Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
ItsPelley
Susano
Level 159
God Stats
0W - 2L
1,219 SR
Queue Stats
77W - 106L
1,530 Elo+
Party 1
Odin
Odin
LightningWar
Odin
Level 143
God Stats
2W - 7L
1,206 SR
Queue Stats
57W - 92L
1,510 Elo+
Party 1
Ullr
Ullr
YumIsDumb
Ullr
Level 174
God Stats
1W - 4L
1,620 SR
Queue Stats
186W - 247L
1,535 Elo+
Party 1
Cupid
Cupid
xiMASONDIXONix
Cupid
Level 219
God Stats
10W - 8L
1,585 SR
Queue Stats
43W - 64L
1,539 Elo+
Party 1
Team Averages
Level 169
1,426 SR
1,523 Elo+

VS

Team Averages
Level 116
1,525 SR
1,612 Elo+
Ymir
Ymir
FloridaOrange
Ymir
Level 155
God Stats
10W - 6L
1,476 SR
Queue Stats
88W - 76L
1,581 Elo+
Party 2
Medusa
Medusa
Kohamura
Medusa
Level 104
God Stats
2W - 2L
1,282 SR
Queue Stats
88W - 79L
1,625 Elo+
Party 3
Ravana
Ravana
Primaliinstiinct
Ravana
Level 124
God Stats
9W - 7L
1,628 SR
Queue Stats
67W - 56L
1,595 Elo+
Solo
Ratatoskr
Ratatoskr
kangHyunwoo
Ratatoskr
Level 64
God Stats
1W - 0L
1,533 SR
Queue Stats
76W - 47L
1,664 Elo+
Party 3
Baron Samedi
Baron Samedi
lakobos
Baron Samedi
Level 133
God Stats
2W - 0L
1,708 SR
Queue Stats
113W - 90L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 5 / 1
5,484
499
3,400
8,179
4,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ItsPelley
Susano
8
0 / 5 / 0
4,552
414
3,930
8,113
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
3 / 2 / 2
5,682
517
2,764
9,057
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
10
1 / 5 / 2
5,328
484
2,871
9,702
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 3
5,497
500
2,722
7,627
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 5
6,152
559
4,569
5,995
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Kohamura
Medusa
12
4 / 3 / 2
6,408
583
7,548
7,876
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 6
5,865
533
5,373
4,661
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ratatoskr
kangHyunwoo
Ratatoskr
14
6 / 0 / 0
8,290
754
6,555
10,376
5,768
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
lakobos
Baron Samedi
12
5 / 0 / 2
6,870
625
6,092
4,331
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
20
20
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
1
0.3
W
3
2
5
2.75
L
Susano
ItsPelley
Susano
0
5
0
0
W
Medusa
Kohamura
Medusa
4
3
2
1.67
L
3
2
2
2
W
2
1
6
5
L
Ullr
1
5
2
0.4
W
Ratatoskr
kangHyunwoo
Ratatoskr
6
0
0
6
W
Baron Samedi
lakobos
Baron Samedi
5
0
2
6
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,687
Damage
30,137
42,678
Taken
33,239
17,507
Mitigated
16,334
13,114
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,400
574
0
2,622
8,179
4,503
0
4,110
3,637
28,562
0
W
4,569
1,784
0
1,550
5,995
4,209
0
258
5,737
14,459
1,259
L
Susano
ItsPelley
Susano
3,930
686
0
1,745
8,113
3,132
0
0
8,113
0
25,057
W
Medusa
Kohamura
Medusa
7,548
2,903
0
2,372
7,876
2,569
0
223
7,653
0
45,122
L
2,764
511
0
2,374
9,057
5,214
0
2,518
6,509
0
16,534
W
5,373
1,257
0
2,442
4,661
1,824
0
1,862
2,799
0
36,498
L
Ullr
2,871
1,212
0
2,372
9,702
2,671
0
1,607
8,056
0
29,275
W
Ratatoskr
kangHyunwoo
Ratatoskr
6,555
1,490
0
6,396
10,376
5,768
0
0
9,807
0
61,599
W
Baron Samedi
lakobos
Baron Samedi
6,092
500
104
2,047
4,331
1,964
0
1,057
3,274
44,297
416
L
2,722
1,778
344
3,657
7,627
1,987
0
1,802
5,789
0
30,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
33,585
234
Minions Killed
356
0
Camps Cleared
0
1,053,259
Distance Traveled
1,110,166
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,484
499
62
6
0
200,136
3
W
Ymir
6,152
559
19
2
0
228,003
0
L
Susano
4,552
414
41
4
0
188,595
0
W
Medusa
6,408
583
68
6
0
197,689
0
L
Odin
5,682
517
23
2
0
229,356
3
W
Ravana
5,865
533
73
7
0
248,254
2
L
Ullr
5,328
484
54
5
0
239,503
0
W
Ratatoskr
8,290
754
111
10
0
210,855
0
W
Baron Samedi
6,870
625
85
8
0
225,365
2
L
Cupid
5,497
500
54
5
0
195,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role