Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ami230
Janus
Level 109
God Stats
1W - 3L
1,275 SR
Queue Stats
83W - 78L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Doctordry W7
Ao Kuang
Level 93
God Stats
7W - 1L
1,801 SR
Queue Stats
92W - 77L
1,515 Elo+
Solo
Izanami
Izanami
Juann_ssj3
Izanami
Level 68
God Stats
2W - 1L
1,303 SR
Queue Stats
23W - 26L
1,459 Elo+
Solo
Sylvanus
Sylvanus
ThalisonBili
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,510 Elo+
Solo
Team Averages
Level 104
1,476 SR
1,493 Elo+

VS

Team Averages
Level 102
1,527 SR
1,506 Elo+
Da Ji
Da Ji
ExtermineitorBR
Da Ji
Level 106
God Stats
32W - 14L
1,822 SR
Queue Stats
72W - 59L
1,591 Elo+
Party 2
King Arthur
King Arthur
Fx Cozianha
King Arthur
Level 120
God Stats
4W - 6L
1,584 SR
Queue Stats
120W - 123L
1,501 Elo+
Party 1
Anhur
Anhur
Leo_Villar
Anhur
Level 44
God Stats
0W - 3L
1,227 SR
Queue Stats
8W - 17L
1,371 Elo+
Solo
Athena
Athena
Matheuss AK47
Athena
Level 81
God Stats
6W - 5L
1,661 SR
Queue Stats
282W - 268L
1,522 Elo+
Party 1
Yu Huang
Yu Huang
xXRypXx
Yu Huang
Level 161
God Stats
1W - 3L
1,343 SR
Queue Stats
116W - 120L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
5 / 0 / 1
6,156
879
3,700
5,832
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Ami230
Janus
9
2 / 0 / 0
5,169
738
2,247
2,784
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Doctordry W7
Ao Kuang
9
3 / 0 / 2
5,100
729
2,509
6,126
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Juann_ssj3
Izanami
7
0 / 2 / 2
4,559
651
1,980
3,698
888
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ThalisonBili
Sylvanus
7
2 / 2 / 2
4,837
691
2,503
7,648
4,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,733
676
2,977
5,498
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
Fx Cozianha
King Arthur
5
1 / 3 / 2
3,797
542
3,088
5,369
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
6
0 / 4 / 0
3,564
509
1,111
3,866
853
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 3 / 2
4,069
581
1,633
6,154
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
xXRypXx
Yu Huang
8
0 / 1 / 0
4,133
590
4,104
2,062
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
4
4
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
1
5.5
W
Janus
Ami230
Janus
2
0
0
2
W
Ao Kuang
Doctordry W7
Ao Kuang
3
0
2
4
L
2
1
0
2
L
King Arthur
Fx Cozianha
King Arthur
1
3
2
0.67
W
Izanami
Juann_ssj3
Izanami
0
2
2
0.5
L
Anhur
0
4
0
0
L
1
3
2
0.67
W
Sylvanus
ThalisonBili
Sylvanus
2
2
2
1.5
L
Yu Huang
xXRypXx
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
12,913
26,088
Taken
22,949
9,424
Mitigated
8,877
11,048
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,700
1,972
0
4,607
5,832
1,770
0
0
5,832
0
34,553
W
Janus
Ami230
Janus
2,247
151
0
608
2,784
672
18
1,885
899
33,248
402
W
Ao Kuang
Doctordry W7
Ao Kuang
2,509
697
0
1,952
6,126
2,025
0
283
5,843
33,772
0
L
2,977
756
0
585
5,498
1,974
0
808
4,672
0
32,138
L
King Arthur
Fx Cozianha
King Arthur
3,088
737
0
687
5,369
2,012
0
1,866
3,503
0
15,391
W
Izanami
Juann_ssj3
Izanami
1,980
1,240
0
1,008
3,698
888
554
249
3,449
0
26,927
L
Anhur
1,111
830
0
276
3,866
853
0
0
3,866
0
11,986
L
1,633
608
0
1,455
6,154
3,494
0
3,042
2,978
9,402
0
W
Sylvanus
ThalisonBili
Sylvanus
2,503
1,289
364
2,509
7,648
4,069
0
3,298
4,350
10,834
1,060
L
Yu Huang
xXRypXx
Yu Huang
4,104
533
0
140
2,062
544
0
1,172
834
27,538
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
20,296
259
Minions Killed
171
0
Camps Cleared
0
759,032
Distance Traveled
710,267
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,156
879
71
10
0
162,592
0
W
Janus
5,169
738
73
10
0
154,903
0
W
Ao Kuang
5,100
729
59
8
0
183,422
0
L
Da Ji
4,733
676
63
9
0
168,930
0
L
King Arthur
3,797
542
18
3
0
120,556
0
W
Izanami
4,559
651
45
6
0
133,871
1
L
Anhur
3,564
509
20
3
0
126,960
0
L
Athena
4,069
581
23
3
0
150,978
0
W
Sylvanus
4,837
691
11
2
0
124,244
0
L
Yu Huang
4,133
590
47
7
0
142,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role