Player Matchup

Erlang Shen
Erlang Shen
HeavyConcept
Erlang Shen
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,585 Elo+
Party 1
Chang'e
Chang'e
ImScoots
Chang'e
Level 81
God Stats
1W - 0L
1,649 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 1
Raijin
Raijin
scratch4832
Raijin
Level 89
God Stats
1W - 0L
1,654 SR
Queue Stats
6W - 4L
1,585 Elo+
Party 1
Team Averages
Level 106
1,601 SR
1,537 Elo+

VS

Team Averages
Level 72
1,472 SR
1,485 Elo+
Heimdallr
Heimdallr
Biggiechee2e
Heimdallr
Level 85
God Stats
5W - 5L
1,553 SR
Queue Stats
457W - 439L
1,454 Elo+
Solo
Ymir
Ymir
GrussBus
Ymir
Level 67
God Stats
7W - 17L
1,305 SR
Queue Stats
137W - 137L
1,490 Elo+
Solo
Ra
Ra
rosqe
Ra
Level 63
God Stats
137W - 128L
1,558 SR
Queue Stats
341W - 336L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HeavyConcept
Erlang Shen
16
3 / 2 / 13
9,845
895
9,547
11,482
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
ImScoots
Chang'e
14
3 / 1 / 11
9,568
870
8,842
9,230
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
18
10 / 0 / 5
11,180
1,016
14,515
5,959
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Biggiechee2e
Heimdallr
12
0 / 6 / 2
7,597
691
5,642
10,977
2,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
13
0 / 5 / 1
7,734
703
2,756
15,359
9,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ra
15
2 / 5 / 0
9,108
828
8,622
8,789
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
3
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Biggiechee2e
Heimdallr
0
6
2
0.17
L
Ymir
0
5
1
0.1
W
Erlang Shen
HeavyConcept
Erlang Shen
3
2
13
4.75
W
Chang'e
ImScoots
Chang'e
3
1
11
8.5
L
Ra
2
5
0
0.4
W
Raijin
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
17,020
26,671
Taken
35,125
11,139
Mitigated
14,240
12,379
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Biggiechee2e
Heimdallr
5,642
1,846
0
213
10,977
2,649
259
6,333
4,184
0
16,751
L
Ymir
2,756
679
0
374
15,359
9,565
0
10,596
4,128
6,385
1,328
W
Erlang Shen
HeavyConcept
Erlang Shen
9,547
4,625
0
4,210
11,482
6,633
543
3,339
8,137
0
34,916
W
Chang'e
ImScoots
Chang'e
8,842
583
2,961
4,226
9,230
2,649
632
4,246
4,790
27,859
769
L
Ra
8,622
567
1,034
1,618
8,789
2,026
0
4,956
3,468
45,119
0
W
Raijin
14,515
834
0
982
5,959
1,857
553
3,518
2,425
45,877
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
24,439
170
Minions Killed
111
0
Camps Cleared
0
732,539
Distance Traveled
581,444
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,597
691
19
2
0
184,550
0
L
Ymir
7,734
703
12
1
0
177,705
0
W
Erlang Shen
9,845
895
50
5
0
335,939
0
W
Chang'e
9,568
870
48
4
0
194,145
0
L
Ra
9,108
828
80
7
0
219,189
4
W
Raijin
11,180
1,016
72
7
0
202,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role