Player Matchup

Jormungandr
Jormungandr
Bronze III
AkoTamaki117
Jormungandr
Bronze III
Level 75
God Stats
0W - 1L
1,273 SR
Queue Stats
6W - 18L
1,400 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Ghrimly
Erlang Shen
Gold V
Level 158
God Stats
1W - 4L
1,467 SR
Queue Stats
98W - 106L
1,382 MMR
Solo
King Arthur
King Arthur
Gold III
P3RC1VUL
King Arthur
Gold III
Level 107
God Stats
5W - 8L
1,539 SR
Queue Stats
209W - 225L
1,367 MMR
Solo
Skadi
Skadi
Gold V
bubba200
Skadi
Gold V
Level 147
God Stats
175W - 161L
1,569 SR
Queue Stats
339W - 353L
1,406 MMR
Solo
Ra
Ra
Gold II
oKengann
Ra
Gold II
Level 139
God Stats
5W - 10L
1,506 SR
Queue Stats
233W - 237L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,471 SR
1,404 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,595 SR
1,416 MMR
Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
AbraXitas
Fafnir
Silver II
Level 179
God Stats
1W - 0L
1,711 SR
Queue Stats
9W - 17L
1,232 MMR
Party 1
Bellona
Bellona
Silver III
GoogleSheets
Bellona
Silver III
Level 66
God Stats
9W - 10L
1,459 SR
Queue Stats
13W - 15L
1,437 MMR
Solo
Camazotz
Camazotz
Gold II
The_oxynt
Camazotz
Gold II
Level 156
God Stats
6W - 3L
1,590 SR
Queue Stats
69W - 73L
1,467 MMR
Party 1
Chang'e
Chang'e
Gold IV
WhosDisDuck
Chang'e
Gold IV
Level 148
God Stats
4W - 2L
1,716 SR
Queue Stats
192W - 201L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkoTamaki117
Jormungandr
14
0 / 4 / 2
9,069
432
8,831
17,187
12,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Ghrimly
Erlang Shen
17
1 / 7 / 3
9,592
457
10,630
24,064
11,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
P3RC1VUL
King Arthur
17
1 / 3 / 0
10,432
497
12,426
19,141
20,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Skadi
bubba200
Skadi
17
3 / 4 / 0
10,386
495
10,178
10,320
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 3
11,301
538
12,131
11,077
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
KaliAthenaMedusa

VS

Bans
ThanatosCabrakanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
1 / 1 / 13
11,419
544
11,246
10,044
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
AbraXitas
Fafnir
16
3 / 2 / 14
10,025
477
13,516
24,154
28,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
GoogleSheets
Bellona
20
2 / 0 / 4
13,518
644
8,963
17,721
19,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
The_oxynt
Camazotz
19
9 / 2 / 8
11,696
557
11,202
18,048
7,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
WhosDisDuck
Chang'e
19
8 / 2 / 6
12,241
583
16,186
17,844
6,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
23
23
Deaths
7
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
13
7.5
W
Fafnir
AbraXitas
Fafnir
3
2
14
5
L
Jormungandr
AkoTamaki117
Jormungandr
0
4
2
0.25
L
Erlang Shen
Ghrimly
Erlang Shen
1
7
3
0.36
W
Bellona
GoogleSheets
Bellona
2
0
4
4
L
King Arthur
P3RC1VUL
King Arthur
1
3
0
0.33
W
Camazotz
The_oxynt
Camazotz
9
2
8
6.5
W
Chang'e
WhosDisDuck
Chang'e
8
2
6
5.5
L
Skadi
bubba200
Skadi
3
4
0
0.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,196
Damage
61,113
81,789
Taken
87,811
50,799
Mitigated
66,877
21,071
Healing
39,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,246
6,477
0
5,451
10,044
4,250
1,310
2,646
7,398
0
104,834
W
Fafnir
AbraXitas
Fafnir
13,516
3,252
0
6,823
24,154
28,338
258
8,797
15,129
36,801
1,004
L
Jormungandr
AkoTamaki117
Jormungandr
8,831
1,877
73
2,113
17,187
12,171
156
8,415
8,244
31,542
2,294
L
Erlang Shen
Ghrimly
Erlang Shen
10,630
6,373
0
7,969
24,064
11,204
0
8,407
15,571
0
96,858
W
Bellona
GoogleSheets
Bellona
8,963
3,177
0
7,800
17,721
19,372
1,135
758
16,963
0
110,560
L
King Arthur
P3RC1VUL
King Arthur
12,426
1,301
0
2,988
19,141
20,320
0
3,284
15,793
2,636
75,438
W
Camazotz
The_oxynt
Camazotz
11,202
2,525
0
5,161
18,048
7,989
40
5,093
12,787
0
90,747
W
Chang'e
WhosDisDuck
Chang'e
16,186
2,435
4,511
9,345
17,844
6,928
237
3,724
14,062
103,487
0
L
Skadi
bubba200
Skadi
10,178
3,161
0
2,285
10,320
3,372
687
3,323
6,844
0
98,127
L
12,131
680
1,656
3,987
11,077
3,732
0
5,151
5,893
117,264
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,780
Gold Earned
58,899
687
Minions Killed
705
0
Camps Cleared
0
2,006,026
Distance Traveled
2,180,601
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,419
544
167
8
0
401,787
10
W
Fafnir
10,025
477
32
2
0
417,195
0
L
Jormungandr
9,069
432
50
2
0
407,089
8
L
Erlang Shen
9,592
457
120
6
0
438,612
3
W
Bellona
13,518
644
208
10
0
427,660
0
L
King Arthur
10,432
497
135
6
0
344,560
0
W
Camazotz
11,696
557
131
6
0
509,501
0
W
Chang'e
12,241
583
167
8
0
424,458
4
L
Skadi
10,386
495
144
7
0
362,445
6
L
Ra
11,301
538
238
11
0
453,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role