Player Matchup

Bastet
Bastet
DoubleDRex22
Bastet
Level 129
God Stats
3W - 3L
1,521 SR
Queue Stats
17W - 24L
1,424 Elo+
Party 1
Izanami
Izanami
MillerKiller787
Izanami
Level 128
God Stats
12W - 7L
1,632 SR
Queue Stats
53W - 57L
1,544 Elo+
Party 1
Charon
Charon
Taythom
Charon
Level 144
God Stats
1W - 0L
1,443 SR
Queue Stats
31W - 41L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
TheMissing0
Cthulhu
Level 137
God Stats
1W - 0L
1,197 SR
Queue Stats
26W - 35L
1,426 Elo+
Party 1
Janus
Janus
dunndee12
Janus
Level 98
God Stats
6W - 10L
1,344 SR
Queue Stats
10W - 18L
1,401 Elo+
Party 1
Team Averages
Level 127
1,427 SR
1,446 Elo+

VS

Team Averages
Level 136
1,551 SR
1,548 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ManaPool3
Apollo
Level 87
God Stats
8W - 6L
1,645 SR
Queue Stats
63W - 59L
1,616 Elo+
Solo
Awilix
Awilix
warrioxdall
Awilix
Level 149
God Stats
2W - 2L
1,579 SR
Queue Stats
136W - 128L
1,597 Elo+
Solo
Ares
Ares
xBoykaxAzTca--X
Ares
Level 172
God Stats
2W - 7L
1,530 SR
Queue Stats
357W - 340L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
4 / 1 / 0
5,561
1,112
2,476
3,585
1,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
5,288
1,058
1,904
3,660
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
Taythom
Charon
10
1 / 0 / 2
5,829
1,166
3,275
3,380
2,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
TheMissing0
Cthulhu
11
1 / 1 / 1
5,477
1,095
4,698
5,975
2,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
dunndee12
Janus
10
0 / 0 / 3
5,305
1,061
1,492
2,376
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 2 / 1
5,594
1,119
4,382
2,639
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
 
Erlang Shen
9
0 / 1 / 2
4,880
976
1,167
2,525
1,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
ManaPool3
Apollo
10
0 / 1 / 2
5,060
1,012
2,694
4,774
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
10
2 / 2 / 0
5,396
1,079
3,942
5,308
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
5,375
1,075
2,660
4,069
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
1
1.25
L
Erlang Shen
 
Erlang Shen
0
1
2
1
W
Bastet
4
1
0
4
L
Apollo
ManaPool3
Apollo
0
1
2
1
W
0
2
2
0.5
W
Charon
Taythom
Charon
1
0
2
2
W
Cthulhu
TheMissing0
Cthulhu
1
1
1
1.5
W
Janus
dunndee12
Janus
0
0
3
1.5
L
Awilix
2
2
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,845
Damage
14,845
18,976
Taken
19,315
8,053
Mitigated
7,830
3,986
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,382
276
0
0
2,639
950
0
1,812
775
19,665
0
L
Erlang Shen
 
Erlang Shen
1,167
579
0
918
2,525
1,132
0
1,036
1,449
0
5,393
W
Bastet
2,476
547
0
458
3,585
1,320
0
1,558
1,993
0
5,489
L
Apollo
ManaPool3
Apollo
2,694
1,258
0
1,056
4,774
1,509
0
2,341
2,433
0
9,660
W
1,904
1,421
0
238
3,660
989
208
1,065
2,566
0
13,645
W
Charon
Taythom
Charon
3,275
444
0
984
3,380
2,218
0
1,279
2,101
10,614
0
W
Cthulhu
TheMissing0
Cthulhu
4,698
299
194
2,112
5,975
2,914
0
1,969
3,943
11,176
1,101
W
Janus
dunndee12
Janus
1,492
123
0
0
2,376
612
0
1,171
1,205
15,377
0
L
Awilix
3,942
920
0
427
5,308
1,613
0
2,243
3,033
0
11,469
L
2,660
188
0
1,203
4,069
2,626
0
1,636
2,401
6,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
26,305
123
Minions Killed
104
0
Camps Cleared
0
612,920
Distance Traveled
511,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,594
1,119
37
7
0
109,622
0
L
Erlang Shen
4,880
976
14
3
0
53,961
0
W
Bastet
5,561
1,112
3
1
0
130,128
0
L
Apollo
5,060
1,012
27
5
0
111,303
0
W
Izanami
5,288
1,058
39
8
0
121,146
0
W
Charon
5,829
1,166
16
3
0
110,968
0
W
Cthulhu
5,477
1,095
24
5
0
128,177
0
W
Janus
5,305
1,061
41
8
0
122,501
0
L
Awilix
5,396
1,079
19
4
0
128,563
0
L
Ares
5,375
1,075
7
1
0
107,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role