Player Matchup

Lancelot
Lancelot
Dbob2004
Lancelot
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,462 Elo+
Party 1
Janus
Janus
Freshavacado136
Janus
Level 72
God Stats
1W - 2L
1,421 SR
Queue Stats
302W - 287L
1,443 Elo+
Party 1
Hel
Hel
Leopardxh
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,367 Elo+
Solo
Anhur
Anhur
The Dumbers
Anhur
Level 47
God Stats
2W - 3L
1,402 SR
Queue Stats
46W - 57L
1,351 Elo+
Solo
Cthulhu
Cthulhu
sudzybeast167-_-
Cthulhu
Level 66
God Stats
16W - 7L
1,667 SR
Queue Stats
328W - 311L
1,416 Elo+
Party 1
Team Averages
Level 55
1,498 SR
1,407 Elo+

VS

Team Averages
Level 88
1,617 SR
1,480 Elo+
King Arthur
King Arthur
FrankCastle-__9
King Arthur
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
149W - 138L
1,475 Elo+
Solo
Mulan
Mulan
Mein_Zeh_tut_aua
Mulan
Level 73
God Stats
106W - 75L
1,638 SR
Queue Stats
247W - 198L
1,512 Elo+
Solo
Izanami
Izanami
jordyniels
Izanami
Level 57
God Stats
37W - 34L
1,525 SR
Queue Stats
74W - 74L
1,457 Elo+
Solo
Bastet
Bastet
mandontcare145
Bastet
Level 67
God Stats
3W - 0L
1,804 SR
Queue Stats
52W - 53L
1,461 Elo+
Solo
Anubis
Anubis
trapland89
Anubis
Level 87
God Stats
26W - 24L
1,616 SR
Queue Stats
317W - 309L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dbob2004
Lancelot
14
3 / 3 / 1
7,479
534
7,678
13,684
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 8 / 2
6,560
469
6,766
8,490
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
6,470
462
2,476
9,406
6,292
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 0
6,261
447
4,016
9,243
2,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 1
7,948
568
5,284
8,320
8,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrankCastle-__9
King Arthur
11
2 / 2 / 9
6,866
490
6,127
10,495
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 2 / 3
7,318
523
6,066
12,333
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jordyniels
Izanami
13
7 / 1 / 3
8,262
590
7,125
6,005
1,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 6
6,929
495
7,172
9,608
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
trapland89
Anubis
15
8 / 1 / 0
8,689
621
8,272
8,537
3,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
18
18
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dbob2004
Lancelot
3
3
1
1.17
W
King Arthur
FrankCastle-__9
King Arthur
2
2
9
3.25
L
0
8
2
0.13
L
1
2
1
0.75
W
0
2
3
0.75
L
1
5
0
0.2
W
Izanami
jordyniels
Izanami
7
1
3
8.5
W
1
1
6
4
L
2
0
1
2.5
W
Anubis
trapland89
Anubis
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
34,762
49,143
Taken
46,978
22,741
Mitigated
23,760
18,014
Healing
17,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dbob2004
Lancelot
7,678
1,856
0
5,827
13,684
3,954
0
3,731
9,914
0
60,985
W
King Arthur
FrankCastle-__9
King Arthur
6,127
619
0
1,450
10,495
7,186
0
2,282
8,179
0
26,667
L
6,766
316
0
540
8,490
1,649
0
4,435
4,012
36,416
0
L
2,476
637
2,262
4,242
9,406
6,292
0
0
9,367
28,326
0
W
6,066
449
0
3,905
12,333
8,472
0
5,827
6,422
0
46,999
L
4,016
1,063
0
1,740
9,243
2,617
304
0
9,243
0
32,135
W
Izanami
jordyniels
Izanami
7,125
4,475
172
2,275
6,005
1,776
1,690
749
5,256
0
53,264
W
7,172
1,935
0
5,125
9,608
2,795
0
2,182
7,290
0
40,272
L
5,284
330
120
3,283
8,320
8,229
0
0
7,929
55,260
0
W
Anubis
trapland89
Anubis
8,272
97
0
4,810
8,537
3,531
0
2,812
5,305
61,451
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
38,064
381
Minions Killed
375
0
Camps Cleared
0
1,336,955
Distance Traveled
1,387,247
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,479
534
100
7
0
335,783
0
W
King Arthur
6,866
490
31
2
0
291,965
0
L
Janus
6,560
469
68
5
0
239,613
0
L
Hel
6,470
462
50
4
0
242,406
0
W
Mulan
7,318
523
81
6
0
269,011
0
L
Anhur
6,261
447
51
4
0
264,217
5
W
Izanami
8,262
590
98
7
0
237,103
0
W
Bastet
6,929
495
74
5
0
321,942
0
L
Cthulhu
7,948
568
112
8
0
254,936
1
W
Anubis
8,689
621
91
7
0
267,226
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role