Player Matchup

Camazotz
Camazotz
Ghost_Reborne790
Camazotz
Level 69
God Stats
3W - 0L
1,699 SR
Queue Stats
64W - 62L
1,440 Elo+
Party 2
King Arthur
King Arthur
TooMuchADHD
King Arthur
Level 36
God Stats
7W - 3L
1,541 SR
Queue Stats
59W - 70L
1,383 Elo+
Party 2
Anubis
Anubis
fatty_patty_raty
Anubis
Level 80
God Stats
8W - 4L
1,665 SR
Queue Stats
62W - 54L
1,465 Elo+
Party 2
Izanami
Izanami
temp-1578713396
Izanami
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 158L
1,471 Elo+
Solo
Cerberus
Cerberus
yohanboiss
Cerberus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 32L
1,326 Elo+
Party 2
Team Averages
Level 54
1,581 SR
1,417 Elo+

VS

Team Averages
Level 76
1,594 SR
1,466 Elo+
Terra
Terra
Alank1212
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,466 Elo+
Party 1
Neith
Neith
Alidex
Neith
Level 122
God Stats
12W - 5L
1,462 SR
Queue Stats
118W - 96L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PatternedChaos
Morgan Le Fay
Level 108
God Stats
8W - 3L
1,829 SR
Queue Stats
70W - 58L
1,520 Elo+
Solo
Bakasura
Bakasura
SilverSouls888
Bakasura
Level 64
God Stats
4W - 4L
1,594 SR
Queue Stats
199W - 235L
1,470 Elo+
Solo
Mulan
Mulan
cotanca2423
Mulan
Level 29
God Stats
23W - 15L
1,585 SR
Queue Stats
48W - 57L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,892
589
2,823
7,688
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

King Arthur
TooMuchADHD
King Arthur
11
3 / 0 / 1
6,085
609
5,053
8,128
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
3 / 4 / 1
6,359
636
3,997
7,822
2,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
5 / 0 / 0
6,376
638
9,685
6,285
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
yohanboiss
Cerberus
9
0 / 4 / 3
5,395
540
2,374
8,849
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alank1212
Terra
9
0 / 3 / 0
4,954
495
4,248
7,701
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Alidex
Neith
9
3 / 2 / 2
5,407
541
4,679
7,018
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
PatternedChaos
Morgan Le Fay
11
4 / 3 / 0
5,751
575
5,883
6,245
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
9
0 / 3 / 2
4,956
496
4,476
8,949
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 2
5,593
559
4,053
8,607
5,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
9
9
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
Alank1212
Terra
0
3
0
0
L
Neith
Alidex
Neith
3
2
2
2
W
2
1
4
4
L
Morgan Le Fay
PatternedChaos
Morgan Le Fay
4
3
0
1.33
L
Bakasura
0
3
2
0.33
W
King Arthur
TooMuchADHD
King Arthur
3
0
1
3.5
L
2
2
2
1.5
W
3
4
1
0.88
W
5
0
0
5
W
Cerberus
yohanboiss
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
23,339
38,772
Taken
38,520
15,106
Mitigated
14,128
17,630
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Alank1212
Terra
4,248
620
48
2,312
7,701
3,279
0
0
7,701
18,330
3,197
L
Neith
Alidex
Neith
4,679
1,877
89
3,184
7,018
1,772
40
499
6,519
0
36,597
W
2,823
593
0
5,787
7,688
1,901
0
816
6,672
0
23,210
L
Morgan Le Fay
PatternedChaos
Morgan Le Fay
5,883
1,083
0
1,103
6,245
1,355
0
2,851
3,394
26,896
916
L
Bakasura
4,476
2,904
0
2,326
8,949
2,615
0
1,478
7,471
0
22,911
W
King Arthur
TooMuchADHD
King Arthur
5,053
1,021
0
1,236
8,128
3,644
0
2,841
4,543
0
31,570
L
4,053
590
0
2,808
8,607
5,107
0
1,413
7,194
0
18,129
W
3,997
210
0
3,999
7,822
2,448
0
4,673
2,258
46,159
1,980
W
9,685
6,263
0
3,719
6,285
1,826
797
0
6,275
0
53,847
W
Cerberus
yohanboiss
Cerberus
2,374
216
0
2,889
8,849
5,287
289
0
8,544
11,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
26,661
288
Minions Killed
239
0
Camps Cleared
0
993,432
Distance Traveled
928,753
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,954
495
42
4
0
196,030
0
L
Neith
5,407
541
69
7
0
156,610
2
W
Camazotz
5,892
589
33
3
0
227,799
1
L
Morgan Le Fay
5,751
575
49
5
0
167,155
0
L
Bakasura
4,956
496
52
5
0
217,080
0
W
King Arthur
6,085
609
53
5
0
201,332
2
L
Mulan
5,593
559
27
3
0
191,878
0
W
Anubis
6,359
636
92
9
0
183,327
4
W
Izanami
6,376
638
87
9
0
172,491
0
W
Cerberus
5,395
540
23
2
0
208,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role