Player Matchup

Janus
Janus
 
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Kojack9878
Amaterasu
Level 17
God Stats
3W - 0L
1,836 SR
Queue Stats
6W - 1L
1,475 Elo+
Party 2
Achilles
Achilles
cjj700
Achilles
Level 156
God Stats
1W - 0L
1,283 SR
Queue Stats
6W - 1L
1,475 Elo+
Party 2
Team Averages
Level 65
1,539 SR
1,483 Elo+

VS

Team Averages
Level 106
1,567 SR
1,569 Elo+
Chaac
Chaac
S4KR1F1CE
Chaac
Level 108
God Stats
1W - 5L
1,517 SR
Queue Stats
1W - 5L
1,692 Elo+
Party 1
Eset
Eset
SP4C3JAM21
Eset
Level 87
God Stats
1W - 7L
1,672 SR
Queue Stats
7W - 14L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmolPines
Tsukuyomi
Level 123
God Stats
1W - 3L
1,513 SR
Queue Stats
39W - 42L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 2 / 6
10,744
895
11,651
7,151
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Kojack9878
Amaterasu
17
4 / 2 / 8
10,478
873
5,382
11,036
7,653
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Achilles
cjj700
Achilles
16
3 / 1 / 9
10,041
837
8,898
12,938
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
S4KR1F1CE
Chaac
14
1 / 6 / 1
9,174
765
7,104
14,048
6,802
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 1
8,563
714
3,568
7,944
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SmolPines
Tsukuyomi
16
4 / 5 / 1
10,353
863
12,984
11,442
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
5
5
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
6
5
W
Amaterasu
Kojack9878
Amaterasu
4
2
8
4
L
Chaac
S4KR1F1CE
Chaac
1
6
1
0.25
L
0
3
1
0.17
L
Tsukuyomi
SmolPines
Tsukuyomi
4
5
1
0.9
W
Achilles
cjj700
Achilles
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
23,656
31,125
Taken
33,434
22,858
Mitigated
12,877
1,343
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,651
448
0
0
7,151
2,574
616
541
6,610
42,062
0
W
Amaterasu
Kojack9878
Amaterasu
5,382
2,518
0
39
11,036
7,653
616
1,595
9,414
0
22,326
L
Chaac
S4KR1F1CE
Chaac
7,104
2,252
0
2,829
14,048
6,802
0
4,851
8,813
0
23,265
L
3,568
31
557
790
7,944
2,407
0
3,387
4,305
27,392
0
L
Tsukuyomi
SmolPines
Tsukuyomi
12,984
2,419
0
524
11,442
3,668
0
3,453
7,791
0
37,882
W
Achilles
cjj700
Achilles
8,898
1,035
0
1,304
12,938
12,631
200
1,512
11,426
0
27,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
28,090
147
Minions Killed
132
0
Camps Cleared
0
701,195
Distance Traveled
592,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,744
895
78
7
0
207,430
0
W
Amaterasu
10,478
873
34
3
0
248,510
0
L
Chaac
9,174
765
44
4
0
181,501
0
L
Eset
8,563
714
44
4
0
206,925
0
L
Tsukuyomi
10,353
863
44
4
0
204,400
0
W
Achilles
10,041
837
35
3
0
245,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role