Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Masters
CIio
Shiva
Masters
Level 159
God Stats
6W - 4L
1,707 SR
Queue Stats
327W - 305L
2,589 MMR
Solo
Sol
Sol
Grandmaster
InMemoryOfQuin
Sol
Grandmaster
Level 157
God Stats
3W - 2L
1,736 SR
Queue Stats
362W - 314L
2,893 MMR
Solo
Fenrir
Fenrir
Grandmaster
YarsLand
Fenrir
Grandmaster
Level 157
God Stats
6W - 3L
1,705 SR
Queue Stats
359W - 296L
2,840 MMR
Solo
Horus
Horus
Masters
Zulxx
Horus
Masters
Level 210
God Stats
6W - 1L
2,034 SR
Queue Stats
220W - 178L
2,613 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 173
1,736 SR
2,487 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,585 SR
2,737 MMR
Arachne
Arachne
Masters
CalebWilliamsSZN
Arachne
Masters
Level 97
God Stats
3W - 6L
1,541 SR
Queue Stats
369W - 284L
2,608 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
DrFyr
Ao Kuang
Masters
Level 118
God Stats
2W - 2L
1,707 SR
Queue Stats
135W - 101L
2,497 MMR
Party 1
Discordia
Discordia
Masters
Siifu
Discordia
Masters
Level 159
God Stats
1W - 2L
1,517 SR
Queue Stats
230W - 189L
2,717 MMR
Solo
Cabrakan
Cabrakan
Masters
SrArias
Cabrakan
Masters
Level 245
God Stats
0W - 1L
1,311 SR
Queue Stats
605W - 593L
2,687 MMR
Solo
Cernunnos
Cernunnos
Grandmaster
xConno
Cernunnos
Grandmaster
Level 158
God Stats
3W - 2L
1,846 SR
Queue Stats
310W - 239L
3,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 2 / 0
3,677
735
4,213
3,496
898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
CIio
Shiva
7
0 / 0 / 1
3,860
772
1,492
3,653
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

7
2 / 2 / 1
4,106
821
1,766
2,957
530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
YarsLand
Fenrir
8
5 / 1 / 2
4,645
929
2,756
4,186
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Zulxx
Horus
6
0 / 1 / 4
3,815
763
1,650
4,704
2,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Sun WukongDa JiCamazotzChang'e

VS

Bans
LancelotBacchusErlang ShenNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
6 / 3 / 0
4,513
903
3,501
4,514
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ao Kuang
DrFyr
Ao Kuang
4
0 / 1 / 0
2,836
567
1,591
2,584
523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
Siifu
Discordia
6
0 / 3 / 2
3,490
698
1,817
2,408
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SrArias
Cabrakan
6
0 / 1 / 2
3,669
734
1,558
4,162
2,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
xConno
Cernunnos
6
0 / 2 / 0
3,113
623
2,707
3,255
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
6
6
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
2
0
1.5
W
Shiva
CIio
Shiva
0
0
1
0.5
L
6
3
0
2
L
Ao Kuang
DrFyr
Ao Kuang
0
1
0
0
W
2
2
1
1.25
L
Discordia
Siifu
Discordia
0
3
2
0.33
L
Cabrakan
SrArias
Cabrakan
0
1
2
1
W
Fenrir
YarsLand
Fenrir
5
1
2
6
W
Horus
Zulxx
Horus
0
1
4
2
L
Cernunnos
xConno
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,877
Damage
11,174
18,996
Taken
16,923
5,962
Mitigated
5,404
7,721
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,213
2,770
0
1,375
3,496
898
0
404
3,092
0
22,397
W
Shiva
CIio
Shiva
1,492
198
0
1,075
3,653
1,217
0
1,502
2,151
0
19,513
L
3,501
1,969
0
1,373
4,514
1,174
0
981
3,533
0
12,214
L
Ao Kuang
DrFyr
Ao Kuang
1,591
202
0
1,379
2,584
523
0
0
2,584
7,929
296
W
1,766
1,359
0
965
2,957
530
748
804
1,865
22,517
0
L
Discordia
Siifu
Discordia
1,817
119
0
120
2,408
521
0
785
1,623
11,651
285
L
Cabrakan
SrArias
Cabrakan
1,558
161
0
1,116
4,162
2,470
0
0
4,162
7,604
2,507
W
Fenrir
YarsLand
Fenrir
2,756
759
0
2,006
4,186
1,105
0
560
3,480
0
20,932
W
Horus
Zulxx
Horus
1,650
682
128
2,172
4,704
2,212
0
844
3,860
0
6,348
L
Cernunnos
xConno
Cernunnos
2,707
1,587
0
1,213
3,255
716
0
0
3,255
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,103
Gold Earned
17,621
189
Minions Killed
120
0
Camps Cleared
0
556,317
Distance Traveled
469,883
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,677
735
46
9
0
115,747
0
W
Shiva
3,860
772
44
9
0
99,015
0
L
Arachne
4,513
903
24
5
0
118,374
0
L
Ao Kuang
2,836
567
17
3
0
60,494
0
W
Sol
4,106
821
47
9
0
91,670
0
L
Discordia
3,490
698
23
5
0
100,157
0
L
Cabrakan
3,669
734
18
4
0
98,714
1
W
Fenrir
4,645
929
46
9
0
131,586
0
W
Horus
3,815
763
6
1
0
118,299
0
L
Cernunnos
3,113
623
38
8
0
92,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role