Player Matchup

Bastet
Bastet
Bayharbor
Bastet
Level 146
God Stats
54W - 33L
1,637 SR
Queue Stats
351W - 351L
1,499 Elo+
Party 2
Bacchus
Bacchus
ChevalFondant
Bacchus
Level 69
God Stats
181W - 158L
1,501 SR
Queue Stats
190W - 194L
1,478 Elo+
Party 2
Discordia
Discordia
Spawn89
Discordia
Level 216
God Stats
17W - 17L
1,586 SR
Queue Stats
469W - 479L
1,517 Elo+
Solo
Team Averages
Level 144
1,575 SR
1,498 Elo+

VS

Team Averages
Level 100
1,620 SR
1,486 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
His Doubt
Aphrodite
Level 33
God Stats
38W - 38L
1,592 SR
Queue Stats
305W - 325L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
Spike SpiegeII
Sun Wukong
Level 113
God Stats
11W - 6L
1,769 SR
Queue Stats
296W - 305L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bayharbor
Bastet
13
6 / 1 / 6
8,806
881
7,447
6,872
2,598
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
4 / 1 / 8
8,450
845
5,617
7,783
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Spawn89
Discordia
15
2 / 0 / 10
8,904
890
9,040
4,465
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 1 / 2
7,495
750
3,361
6,398
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
His Doubt
Aphrodite
12
1 / 6 / 1
7,575
758
2,293
8,201
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Spike SpiegeII
Sun Wukong
12
1 / 5 / 1
7,838
784
2,834
11,557
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
2
1
W
Bastet
Bayharbor
Bastet
6
1
6
9
W
Bacchus
4
1
8
8
L
Aphrodite
His Doubt
Aphrodite
1
6
1
0.25
W
Discordia
Spawn89
Discordia
2
0
10
7
L
Sun Wukong
Spike SpiegeII
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
8,488
19,120
Taken
26,156
11,505
Mitigated
11,925
4,223
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,361
170
0
646
6,398
2,301
0
3,618
2,433
0
20,169
W
Bastet
Bayharbor
Bastet
7,447
946
0
1,644
6,872
2,598
1,189
694
6,167
0
18,333
W
Bacchus
5,617
379
0
1,581
7,783
7,499
424
1,343
6,440
13,601
125
L
Aphrodite
His Doubt
Aphrodite
2,293
206
641
1,711
8,201
3,049
0
4,774
2,975
9,770
0
W
Discordia
Spawn89
Discordia
9,040
375
0
998
4,465
1,408
894
260
4,205
39,167
1,702
L
Sun Wukong
Spike SpiegeII
Sun Wukong
2,834
502
0
1,179
11,557
6,575
0
5,247
5,873
0
27,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
22,908
130
Minions Killed
115
0
Camps Cleared
0
608,278
Distance Traveled
476,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,495
750
51
5
0
180,404
0
W
Bastet
8,806
881
25
3
0
212,180
0
W
Bacchus
8,450
845
15
2
0
208,526
0
L
Aphrodite
7,575
758
32
3
0
137,748
0
W
Discordia
8,904
890
90
9
0
187,572
0
L
Sun Wukong
7,838
784
32
3
0
157,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role