Player Matchup

Ymir
Ymir
DudeJimmy
Ymir
Level 68
God Stats
7W - 8L
1,502 SR
Queue Stats
71W - 85L
1,469 Elo+
Party 3
Chang'e
Chang'e
Macloven611
Chang'e
Level 153
God Stats
20W - 13L
1,590 SR
Queue Stats
229W - 236L
1,491 Elo+
Solo
Rama
Rama
MystBaller
Rama
Level 147
God Stats
4W - 1L
1,546 SR
Queue Stats
187W - 191L
1,471 Elo+
Party 1
Chaac
Chaac
iTheweatherman
Chaac
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 105L
1,455 Elo+
Party 1
Thanatos
Thanatos
keepinitchronic
Thanatos
Level 128
God Stats
4W - 3L
1,496 SR
Queue Stats
202W - 191L
1,512 Elo+
Party 3
Team Averages
Level 115
1,527 SR
1,479 Elo+

VS

Team Averages
Level 127
1,397 SR
1,522 Elo+
Hera
Hera
BoJackHorseman27
Hera
Level 104
God Stats
11W - 6L
1,491 SR
Queue Stats
40W - 33L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
ElChiiv00
Sun Wukong
Level 141
God Stats
0W - 1L
1,288 SR
Queue Stats
93W - 87L
1,487 Elo+
Solo
Sol
Sol
ITSSPLITKNOT
Sol
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 30L
1,574 Elo+
Party 2
Osiris
Osiris
ShortBus2701
Osiris
Level 101
God Stats
14W - 21L
1,576 SR
Queue Stats
140W - 115L
1,541 Elo+
Party 2
Horus
Horus
skoots7
Horus
Level 162
God Stats
1W - 3L
1,344 SR
Queue Stats
272W - 280L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 5
6,625
602
3,145
8,511
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Macloven611
Chang'e
11
2 / 1 / 4
6,212
565
5,905
7,741
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
7,003
637
6,436
5,653
1,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 0
6,797
618
4,316
7,881
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
12
3 / 0 / 4
6,379
580
5,044
9,017
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,735
521
5,355
6,999
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ElChiiv00
Sun Wukong
9
0 / 0 / 0
5,615
510
3,303
7,661
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,142
467
4,400
6,234
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
10
1 / 2 / 0
5,593
508
3,968
7,731
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Horus
skoots7
Horus
9
0 / 2 / 0
5,224
475
2,752
8,906
6,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
1
1
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ymir
1
0
5
3.5
L
Sun Wukong
ElChiiv00
Sun Wukong
0
0
0
0
L
0
2
0
0
W
Chang'e
Macloven611
Chang'e
2
1
4
4
W
4
0
0
4
L
Osiris
1
2
0
0.5
W
0
0
0
0
W
Thanatos
3
0
4
5
L
Horus
skoots7
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
19,778
38,803
Taken
37,531
16,220
Mitigated
18,379
21,046
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,355
778
0
885
6,999
2,091
0
3,441
3,558
40,431
302
W
Ymir
3,145
1,165
0
2,085
8,511
4,908
0
2,457
5,928
19,936
1,983
L
Sun Wukong
ElChiiv00
Sun Wukong
3,303
460
0
2,880
7,661
4,566
0
0
7,661
0
33,100
L
4,400
1,844
0
1,953
6,234
1,446
0
215
6,019
30,851
8,531
W
Chang'e
Macloven611
Chang'e
5,905
609
1,085
5,066
7,741
1,908
0
2,754
4,599
42,101
0
W
6,436
4,858
0
2,696
5,653
1,866
550
2,086
3,567
0
57,586
L
Osiris
3,968
663
0
3,089
7,731
3,437
0
2,206
5,525
0
40,875
W
4,316
822
0
3,557
7,881
4,082
0
0
7,473
0
48,279
W
Thanatos
5,044
1,842
0
6,557
9,017
3,456
0
1,493
7,421
0
46,465
L
Horus
skoots7
Horus
2,752
1,100
448
2,875
8,906
6,839
0
3,104
5,802
0
16,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,016
Gold Earned
27,309
365
Minions Killed
311
0
Camps Cleared
0
1,146,905
Distance Traveled
1,085,477
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,735
521
86
8
0
201,463
0
W
Ymir
6,625
602
36
3
0
211,767
1
L
Sun Wukong
5,615
510
63
6
0
218,102
0
L
Sol
5,142
467
65
6
0
188,337
0
W
Chang'e
6,212
565
70
6
0
222,260
6
W
Rama
7,003
637
98
9
0
212,952
2
L
Osiris
5,593
508
74
7
0
257,050
0
W
Chaac
6,797
618
84
8
0
221,415
2
W
Thanatos
6,379
580
77
7
0
278,511
0
L
Horus
5,224
475
23
2
0
220,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role