Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
empomador
Anubis
Level 145
God Stats
16W - 14L
1,533 SR
Queue Stats
138W - 139L
1,464 Elo+
Solo
Mulan
Mulan
locossf
Mulan
Level 106
God Stats
1W - 2L
1,492 SR
Queue Stats
25W - 25L
1,561 Elo+
Party 2
Khepri
Khepri
yMarcosPlay
Khepri
Level 127
God Stats
1W - 0L
1,738 SR
Queue Stats
21W - 15L
1,566 Elo+
Party 2
Team Averages
Level 130
1,553 SR
1,518 Elo+

VS

Team Averages
Level 122
1,570 SR
1,515 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
anjocaido99
Anubis
Level 69
God Stats
2W - 3L
1,608 SR
Queue Stats
173W - 180L
1,489 Elo+
Solo
Bake Kujira
Bake Kujira
francisgma
Bake Kujira
Level 107
God Stats
7W - 4L
1,739 SR
Queue Stats
50W - 30L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 2 / 3
6,581
598
3,961
6,438
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
10
1 / 1 / 2
5,761
524
5,562
6,222
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
empomador
Anubis
14
6 / 2 / 1
7,928
721
7,384
7,902
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
locossf
Mulan
12
4 / 2 / 2
6,859
624
8,714
9,364
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
10
2 / 1 / 2
6,347
577
1,931
7,162
3,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
4 / 3 / 1
6,569
597
6,137
9,155
4,180
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Medusa
 
Medusa
12
0 / 1 / 2
6,136
558
6,330
4,943
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
 
King Arthur
11
1 / 5 / 1
6,094
554
4,241
12,417
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
11
1 / 6 / 3
6,283
571
2,326
7,941
2,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
francisgma
Bake Kujira
9
2 / 2 / 1
5,772
525
3,760
6,924
4,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
17
Kills
8
8
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
3
2.75
W
Medusa
 
Medusa
1
1
2
2
L
Erlang Shen
 
Erlang Shen
4
3
1
1.5
L
Medusa
 
Medusa
0
1
2
1
L
King Arthur
 
King Arthur
1
5
1
0.3
L
Anubis
1
6
3
0.42
W
Anubis
empomador
Anubis
6
2
1
3.25
L
Bake Kujira
francisgma
Bake Kujira
2
2
1
1.25
W
Mulan
locossf
Mulan
4
2
2
2.5
W
Khepri
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
22,794
37,088
Taken
41,380
19,359
Mitigated
20,595
10,908
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,961
566
0
447
6,438
2,300
532
1,546
4,892
0
33,262
W
Medusa
 
Medusa
5,562
1,645
0
1,116
6,222
1,730
480
1,214
5,008
0
40,216
L
Erlang Shen
 
Erlang Shen
6,137
4,083
0
2,198
9,155
4,180
0
1,419
7,736
0
49,283
L
Medusa
 
Medusa
6,330
2,016
0
2,462
4,943
1,626
0
903
4,040
0
53,616
L
King Arthur
 
King Arthur
4,241
191
0
2,784
12,417
7,467
0
0
11,806
0
35,106
L
Anubis
2,326
256
0
1,674
7,941
2,614
0
5,620
2,321
37,490
1,611
W
Anubis
empomador
Anubis
7,384
155
0
3,886
7,902
2,949
0
1,743
6,159
64,268
701
L
Bake Kujira
francisgma
Bake Kujira
3,760
1,689
0
1,091
6,924
4,708
0
1,332
5,550
15,734
0
W
Mulan
locossf
Mulan
8,714
977
0
2,992
9,364
8,522
224
311
9,053
0
43,406
W
Khepri
1,931
261
1,046
1,421
7,162
3,858
0
1,033
6,129
14,811
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
30,854
321
Minions Killed
322
0
Camps Cleared
0
1,104,219
Distance Traveled
1,134,005
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,581
598
62
6
0
251,155
0
W
Medusa
5,761
524
56
5
0
227,237
0
L
Erlang Shen
6,569
597
79
7
0
243,421
0
L
Medusa
6,136
558
84
8
0
242,689
2
L
King Arthur
6,094
554
60
5
0
228,838
1
L
Anubis
6,283
571
70
6
0
185,821
0
W
Anubis
7,928
721
103
9
0
197,090
0
L
Bake Kujira
5,772
525
29
3
0
233,236
2
W
Mulan
6,859
624
67
6
0
185,224
0
W
Khepri
6,347
577
33
3
0
243,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role