Player Matchup

Mercury
Mercury
BlaidsInCharge
Mercury
Level 59
God Stats
9W - 8L
1,498 SR
Queue Stats
69W - 63L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Boi a god
Ah Muzen Cab
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 115L
1,494 Elo+
Party 1
Thor
Thor
Misterbriteside1
Thor
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
308W - 272L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Tazmanion
Ah Puch
Level 157
God Stats
2W - 3L
1,342 SR
Queue Stats
202W - 173L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
UO27297469
Danzaburou
Level 107
God Stats
6W - 3L
1,622 SR
Queue Stats
146W - 140L
1,580 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,504 Elo+

VS

Team Averages
Level 99
1,613 SR
1,526 Elo+
Guan Yu
Guan Yu
IceC9ld
Guan Yu
Level 84
God Stats
0W - 2L
1,240 SR
Queue Stats
233W - 221L
1,526 Elo+
Solo
Ganesha
Ganesha
Punch Icon
Ganesha
Level 100
God Stats
1W - 3L
1,475 SR
Queue Stats
146W - 155L
1,504 Elo+
Party 2
Apollo
Apollo
TKG XGorilla
Apollo
Level 95
God Stats
2W - 1L
1,850 SR
Queue Stats
287W - 266L
1,520 Elo+
Party 2
Thanatos
Thanatos
Wyscer
Thanatos
Level 99
God Stats
3W - 1L
1,845 SR
Queue Stats
84W - 60L
1,494 Elo+
Solo
Raijin
Raijin
drose231
Raijin
Level 115
God Stats
20W - 20L
1,655 SR
Queue Stats
153W - 122L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,838
560
5,228
12,129
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Boi a god
Ah Muzen Cab
12
3 / 4 / 2
7,179
513
8,689
10,058
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 6
7,717
551
5,241
11,810
8,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Tazmanion
Ah Puch
14
6 / 1 / 1
8,605
615
6,409
7,002
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
UO27297469
Danzaburou
15
7 / 0 / 3
10,103
722
13,751
9,056
4,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IceC9ld
Guan Yu
11
0 / 6 / 0
6,100
436
2,806
13,609
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Punch Icon
Ganesha
11
0 / 4 / 5
6,184
442
3,955
12,776
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
12
1 / 1 / 5
6,673
477
6,595
8,842
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Wyscer
Thanatos
12
5 / 4 / 1
7,027
502
5,640
11,452
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
drose231
Raijin
14
2 / 3 / 0
7,663
547
8,259
8,023
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
8
8
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Ah Muzen Cab
Boi a god
Ah Muzen Cab
3
4
2
1
L
Guan Yu
IceC9ld
Guan Yu
0
6
0
0
W
1
2
6
2
L
Ganesha
Punch Icon
Ganesha
0
4
5
0.63
L
Apollo
1
1
5
3.5
W
Ah Puch
Tazmanion
Ah Puch
6
1
1
6.5
W
Danzaburou
UO27297469
Danzaburou
7
0
3
8.5
L
Thanatos
Wyscer
Thanatos
5
4
1
1.38
L
Raijin
drose231
Raijin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,318
Damage
27,255
50,055
Taken
54,702
23,630
Mitigated
30,499
17,849
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,228
1,787
0
4,702
12,129
4,298
350
983
11,107
0
61,741
W
Ah Muzen Cab
Boi a god
Ah Muzen Cab
8,689
4,244
0
1,271
10,058
3,685
183
2,134
7,924
0
60,396
L
Guan Yu
IceC9ld
Guan Yu
2,806
546
0
2,678
13,609
9,146
0
0
13,609
0
34,669
W
5,241
1,206
0
2,796
11,810
8,942
0
3,036
8,774
0
19,781
L
Ganesha
Punch Icon
Ganesha
3,955
307
0
1,059
12,776
11,508
0
703
12,073
21,610
0
L
Apollo
6,595
4,336
0
3,333
8,842
3,309
0
193
8,649
0
40,451
W
Ah Puch
Tazmanion
Ah Puch
6,409
100
0
2,885
7,002
1,865
0
4,631
2,371
50,209
1,223
W
Danzaburou
UO27297469
Danzaburou
13,751
5,640
0
6,195
9,056
4,840
72
1,376
7,339
0
72,072
L
Thanatos
Wyscer
Thanatos
5,640
1,065
0
8,163
11,452
3,878
0
872
10,580
0
42,593
L
Raijin
drose231
Raijin
8,259
445
0
980
8,023
2,658
0
4,336
3,687
58,213
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
33,647
428
Minions Killed
371
0
Camps Cleared
0
1,445,452
Distance Traveled
1,390,713
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,838
560
91
7
0
347,105
0
W
Ah Muzen Cab
7,179
513
94
7
0
251,005
3
L
Guan Yu
6,100
436
69
5
0
252,742
0
W
Thor
7,717
551
25
2
0
290,666
0
L
Ganesha
6,184
442
6
0
0
290,420
0
L
Apollo
6,673
477
99
7
0
281,473
2
W
Ah Puch
8,605
615
95
7
0
292,935
3
W
Danzaburou
10,103
722
123
9
0
263,741
4
L
Thanatos
7,027
502
80
6
0
301,846
0
L
Raijin
7,663
547
117
8
0
264,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role