 0
4,214
421
1,688
6,743
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
luAhh
Agni
7
0 / 4 / 0
3,978
398
1,834
3,539
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 0 / 2
6,630
663
3,352
3,728
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Surtr
Leox_Cor
Surtr
11
2 / 0 / 0
6,889
689
3,138
5,269
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
9
4 / 0 / 7
6,555
656
3,924
7,545
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Susano
9
5 / 0 / 3
5,883
588
4,149
5,519
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
mamute203
Neith
10
5 / 1 / 6
6,475
648
7,224
4,449
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
18
18
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
2
3
L
Izanami
BluesyHD
Izanami
0
2
0
0
L
Amaterasu
JamieDB
Amaterasu
1
3
0
0.33
W
Surtr
Leox_Cor
Surtr
2
0
0
2
L
Fenrir
Maiki193
Fenrir
0
4
1
0.13
W
Ares
4
0
7
7.5
L
0
5
0
0
W
Susano
5
0
3
6.5
L
Agni
luAhh
Agni
0
4
0
0
W
Neith
mamute203
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
21,787
32,700
Taken
26,510
13,809
Mitigated
12,099
5,969
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,352
284
0
1,762
3,728
1,052
399
780
2,948
31,788
2,000
L
Izanami
BluesyHD
Izanami
2,045
1,185
0
710
6,007
1,496
0
1,037
4,970
0
37,646
L
Amaterasu
JamieDB
Amaterasu
2,033
890
0
2,311
7,528
3,355
0
1,181
6,301
0
13,591
W
Surtr
Leox_Cor
Surtr
3,138
1,261
0
1,654
5,269
3,151
0
0
5,269
1,044
45,948
L
Fenrir
Maiki193
Fenrir
2,878
432
0
1,546
8,883
3,396
0
699
8,144
0
31,011
W
Ares
3,924
583
0
2,110
7,545
4,820
207
2,159
5,386
12,641
0
L
1,688
574
0
1,132
6,743
4,631
0
2,308
4,395
3,979
0
W
Susano
4,149
1,028
0
2,583
5,519
1,513
0
0
5,519
0
23,749
L
Agni
luAhh
Agni
1,834
178
0
270
3,539
931
0
1,810
1,488
9,801
0
W
Neith
mamute203
Neith
7,224
1,378
0
1,174
4,449
1,563
552
583
3,866
0
41,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,680
Gold Earned
32,432
164
Minions Killed
276
0
Camps Cleared
0
1,015,747
Distance Traveled
1,055,143
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,630
663
72
7
0
189,158
0
L
Izanami
5,009
501
74
7
0
198,745
0
L
Amaterasu
4,874
487
26
3
0
227,585
0
W
Surtr
6,889
689
72
7
0
212,455
0
L
Fenrir
4,605
461
51
5
0
243,880
0
W
Ares
6,555
656
10
1
0
210,034
2
L
Sobek
4,214
421
1
0
0
173,462
0
W
Susano
5,883
588
39
4
0
252,430
0
L
Agni
3,978
398
12
1
0
172,075
0
W
Neith
6,475
648
83
8
0
191,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role