Player Matchup

Fafnir
Fafnir
Parcasious
Fafnir
Level 121
God Stats
1W - 1L
1,706 SR
Queue Stats
114W - 58L
1,618 Elo+
Solo
Vulcan
Vulcan
PolarBearChappy
Vulcan
Level 51
God Stats
35W - 48L
1,493 SR
Queue Stats
338W - 372L
1,507 Elo+
Party 2
Mulan
Mulan
Pyrouh
Mulan
Level 44
God Stats
6W - 0L
1,500 SR
Queue Stats
59W - 54L
1,493 Elo+
Party 2
Ratatoskr
Ratatoskr
cucubler
Ratatoskr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 21L
1,961 Elo+
Solo
Kukulkan
Kukulkan
s-e-n-k-o
Kukulkan
Level 49
God Stats
80W - 64L
1,527 SR
Queue Stats
137W - 140L
1,456 Elo+
Party 2
Team Averages
Level 65
1,545 SR
1,607 Elo+

VS

Team Averages
Level 70
1,497 SR
1,474 Elo+
Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GRUMPYxGATOR
Ymir
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 37L
1,408 Elo+
Party 1
Zeus
Zeus
HAPPYxHIPPO
Zeus
Level 27
God Stats
15W - 20L
1,494 SR
Queue Stats
15W - 21L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
shadowman7412
Nu Wa
Level 155
God Stats
166W - 121L
1,662 SR
Queue Stats
286W - 302L
1,470 Elo+
Solo
Cupid
Cupid
wellnofun
Cupid
Level 63
God Stats
1W - 1L
1,329 SR
Queue Stats
6W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Parcasious
Fafnir
13
3 / 1 / 6
7,588
1,265
4,304
6,224
5,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 6
7,834
1,306
5,926
2,240
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Pyrouh
Mulan
12
3 / 1 / 4
7,599
1,267
5,169
5,691
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
cucubler
Ratatoskr
13
3 / 1 / 9
8,001
1,334
8,911
8,164
3,748
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
s-e-n-k-o
Kukulkan
12
1 / 1 / 3
6,858
1,143
4,328
1,951
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

372

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 3
6,710
1,118
3,367
6,303
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
4,268
711
0
0
0
12
1 / 5 / 2
6,943
1,157
3,100
7,089
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,629
1,105
8,651
8,174
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
wellnofun
Cupid
12
1 / 4 / 2
7,034
1,172
5,410
9,508
2,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
13
Kills
4
4
Deaths
13
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
3
2.5
L
0
0
0
0
L
1
5
2
0.4
W
Fafnir
Parcasious
Fafnir
3
1
6
6
W
3
0
6
6
W
Mulan
Pyrouh
Mulan
3
1
4
5
W
Ratatoskr
cucubler
Ratatoskr
3
1
9
7.5
W
Kukulkan
s-e-n-k-o
Kukulkan
1
1
3
2.5
L
1
3
1
0.5
L
Cupid
wellnofun
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,638
Damage
20,528
24,270
Taken
31,074
14,475
Mitigated
10,307
5,115
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,367
2,981
0
233
6,303
2,689
0
2,358
3,833
0
7,011
L
0
0
0
0
0
0
0
0
0
0
0
L
3,100
404
0
0
7,089
2,133
0
4,064
2,960
13,861
0
W
Fafnir
Parcasious
Fafnir
4,304
812
0
733
6,224
5,516
0
2,112
4,112
13,377
1,116
W
5,926
212
0
0
2,240
795
0
1,598
642
27,077
0
W
Mulan
Pyrouh
Mulan
5,169
445
0
534
5,691
3,714
0
3,576
2,115
58
13,380
W
Ratatoskr
cucubler
Ratatoskr
8,911
2,651
0
3,848
8,164
3,748
0
3,642
4,522
0
24,131
W
Kukulkan
s-e-n-k-o
Kukulkan
4,328
0
0
0
1,951
702
0
823
1,128
15,321
1,517
L
8,651
3,044
28
437
8,174
2,493
0
3,412
4,641
19,821
0
L
Cupid
wellnofun
Cupid
5,410
3,680
405
1,402
9,508
2,992
0
4,337
5,092
0
22,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
31,584
153
Minions Killed
103
8
Camps Cleared
4
593,829
Distance Traveled
440,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,710
1,118
13
2
1
107,665
0
L
Ymir
4,268
711
0
0
0
0
0
L
Zeus
6,943
1,157
31
5
2
113,475
0
W
Fafnir
7,588
1,265
20
3
0
111,619
0
W
Vulcan
7,834
1,306
52
9
2
128,327
0
W
Mulan
7,599
1,267
22
4
0
114,010
0
W
Ratatoskr
8,001
1,334
23
4
4
125,736
0
W
Kukulkan
6,858
1,143
36
6
2
114,137
0
L
Nu Wa
6,629
1,105
9
2
1
111,395
0
L
Cupid
7,034
1,172
50
8
0
107,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role