Player Matchup

Erlang Shen
Erlang Shen
CviPedro
Erlang Shen
Level 36
God Stats
1W - 1L
1,737 SR
Queue Stats
55W - 77L
1,349 Elo+
Party 2
Kali
Kali
Dadz423
Kali
Level 161
God Stats
2W - 3L
1,584 SR
Queue Stats
455W - 529L
1,337 Elo+
Party 3
Cernunnos
Cernunnos
ED GEIN 44
Cernunnos
Level 46
God Stats
13W - 19L
1,453 SR
Queue Stats
137W - 173L
1,390 Elo+
Party 3
Nox
Nox
Headism
Nox
Level 154
God Stats
43W - 41L
1,476 SR
Queue Stats
224W - 260L
1,423 Elo+
Party 3
Izanami
Izanami
nakaonokata
Izanami
Level 8
God Stats
10W - 12L
1,494 SR
Queue Stats
21W - 36L
1,266 Elo+
Party 2
Team Averages
Level 81
1,549 SR
1,353 Elo+

VS

Team Averages
Level 150
1,477 SR
1,390 Elo+
Aphrodite
Aphrodite
Ahmed_iBlis
Aphrodite
Level 158
God Stats
34W - 44L
1,492 SR
Queue Stats
201W - 279L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
BuickBaddie
Nu Wa
Level 62
God Stats
168W - 177L
1,414 SR
Queue Stats
197W - 210L
1,380 Elo+
Solo
Bacchus
Bacchus
DrDanGleesak696
Bacchus
Level 58
God Stats
6W - 4L
1,450 SR
Queue Stats
50W - 58L
1,391 Elo+
Solo
Izanami
Izanami
PriMe2570
Izanami
Level 139
God Stats
19W - 18L
1,480 SR
Queue Stats
224W - 273L
1,371 Elo+
Party 1
Neith
Neith
TO-IRE
Neith
Level 331
God Stats
131W - 114L
1,549 SR
Queue Stats
908W - 1,053L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CviPedro
Erlang Shen
15
2 / 4 / 2
10,268
1,027
11,268
20,351
18,296
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
Dadz423
Kali
15
1 / 5 / 3
9,862
986
8,380
19,274
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
ED GEIN 44
Cernunnos
15
1 / 5 / 3
9,960
996
12,571
16,756
4,903
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
16
1 / 4 / 2
10,292
1,029
5,075
13,430
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
nakaonokata
Izanami
15
1 / 6 / 0
9,860
986
3,127
11,573
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

129

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahmed_iBlis
Aphrodite
17
6 / 1 / 13
11,320
1,132
15,033
11,492
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 16
11,427
1,143
21,090
5,347
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 17
11,787
1,179
11,025
8,997
11,267
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
PriMe2570
Izanami
17
7 / 2 / 15
12,126
1,213
15,200
7,856
3,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
TO-IRE
Neith
17
2 / 2 / 14
10,739
1,074
12,119
10,551
4,193
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
6
Kills
24
24
Deaths
6
10
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ahmed_iBlis
Aphrodite
6
1
13
12.5
W
4
1
16
12
L
Erlang Shen
CviPedro
Erlang Shen
2
4
2
0.75
L
Kali
Dadz423
Kali
1
5
3
0.5
W
5
0
17
13.5
L
Cernunnos
ED GEIN 44
Cernunnos
1
5
3
0.5
L
Nox
1
4
2
0.5
W
Izanami
PriMe2570
Izanami
7
2
15
7.25
W
Neith
TO-IRE
Neith
2
2
14
4.5
L
Izanami
nakaonokata
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
74,467
81,384
Taken
44,243
39,775
Mitigated
25,892
5,806
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ahmed_iBlis
Aphrodite
15,033
569
5,191
6,385
11,492
5,680
0
1,458
9,901
22,654
0
W
21,090
6,142
0
607
5,347
1,547
0
987
4,317
46,423
0
L
Erlang Shen
CviPedro
Erlang Shen
11,268
5,107
0
2,385
20,351
18,296
0
8,647
11,704
0
29,897
L
Kali
Dadz423
Kali
8,380
1,896
0
1,810
19,274
8,006
0
11,465
7,809
0
22,268
W
11,025
434
0
2,578
8,997
11,267
0
1,625
7,078
13,610
2,809
L
Cernunnos
ED GEIN 44
Cernunnos
12,571
5,906
0
55
16,756
4,903
0
10,369
6,387
0
39,262
L
Nox
5,075
507
83
633
13,430
4,568
0
9,254
4,176
31,052
0
W
Izanami
PriMe2570
Izanami
15,200
11,786
0
733
7,856
3,205
0
726
7,022
0
36,525
W
Neith
TO-IRE
Neith
12,119
4,347
324
3,104
10,551
4,193
0
279
9,988
0
33,601
L
Izanami
nakaonokata
Izanami
3,127
2,317
0
840
11,573
4,002
0
5,788
5,785
0
25,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,242
Gold Earned
57,399
232
Minions Killed
204
6
Camps Cleared
6
918,000
Distance Traveled
886,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,320
1,132
17
2
0
199,633
0
W
Nu Wa
11,427
1,143
68
7
0
166,851
0
L
Erlang Shen
10,268
1,027
38
4
5
199,328
0
L
Kali
9,862
986
28
3
0
199,224
0
W
Bacchus
11,787
1,179
17
2
0
182,189
0
L
Cernunnos
9,960
996
46
5
1
154,494
0
L
Nox
10,292
1,029
73
7
0
185,597
0
W
Izanami
12,126
1,213
41
4
5
185,411
0
W
Neith
10,739
1,074
61
6
1
152,895
0
L
Izanami
9,860
986
47
5
0
179,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role