Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Geckica
Ah Muzen Cab
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 131L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Jairbear26
Amaterasu
Level 23
God Stats
9W - 5L
1,606 SR
Queue Stats
21W - 21L
1,399 Elo+
Party 1
Mulan
Mulan
JohnZoidberg484
Mulan
Level 61
God Stats
29W - 20L
1,454 SR
Queue Stats
129W - 120L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
StanDCevel
Ah Puch
Level 15
God Stats
8W - 13L
1,561 SR
Queue Stats
52W - 51L
1,539 Elo+
Party 1
Ymir
Ymir
littlegiant1999
Ymir
Level 24
God Stats
32W - 27L
1,497 SR
Queue Stats
34W - 34L
1,408 Elo+
Party 1
Team Averages
Level 43
1,524 SR
1,448 Elo+

VS

Team Averages
Level 55
1,341 SR
1,379 Elo+
Bastet
Bastet
Escome
Bastet
Level 40
God Stats
3W - 9L
1,149 SR
Queue Stats
133W - 151L
1,350 Elo+
Solo
Ymir
Ymir
Hypinnos
Ymir
Level 8
God Stats
1W - 2L
1,307 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
SlapnutMagoo58
Bellona
Level 48
God Stats
6W - 7L
1,401 SR
Queue Stats
119W - 172L
1,344 Elo+
Solo
Neith
Neith
luferraz
Neith
Level 138
God Stats
1W - 1L
1,347 SR
Queue Stats
4W - 10L
1,295 Elo+
Party 2
Scylla
Scylla
tsakeh
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Geckica
Ah Muzen Cab
12
4 / 2 / 2
7,271
559
8,208
7,561
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
Jairbear26
Amaterasu
12
4 / 4 / 0
7,870
605
8,747
17,245
13,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 1 / 4
8,368
644
7,035
9,791
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
StanDCevel
Ah Puch
13
3 / 2 / 3
8,068
621
6,842
5,687
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 4
6,855
527
4,305
7,996
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Escome
Bastet
12
3 / 3 / 0
6,660
512
3,304
8,239
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
10
1 / 3 / 3
6,633
510
3,211
10,568
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
4 / 3 / 0
7,307
562
9,522
13,811
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
luferraz
Neith
9
2 / 4 / 1
5,826
448
5,993
7,442
2,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
tsakeh
Scylla
11
0 / 5 / 4
5,780
445
3,607
7,232
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
18
Kills
10
10
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
Escome
Bastet
3
3
0
1
W
Ah Muzen Cab
Geckica
Ah Muzen Cab
4
2
2
2.5
L
Ymir
1
3
3
0.83
W
Amaterasu
Jairbear26
Amaterasu
4
4
0
1
W
6
1
4
8
L
4
3
0
1.33
W
Ah Puch
StanDCevel
Ah Puch
3
2
3
2.25
W
1
1
4
3
L
Neith
luferraz
Neith
2
4
1
0.63
L
Scylla
tsakeh
Scylla
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,137
Damage
25,637
48,280
Taken
47,292
28,545
Mitigated
28,754
15,738
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Escome
Bastet
3,304
856
0
3,189
8,239
2,483
0
1,570
6,669
0
33,170
W
Ah Muzen Cab
Geckica
Ah Muzen Cab
8,208
3,529
0
599
7,561
2,568
511
1,689
5,872
0
43,691
L
Ymir
3,211
1,190
0
1,092
10,568
7,963
0
2,917
7,651
8,670
0
W
Amaterasu
Jairbear26
Amaterasu
8,747
4,099
0
5,783
17,245
13,622
373
484
16,029
0
45,708
W
7,035
783
0
6,961
9,791
4,166
352
241
9,514
0
74,113
L
9,522
3,597
0
3,567
13,811
13,879
0
0
13,811
0
39,672
W
Ah Puch
StanDCevel
Ah Puch
6,842
64
0
879
5,687
1,644
0
2,391
3,296
48,964
1,792
W
4,305
1,185
0
1,516
7,996
6,545
86
2,013
5,983
25,864
0
L
Neith
luferraz
Neith
5,993
2,527
167
2,206
7,442
2,196
0
1,195
6,247
0
36,115
L
Scylla
tsakeh
Scylla
3,607
374
0
1,762
7,232
2,233
0
5,441
1,791
22,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
32,206
395
Minions Killed
262
0
Camps Cleared
0
1,191,480
Distance Traveled
1,226,349
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,660
512
75
6
0
268,638
0
W
Ah Muzen Cab
7,271
559
79
6
0
224,310
1
L
Ymir
6,633
510
13
1
0
249,156
0
W
Amaterasu
7,870
605
68
5
0
219,408
0
W
Mulan
8,368
644
115
9
0
283,950
0
L
Bellona
7,307
562
69
5
0
239,229
0
W
Ah Puch
8,068
621
101
8
0
264,997
1
W
Ymir
6,855
527
32
2
0
198,815
2
L
Neith
5,826
448
69
5
0
216,817
0
L
Scylla
5,780
445
36
3
0
252,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role