Player Matchup

Thor
Thor
AndrewPower92
Thor
Level 28
God Stats
1W - 5L
1,204 SR
Queue Stats
61W - 77L
1,106 Elo+
Party 1
Tiamat
Tiamat
Ciertos
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 270L
1,377 Elo+
Solo
Geb
Geb
NelloLegend
Geb
Level 48
God Stats
5W - 7L
1,316 SR
Queue Stats
142W - 164L
1,316 Elo+
Party 1
Jormungandr
Jormungandr
mastromico
Jormungandr
Level 28
God Stats
0W - 5L
1,138 SR
Queue Stats
126W - 139L
1,264 Elo+
Party 1
Ra
Ra
xViper93
Ra
Level 38
God Stats
0W - 2L
1,236 SR
Queue Stats
81W - 93L
1,277 Elo+
Party 1
Team Averages
Level 36
1,279 SR
1,268 Elo+

VS

Team Averages
Level 91
1,566 SR
1,422 Elo+
Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
KoT Saiyajin
Eset
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 97L
1,442 Elo+
Party 2
Ra
Ra
MaxiMuZzz
Ra
Level 64
God Stats
36W - 42L
1,490 SR
Queue Stats
38W - 55L
1,397 Elo+
Solo
Da Ji
Da Ji
Melocupcake9548
Da Ji
Level 106
God Stats
6W - 3L
1,839 SR
Queue Stats
26W - 35L
1,372 Elo+
Party 2
Cerberus
Cerberus
ZV Royalty
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,317
486
2,271
11,378
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Ciertos
Tiamat
9
0 / 2 / 0
5,168
398
1,190
4,604
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 0
5,460
420
3,996
8,830
5,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
mastromico
Jormungandr
10
3 / 0 / 3
6,715
517
4,621
5,615
4,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 5 / 4
6,287
484
5,204
6,885
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
4 / 2 / 1
6,904
531
3,276
6,307
1,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 2
8,088
622
3,149
3,223
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 3
5,967
459
5,611
6,512
1,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
6 / 0 / 1
6,931
533
6,378
6,715
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
ZV Royalty
Cerberus
13
0 / 0 / 1
7,513
578
5,277
8,547
6,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
11
11
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
1
2.25
L
1
2
1
0.75
L
Tiamat
Ciertos
Tiamat
0
2
0
0
W
1
0
2
2
W
0
5
3
0.3
W
6
0
1
6.5
L
0
2
0
0
W
Cerberus
ZV Royalty
Cerberus
0
0
1
0.5
L
Jormungandr
mastromico
Jormungandr
3
0
3
4.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
23,691
37,312
Taken
31,304
17,856
Mitigated
14,572
10,798
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,276
2,023
0
1,465
6,307
1,995
656
3,256
3,051
0
36,137
L
2,271
510
0
4,964
11,378
3,825
0
1,878
9,456
0
46,114
L
Tiamat
Ciertos
Tiamat
1,190
170
0
1,631
4,604
1,825
0
2,016
2,588
18,520
874
W
3,149
120
0
216
3,223
1,045
278
955
2,020
64,919
1,726
W
5,611
276
840
704
6,512
1,920
0
4,921
1,436
35,189
0
W
6,378
1,279
0
495
6,715
2,769
0
925
5,710
0
44,649
L
3,996
1,011
0
1,790
8,830
5,179
0
4,584
4,246
26,025
0
W
Cerberus
ZV Royalty
Cerberus
5,277
599
0
3,702
8,547
6,843
0
3,996
4,551
43,813
3,960
L
Jormungandr
mastromico
Jormungandr
4,621
1,205
0
863
5,615
4,765
0
1,589
3,956
17,485
1,765
L
5,204
584
356
1,194
6,885
2,262
0
3,382
3,443
38,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
35,403
289
Minions Killed
402
0
Camps Cleared
0
1,167,623
Distance Traveled
1,214,870
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,904
531
62
5
0
235,367
0
L
Thor
6,317
486
92
7
0
267,262
0
L
Tiamat
5,168
398
40
3
0
160,568
2
W
Eset
8,088
622
110
8
0
251,009
0
W
Ra
5,967
459
55
4
0
212,318
0
W
Da Ji
6,931
533
68
5
0
314,133
0
L
Geb
5,460
420
40
3
0
239,735
5
W
Cerberus
7,513
578
107
8
0
202,043
0
L
Jormungandr
6,715
517
40
3
0
255,819
0
L
Ra
6,287
484
77
6
0
244,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role