Player Matchup

Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold I
Cr3ation1996
Eset
Gold I
Level 158
God Stats
11W - 5L
1,791 SR
Queue Stats
329W - 322L
1,621 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Sir_Liam_Pasty
Xing Tian
Platinum IV
Level 164
God Stats
8W - 8L
1,515 SR
Queue Stats
276W - 278L
1,613 MMR
Solo
Cthulhu
Cthulhu
Gold III
leimaz1665
Cthulhu
Gold III
Level 63
God Stats
10W - 8L
1,328 SR
Queue Stats
160W - 161L
1,589 MMR
Solo
Hou Yi
Hou Yi
Gold III
shockwaveo9
Hou Yi
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 129L
1,590 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,527 SR
1,582 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,521 SR
1,596 MMR
Cupid
Cupid
Gold I
 
Cupid
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum II
BuffoonSkii
Medusa
Platinum II
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 72L
1,735 MMR
Party 2
Poseidon
Poseidon
Gold I
pelmy
Poseidon
Gold I
Level 89
God Stats
2W - 2L
1,637 SR
Queue Stats
313W - 320L
1,788 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
tareio
Erlang Shen
Gold V
Level 96
God Stats
41W - 55L
1,469 SR
Queue Stats
263W - 275L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 1
5,606
623
4,264
9,560
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
6,263
696
2,301
3,039
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sir_Liam_Pasty
Xing Tian
8
0 / 0 / 1
4,852
539
3,006
7,880
4,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
leimaz1665
Cthulhu
10
1 / 0 / 2
5,889
654
4,877
7,419
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
11
1 / 1 / 0
5,688
632
2,202
4,049
1,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ChronosThorBacchusCu Chulainn

VS

Bans
AnhurChang'eKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 1 / 0
4,964
552
3,147
3,436
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
 
Cabrakan
8
1 / 0 / 1
4,864
540
2,573
8,980
6,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
0 / 0 / 0
5,307
590
2,454
3,711
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
pelmy
Poseidon
9
1 / 4 / 2
4,654
517
4,247
6,663
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
tareio
Erlang Shen
9
0 / 2 / 1
4,664
518
3,135
7,514
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
3
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
1
1.25
L
Cupid
 
Cupid
1
1
0
1
L
Cabrakan
 
Cabrakan
1
0
1
1.5
L
Medusa
0
0
0
0
W
3
0
1
3.5
W
Xing Tian
Sir_Liam_Pasty
Xing Tian
0
0
1
0.5
W
Cthulhu
leimaz1665
Cthulhu
1
0
2
2
L
Poseidon
pelmy
Poseidon
1
4
2
0.5
W
Hou Yi
1
1
0
1
L
Erlang Shen
tareio
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,650
Damage
15,556
31,947
Taken
30,304
13,924
Mitigated
14,158
13,645
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,264
404
0
5,749
9,560
3,176
0
1,884
7,676
0
42,334
L
Cupid
 
Cupid
3,147
1,784
172
655
3,436
1,079
0
582
2,854
0
30,764
L
Cabrakan
 
Cabrakan
2,573
285
1,236
2,388
8,980
6,238
0
3,473
5,319
12,529
930
L
Medusa
2,454
886
0
1,308
3,711
1,090
0
1,431
2,280
0
50,352
W
2,301
201
338
1,127
3,039
880
0
0
3,039
41,580
0
W
Xing Tian
Sir_Liam_Pasty
Xing Tian
3,006
428
1,410
2,250
7,880
4,234
0
1,901
5,979
13,612
0
W
Cthulhu
leimaz1665
Cthulhu
4,877
603
0
1,314
7,419
4,484
0
2,880
4,539
30,424
2,005
L
Poseidon
pelmy
Poseidon
4,247
1,053
0
842
6,663
1,876
0
1,924
4,594
27,428
0
W
Hou Yi
2,202
1,211
0
1,457
4,049
1,150
0
367
3,682
0
42,797
L
Erlang Shen
tareio
Erlang Shen
3,135
1,455
0
3,017
7,514
3,875
0
1,810
5,314
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
24,453
329
Minions Killed
263
0
Camps Cleared
0
919,116
Distance Traveled
876,572
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,606
623
64
7
0
194,453
0
L
Cupid
4,964
552
61
7
0
132,833
0
L
Cabrakan
4,864
540
15
2
0
170,189
1
L
Medusa
5,307
590
89
10
0
197,688
0
W
Eset
6,263
696
97
11
0
192,994
7
W
Xing Tian
4,852
539
19
2
0
189,006
0
W
Cthulhu
5,889
654
71
8
0
188,940
0
L
Poseidon
4,654
517
49
5
0
195,394
2
W
Hou Yi
5,688
632
78
9
0
153,723
0
L
Erlang Shen
4,664
518
49
5
0
180,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role