Player Matchup

Scylla
Scylla
 
Scylla
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
MissLittIeblue
Chiron
Level 120
God Stats
5W - 7L
1,428 SR
Queue Stats
97W - 91L
1,446 Elo+
Party 1
Chaac
Chaac
Sniedelw0odz
Chaac
Level 5
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 4L
1,600 Elo+
Party 1
Awilix
Awilix
Zhoennix
Awilix
Level 158
God Stats
1W - 2L
1,726 SR
Queue Stats
124W - 114L
1,619 Elo+
Party 2
Maui
Maui
pyp33672
Maui
Level 159
God Stats
28W - 20L
1,664 SR
Queue Stats
409W - 367L
1,636 Elo+
Party 2
Team Averages
Level 127
1,609 SR
1,560 Elo+

VS

Team Averages
Level 134
1,584 SR
1,532 Elo+
Zhong Kui
Zhong Kui
KiloJoel
Zhong Kui
Level 159
God Stats
5W - 0L
1,924 SR
Queue Stats
121W - 113L
1,551 Elo+
Party 3
Hachiman
Hachiman
LJoltx
Hachiman
Level 69
God Stats
2W - 1L
1,514 SR
Queue Stats
134W - 116L
1,516 Elo+
Solo
Achilles
Achilles
Nussu
Achilles
Level 168
God Stats
28W - 27L
1,453 SR
Queue Stats
137W - 120L
1,532 Elo+
Solo
Camazotz
Camazotz
RenegadeLawyer
Camazotz
Level 145
God Stats
1W - 3L
1,334 SR
Queue Stats
253W - 242L
1,574 Elo+
Party 3
The Morrigan
The Morrigan
SadRomance
The Morrigan
Level 128
God Stats
17W - 9L
1,692 SR
Queue Stats
156W - 148L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 1
5,604
560
2,762
3,950
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,206
521
1,311
5,298
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 4 / 0
4,351
435
635
6,392
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Zhoennix
Awilix
11
1 / 1 / 0
5,344
534
1,199
6,277
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
8
0 / 2 / 1
5,013
501
2,132
9,319
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KiloJoel
Zhong Kui
11
0 / 0 / 2
5,835
584
4,776
6,219
4,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
LJoltx
Hachiman
11
3 / 0 / 0
6,669
667
4,172
2,759
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Nussu
Achilles
13
4 / 0 / 0
7,727
773
4,768
5,905
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
10
0 / 1 / 0
5,116
512
1,393
6,679
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

The Morrigan
SadRomance
The Morrigan
11
2 / 2 / 2
6,072
607
6,350
4,901
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
9
9
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
1
1.5
W
Zhong Kui
KiloJoel
Zhong Kui
0
0
2
1
W
Hachiman
LJoltx
Hachiman
3
0
0
3
L
1
2
0
0.5
W
Achilles
Nussu
Achilles
4
0
0
4
W
Camazotz
0
1
0
0
W
The Morrigan
SadRomance
The Morrigan
2
2
2
1.5
L
0
4
0
0
L
Awilix
Zhoennix
Awilix
1
1
0
1
L
Maui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,039
Damage
21,459
31,236
Taken
26,463
12,791
Mitigated
12,745
9,488
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,762
138
0
1,000
3,950
1,214
0
2,851
1,099
36,680
0
W
Zhong Kui
KiloJoel
Zhong Kui
4,776
594
0
2,369
6,219
4,264
0
2,455
3,764
38,702
2,080
W
Hachiman
LJoltx
Hachiman
4,172
2,729
0
1,930
2,759
817
424
223
2,536
0
42,027
L
1,311
698
220
1,248
5,298
1,578
0
368
4,904
0
33,264
W
Achilles
Nussu
Achilles
4,768
660
0
2,718
5,905
4,184
0
0
5,905
0
49,675
W
Camazotz
1,393
110
0
1,551
6,679
2,222
0
257
6,422
0
34,746
W
The Morrigan
SadRomance
The Morrigan
6,350
1,311
0
2,490
4,901
1,258
0
1,959
2,942
36,378
8,985
L
635
87
0
608
6,392
1,704
0
0
5,952
0
14,982
L
Awilix
Zhoennix
Awilix
1,199
472
0
3,351
6,277
1,967
0
1,972
4,305
0
38,511
L
Maui
2,132
675
0
3,061
9,319
6,328
0
3,515
5,804
20,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
31,419
300
Minions Killed
373
0
Camps Cleared
0
1,094,835
Distance Traveled
1,030,683
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,604
560
88
9
0
228,164
0
W
Zhong Kui
5,835
584
75
8
0
202,514
0
W
Hachiman
6,669
667
77
8
0
202,315
0
L
Chiron
5,206
521
74
7
0
209,510
5
W
Achilles
7,727
773
89
9
0
190,329
2
W
Camazotz
5,116
512
64
6
0
242,067
0
W
The Morrigan
6,072
607
68
7
0
193,458
0
L
Chaac
4,351
435
30
3
0
197,495
0
L
Awilix
5,344
534
79
8
0
253,415
0
L
Maui
5,013
501
29
3
0
206,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role