Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
TheEmble
Morgan Le Fay
Silver I
Level 128
God Stats
2W - 0L
1,727 SR
Queue Stats
34W - 41L
1,279 MMR
Solo
Poseidon
Poseidon
Gold III
UndeadWrld
Poseidon
Gold III
Level 112
God Stats
6W - 2L
1,538 SR
Queue Stats
209W - 207L
1,283 MMR
Solo
Nut
Nut
Gold V
YukiKiller
Nut
Gold V
Level 62
God Stats
4W - 4L
1,745 SR
Queue Stats
37W - 43L
1,320 MMR
Party 1
Horus
Horus
Silver I
bellini666-
Horus
Silver I
Level 100
God Stats
3W - 3L
1,408 SR
Queue Stats
38W - 43L
1,320 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,584 SR
1,340 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,562 SR
1,301 MMR
Bellona
Bellona
Silver I
Heir Dame
Bellona
Silver I
Level 140
God Stats
0W - 2L
1,308 SR
Queue Stats
33W - 36L
1,358 MMR
Party 2
Terra
Terra
Gold V
KillacCive05
Terra
Gold V
Level 144
God Stats
12W - 13L
1,633 SR
Queue Stats
136W - 154L
1,294 MMR
Solo
Hun Batz
Hun Batz
Gold V
N0TDG
Hun Batz
Gold V
Level 128
God Stats
1W - 3L
1,722 SR
Queue Stats
96W - 94L
1,316 MMR
Party 2
Ra
Ra
Bronze IV
NovaPrime2099
Ra
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,252 MMR
Solo
Anhur
Anhur
Gold V
TTVMikeEnvy
Anhur
Gold V
Level 136
God Stats
5W - 5L
1,648 SR
Queue Stats
123W - 140L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 0
3,946
789
2,102
3,550
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
TheEmble
Morgan Le Fay
7
0 / 0 / 0
3,700
740
1,340
2,011
531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
UndeadWrld
Poseidon
7
2 / 0 / 0
3,826
765
1,603
4,099
726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

6
0 / 1 / 1
3,304
661
1,583
3,935
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 0
3,631
726
1,758
4,332
1,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
MedusaBacchusErlang ShenSun WukongKali

VS

Bans
LokiKing ArthurArtemisThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heir Dame
Bellona
7
0 / 1 / 0
3,569
714
1,668
4,419
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
3,817
763
2,231
4,173
1,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
N0TDG
Hun Batz
7
0 / 1 / 0
3,385
677
918
3,652
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,466
493
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
1 / 1 / 0
3,724
745
3,183
4,710
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
L
Bellona
Heir Dame
Bellona
0
1
0
0
L
1
0
1
1.5
L
Hun Batz
N0TDG
Hun Batz
0
1
0
0
L
0
0
0
0
L
1
1
0
1
W
Morgan Le Fay
TheEmble
Morgan Le Fay
0
0
0
0
W
Poseidon
UndeadWrld
Poseidon
2
0
0
2
W
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,386
Damage
8,000
17,927
Taken
16,954
5,700
Mitigated
7,043
8,243
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,102
285
0
1,696
3,550
1,984
0
0
3,387
0
22,462
L
Bellona
Heir Dame
Bellona
1,668
665
0
1,805
4,419
3,152
0
289
4,130
0
18,048
L
2,231
156
795
2,241
4,173
1,578
0
542
3,631
14,034
0
L
Hun Batz
N0TDG
Hun Batz
918
215
0
401
3,652
1,189
0
1,807
1,845
0
17,722
L
0
0
0
0
0
0
0
0
0
0
0
L
3,183
1,847
0
2,104
4,710
1,124
0
235
4,475
0
18,895
W
Morgan Le Fay
TheEmble
Morgan Le Fay
1,340
425
0
824
2,011
531
0
239
1,772
16,378
1,190
W
Poseidon
UndeadWrld
Poseidon
1,603
523
0
2,713
4,099
726
0
468
3,595
18,831
0
W
1,583
1,218
0
1,073
3,935
808
0
899
3,036
0
17,774
W
1,758
1,170
149
1,788
4,332
1,651
0
625
3,707
0
8,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,407
Gold Earned
16,961
166
Minions Killed
127
0
Camps Cleared
0
558,246
Distance Traveled
426,965
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,946
789
40
8
0
106,922
0
L
Bellona
3,569
714
40
8
0
99,817
0
L
Terra
3,817
763
18
4
0
125,191
2
L
Hun Batz
3,385
677
39
8
0
112,694
0
L
Ra
2,466
493
0
0
0
0
0
L
Anhur
3,724
745
30
6
0
89,263
0
W
Morgan Le Fay
3,700
740
35
7
0
108,569
0
W
Poseidon
3,826
765
44
9
0
119,899
0
W
Nut
3,304
661
34
7
0
97,665
0
W
Horus
3,631
726
13
3
0
125,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role