Player Matchup

Cthulhu
Cthulhu
NemuriBan
Cthulhu
Level 58
God Stats
2W - 3L
1,621 SR
Queue Stats
20W - 20L
1,512 Elo+
Solo
Tiamat
Tiamat
RealMiindz
Tiamat
Level 87
God Stats
11W - 7L
1,513 SR
Queue Stats
179W - 176L
1,372 Elo+
Party 2
Ishtar
Ishtar
kaoriri
Ishtar
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 61L
1,172 Elo+
Party 2
Team Averages
Level 58
1,545 SR
1,352 Elo+

VS

Team Averages
Level 86
1,522 SR
1,438 Elo+
Ix Chel
Ix Chel
Dahnilunar
Ix Chel
Level 89
God Stats
11W - 11L
1,488 SR
Queue Stats
144W - 152L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Yasuke2350
Danzaburou
Level 128
God Stats
4W - 4L
1,598 SR
Queue Stats
66W - 68L
1,399 Elo+
Solo
Mulan
Mulan
keeskees112
Mulan
Level 40
God Stats
12W - 10L
1,480 SR
Queue Stats
138W - 143L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NemuriBan
Cthulhu
15
3 / 2 / 0
9,878
823
13,413
17,376
16,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tiamat
RealMiindz
Tiamat
15
0 / 4 / 3
8,927
744
6,013
11,011
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
kaoriri
Ishtar
13
0 / 7 / 2
8,294
691
6,235
11,449
3,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dahnilunar
Ix Chel
17
2 / 0 / 8
10,157
846
13,643
9,716
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Yasuke2350
Danzaburou
17
3 / 3 / 8
10,829
902
9,133
10,980
5,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 5
11,055
921
12,373
14,923
21,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Dahnilunar
Ix Chel
2
0
8
6
L
Cthulhu
NemuriBan
Cthulhu
3
2
0
1.5
L
Tiamat
RealMiindz
Tiamat
0
4
3
0.38
W
Danzaburou
Yasuke2350
Danzaburou
3
3
8
2.33
L
Ishtar
kaoriri
Ishtar
0
7
2
0.14
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
35,149
39,836
Taken
35,619
26,997
Mitigated
30,855
8,160
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Dahnilunar
Ix Chel
13,643
1,063
3,838
6,544
9,716
4,650
1,430
6,482
3,097
45,605
809
L
Cthulhu
NemuriBan
Cthulhu
13,413
196
351
6,057
17,376
16,076
0
6,857
9,859
34,314
0
L
Tiamat
RealMiindz
Tiamat
6,013
475
0
1,126
11,011
7,056
0
2,246
8,524
29,755
779
W
Danzaburou
Yasuke2350
Danzaburou
9,133
2,723
517
3,806
10,980
5,088
2,884
6,759
4,120
0
49,461
L
Ishtar
kaoriri
Ishtar
6,235
4,350
0
626
11,449
3,865
0
3,182
7,990
0
20,430
W
12,373
2,767
0
4,909
14,923
21,117
278
6,155
8,631
0
28,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
32,041
126
Minions Killed
175
0
Camps Cleared
0
681,997
Distance Traveled
690,727
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,157
846
56
5
0
238,444
1
L
Cthulhu
9,878
823
40
3
0
272,201
0
L
Tiamat
8,927
744
57
5
0
221,712
3
W
Danzaburou
10,829
902
95
8
0
205,341
0
L
Ishtar
8,294
691
29
2
0
188,084
0
W
Mulan
11,055
921
24
2
0
246,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role