Player Matchup

Ao Kuang
Ao Kuang
AlexTheGrower420
Ao Kuang
Level 66
God Stats
4W - 4L
1,518 SR
Queue Stats
558W - 569L
1,419 Elo+
Party 1
Cupid
Cupid
BLITZpdm
Cupid
Level 38
God Stats
30W - 38L
1,465 SR
Queue Stats
250W - 300L
1,360 Elo+
Party 1
Ymir
Ymir
ElyongaZ
Ymir
Level 24
God Stats
0W - 1L
1,560 SR
Queue Stats
9W - 23L
1,269 Elo+
Party 3
Achilles
Achilles
YipMan46
Achilles
Level 125
God Stats
7W - 10L
1,511 SR
Queue Stats
15W - 30L
1,330 Elo+
Party 3
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 95
God Stats
362W - 308L
1,487 SR
Queue Stats
814W - 847L
1,407 Elo+
Party 1
Team Averages
Level 70
1,508 SR
1,357 Elo+

VS

Team Averages
Level 48
1,539 SR
1,384 Elo+
Sol
Sol
MonkeyDLuffy-400
Sol
Level 47
God Stats
4W - 1L
1,717 SR
Queue Stats
110W - 128L
1,343 Elo+
Solo
Loki
Loki
RazielCringeGood
Loki
Level 29
God Stats
8W - 4L
1,690 SR
Queue Stats
63W - 84L
1,367 Elo+
Party 2
Surtr
Surtr
ThawingCash3864
Surtr
Level 48
God Stats
7W - 8L
1,315 SR
Queue Stats
92W - 101L
1,365 Elo+
Solo
Fafnir
Fafnir
capitanpene345
Fafnir
Level 55
God Stats
5W - 3L
1,560 SR
Queue Stats
150W - 156L
1,400 Elo+
Party 2
Charybdis
Charybdis
salamanca1096
Charybdis
Level 62
God Stats
5W - 12L
1,414 SR
Queue Stats
103W - 107L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,496
450
2,785
8,540
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
BLITZpdm
Cupid
8
0 / 5 / 1
4,423
442
3,275
7,313
2,112
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
8
0 / 3 / 1
4,600
460
2,380
9,708
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
YipMan46
Achilles
9
2 / 2 / 0
5,636
564
5,997
7,640
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 1
4,947
495
4,830
5,275
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,392
639
4,923
5,764
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 1 / 4
5,095
510
3,166
5,570
1,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,506
551
3,784
9,459
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
2 / 0 / 9
6,830
683
6,288
7,071
7,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
salamanca1096
Charybdis
10
5 / 0 / 4
6,172
617
7,994
4,706
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cupid
BLITZpdm
Cupid
0
5
1
0.1
L
Ymir
0
3
1
0.17
W
4
0
3
5.5
W
1
1
4
3
W
2
2
0
1
L
Achilles
YipMan46
Achilles
2
2
0
1
L
1
2
1
0.75
W
2
0
9
6.5
W
Charybdis
salamanca1096
Charybdis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,267
Damage
26,155
38,476
Taken
32,570
16,950
Mitigated
14,714
12,052
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,785
465
0
4,049
8,540
2,384
0
2,223
6,317
23,205
1,025
L
Cupid
BLITZpdm
Cupid
3,275
1,343
135
2,052
7,313
2,112
0
2,618
4,695
0
24,958
L
Ymir
2,380
591
0
1,356
9,708
4,889
0
3,195
6,513
13,317
0
W
4,923
1,035
0
4,768
5,764
1,420
224
3,281
2,483
50,307
1,445
W
3,166
797
0
2,500
5,570
1,496
0
1,818
3,752
0
26,435
W
3,784
1,874
0
3,683
9,459
3,432
96
156
8,755
529
22,796
L
Achilles
YipMan46
Achilles
5,997
1,647
0
3,146
7,640
6,153
283
860
6,780
0
33,618
L
4,830
1,595
0
1,314
5,275
1,412
0
2,296
2,979
22,395
1,778
W
6,288
2,212
0
3,389
7,071
7,013
0
2,862
4,209
20,548
2,536
W
Charybdis
salamanca1096
Charybdis
7,994
3,937
259
2,591
4,706
1,353
1,464
1,759
2,947
0
35,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
29,995
220
Minions Killed
262
0
Camps Cleared
0
933,170
Distance Traveled
940,410
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,496
450
59
6
0
220,391
1
L
Cupid
4,423
442
42
4
0
176,883
0
L
Ymir
4,600
460
26
3
0
195,620
0
W
Sol
6,392
639
91
9
0
186,879
0
W
Loki
5,095
510
44
4
0
200,902
0
W
Surtr
5,506
551
40
4
0
199,969
1
L
Achilles
5,636
564
61
6
0
157,669
0
L
Nu Wa
4,947
495
32
3
0
182,607
0
W
Fafnir
6,830
683
25
3
0
171,177
0
W
Charybdis
6,172
617
62
6
0
181,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role