Player Matchup

Cerberus
Cerberus
GodHandVoid1678
Cerberus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 21L
1,594 Elo+
Party 1
Athena
Athena
Zx Hero xZ3369
Athena
Level 148
God Stats
5W - 2L
1,762 SR
Queue Stats
14W - 20L
1,426 Elo+
Party 1
Medusa
Medusa
Zx W0LF xZ
Medusa
Level 177
God Stats
11W - 9L
1,500 SR
Queue Stats
193W - 187L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iSukDaPP
Tsukuyomi
Level 62
God Stats
39W - 35L
1,546 SR
Queue Stats
212W - 242L
1,581 Elo+
Solo
Hercules
Hercules
youuuu rockk
Hercules
Level 105
God Stats
5W - 2L
1,568 SR
Queue Stats
133W - 123L
1,574 Elo+
Party 1
Team Averages
Level 104
1,575 SR
1,543 Elo+

VS

Team Averages
Level 87
1,651 SR
1,505 Elo+
Freya
Freya
Bannedlike4times
Freya
Level 46
God Stats
21W - 20L
1,620 SR
Queue Stats
53W - 62L
1,517 Elo+
Solo
Shiva
Shiva
Siirba
Shiva
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 132L
1,523 Elo+
Party 2
Nemesis
Nemesis
SirRacha259
Nemesis
Level 141
God Stats
24W - 5L
1,821 SR
Queue Stats
167W - 133L
1,517 Elo+
Party 2
Hel
Hel
probswhale
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,490 Elo+
Solo
Geb
Geb
temp-1578713396
Geb
Level 61
God Stats
2W - 1L
1,812 SR
Queue Stats
155W - 158L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 0 / 2
5,612
510
1,166
6,670
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 1
6,341
576
2,490
6,637
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Zx W0LF xZ
Medusa
11
1 / 2 / 1
5,902
537
4,777
5,730
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
iSukDaPP
Tsukuyomi
12
1 / 2 / 2
6,204
564
5,070
5,331
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
youuuu rockk
Hercules
12
1 / 0 / 1
7,339
667
4,832
6,778
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,695
518
4,193
5,433
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Siirba
Shiva
9
0 / 0 / 0
5,262
478
2,087
7,711
4,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
SirRacha259
Nemesis
11
2 / 1 / 0
5,848
532
4,319
6,690
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

11
0 / 1 / 2
5,756
523
2,411
3,940
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 0
4,836
440
2,604
7,148
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
4
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Cerberus
0
0
2
1
L
Shiva
Siirba
Shiva
0
0
0
0
L
Nemesis
SirRacha259
Nemesis
2
1
0
2
W
3
0
1
3.5
W
Medusa
Zx W0LF xZ
Medusa
1
2
1
0.75
W
Tsukuyomi
iSukDaPP
Tsukuyomi
1
2
2
1
L
0
1
2
1
L
0
2
0
0
W
Hercules
youuuu rockk
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
15,614
31,146
Taken
30,922
13,811
Mitigated
11,427
11,767
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,193
996
0
1,360
5,433
1,479
0
630
4,803
33,055
126
W
Cerberus
1,166
142
0
3,886
6,670
3,746
0
2,074
4,308
14,860
0
L
Shiva
Siirba
Shiva
2,087
497
138
2,190
7,711
4,209
0
572
6,970
0
18,127
L
Nemesis
SirRacha259
Nemesis
4,319
1,189
0
1,266
6,690
2,393
0
1,246
5,444
0
45,178
W
2,490
877
0
2,669
6,637
3,273
0
558
6,010
41,852
0
W
Medusa
Zx W0LF xZ
Medusa
4,777
842
0
1,359
5,730
2,000
0
2,462
3,074
0
51,346
W
Tsukuyomi
iSukDaPP
Tsukuyomi
5,070
1,268
0
1,233
5,331
1,683
0
1,624
3,707
0
52,473
L
2,411
321
490
2,372
3,940
717
0
38
3,902
35,634
0
L
2,604
706
0
2,311
7,148
2,629
0
1,170
5,827
21,821
0
W
Hercules
youuuu rockk
Hercules
4,832
1,944
0
2,620
6,778
3,109
0
1,588
4,884
0
46,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,398
Gold Earned
27,397
408
Minions Killed
308
0
Camps Cleared
0
1,125,437
Distance Traveled
1,113,611
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,695
518
87
8
0
231,505
0
W
Cerberus
5,612
510
49
4
0
214,374
0
L
Shiva
5,262
478
18
2
0
234,817
1
L
Nemesis
5,848
532
78
7
0
263,079
0
W
Athena
6,341
576
77
7
0
268,835
0
W
Medusa
5,902
537
90
8
0
204,522
2
W
Tsukuyomi
6,204
564
94
9
0
238,987
1
L
Hel
5,756
523
77
7
0
206,159
0
L
Geb
4,836
440
48
4
0
178,051
0
W
Hercules
7,339
667
98
9
0
198,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role