Player Matchup

Chronos
Chronos
CragnDazzle
Chronos
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 184L
1,480 Elo+
Solo
Artio
Artio
Josebuune17
Artio
Level 158
God Stats
4W - 5L
1,473 SR
Queue Stats
38W - 35L
1,502 Elo+
Solo
Anhur
Anhur
KananirFour
Anhur
Level 66
God Stats
2W - 3L
1,455 SR
Queue Stats
256W - 231L
1,500 Elo+
Party 1
Lancelot
Lancelot
MichalichUlet
Lancelot
Level 29
God Stats
0W - 2L
1,681 SR
Queue Stats
34W - 31L
1,467 Elo+
Party 1
Ares
Ares
Striker71001
Ares
Level 126
God Stats
10W - 6L
1,705 SR
Queue Stats
404W - 377L
1,457 Elo+
Solo
Team Averages
Level 110
1,563 SR
1,481 Elo+

VS

Team Averages
Level 102
1,394 SR
1,423 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BlaXxiS
Sol
Level 37
God Stats
8W - 12L
1,257 SR
Queue Stats
25W - 50L
1,280 Elo+
Party 2
Cerberus
Cerberus
Okenter
Cerberus
Level 167
God Stats
10W - 2L
1,687 SR
Queue Stats
98W - 82L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
Orbyt_Draxxy
Baron Samedi
Level 148
God Stats
2W - 2L
1,404 SR
Queue Stats
448W - 443L
1,499 Elo+
Solo
Izanami
Izanami
SaitoHBC
Izanami
Level 28
God Stats
2W - 9L
1,122 SR
Queue Stats
15W - 39L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CragnDazzle
Chronos
10
0 / 2 / 0
5,445
545
1,262
6,936
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 0
5,772
577
6,200
8,917
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
3 / 5 / 0
5,554
555
4,399
6,756
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
MichalichUlet
Lancelot
9
1 / 3 / 0
5,217
522
2,425
7,896
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 5 / 3
5,155
516
2,706
8,553
5,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
10 / 0 / 3
7,329
733
8,497
8,120
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sol
11
1 / 0 / 3
6,456
646
4,037
3,162
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Okenter
Cerberus
10
1 / 0 / 0
5,933
593
5,460
11,141
6,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Orbyt_Draxxy
Baron Samedi
11
1 / 0 / 8
6,829
683
4,158
6,094
4,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SaitoHBC
Izanami
11
2 / 4 / 1
5,489
549
4,024
7,170
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
3
11.5
W
Sol
1
0
3
2.5
L
Chronos
CragnDazzle
Chronos
0
2
0
0
L
0
0
0
0
L
3
5
0
0.6
L
Lancelot
MichalichUlet
Lancelot
1
3
0
0.33
W
Cerberus
Okenter
Cerberus
1
0
0
1
W
Baron Samedi
Orbyt_Draxxy
Baron Samedi
1
0
8
5
W
Izanami
SaitoHBC
Izanami
2
4
1
0.63
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
26,176
39,058
Taken
35,687
15,955
Mitigated
16,709
11,447
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,497
2,378
0
5,574
8,120
2,801
0
1,094
6,986
0
57,163
W
Sol
4,037
1,550
0
1,772
3,162
790
1,134
760
2,402
39,387
1,217
L
Chronos
CragnDazzle
Chronos
1,262
374
0
2,201
6,936
2,204
0
2,554
4,382
33,554
4,508
L
6,200
716
0
3,572
8,917
3,675
0
4,976
3,941
34,357
1,488
L
4,399
2,077
0
1,098
6,756
2,120
0
2,162
4,594
0
27,205
L
Lancelot
MichalichUlet
Lancelot
2,425
181
0
3,126
7,896
2,456
0
1,786
6,110
0
27,694
W
Cerberus
Okenter
Cerberus
5,460
448
0
5,316
11,141
6,965
0
4,860
5,465
38,255
1,814
W
Baron Samedi
Orbyt_Draxxy
Baron Samedi
4,158
479
310
2,512
6,094
4,463
0
764
5,330
22,697
0
W
Izanami
SaitoHBC
Izanami
4,024
2,780
0
2,145
7,170
1,690
0
1,019
6,151
0
34,954
L
2,706
425
0
1,450
8,553
5,500
0
1,860
6,693
15,080
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
32,036
271
Minions Killed
362
0
Camps Cleared
0
1,053,982
Distance Traveled
973,643
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,329
733
89
9
0
233,978
0
W
Sol
6,456
646
75
8
0
182,776
0
L
Chronos
5,445
545
73
7
0
190,786
2
L
Artio
5,772
577
73
7
0
214,721
1
L
Anhur
5,554
555
60
6
0
186,293
0
L
Lancelot
5,217
522
50
5
0
257,303
0
W
Cerberus
5,933
593
106
11
0
169,000
0
W
Baron Samedi
6,829
683
20
2
0
206,658
4
W
Izanami
5,489
549
72
7
0
181,231
0
L
Ares
5,155
516
15
2
0
204,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role