Player Matchup

Nut
Nut
Bronze III
 
Nut
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Gold I
Efurys
Amaterasu
Gold I
Level 107
God Stats
13W - 3L
1,734 SR
Queue Stats
112W - 99L
1,549 MMR
Solo
Poseidon
Poseidon
Platinum III
SlippenJimmy
Poseidon
Platinum III
Level 203
God Stats
1W - 2L
1,248 SR
Queue Stats
156W - 137L
1,578 MMR
Party 1
Cerberus
Cerberus
Platinum III
StayInGold
Cerberus
Platinum III
Level 87
God Stats
3W - 3L
1,420 SR
Queue Stats
99W - 90L
1,538 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
glogunk
Tsukuyomi
Gold V
Level 177
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 33L
1,564 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,480 SR
1,546 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,679 SR
1,556 MMR
Hera
Hera
Platinum V
BamjoTheBear
Hera
Platinum V
Level 141
God Stats
2W - 4L
1,613 SR
Queue Stats
143W - 146L
1,624 MMR
Party 4
King Arthur
King Arthur
Gold IV
Demon3Mangos
King Arthur
Gold IV
Level 145
God Stats
11W - 8L
1,686 SR
Queue Stats
163W - 168L
1,460 MMR
Party 4
Freya
Freya
Gold III
Famouz1
Freya
Gold III
Level 144
God Stats
1W - 3L
1,655 SR
Queue Stats
37W - 33L
1,647 MMR
Party 3
Xing Tian
Xing Tian
Silver I
Geracii11
Xing Tian
Silver I
Level 129
God Stats
9W - 10L
1,629 SR
Queue Stats
12W - 14L
1,483 MMR
Party 3
Serqet
Serqet
Gold V
bluewolf8
Serqet
Gold V
Level 148
God Stats
0W - 1L
1,812 SR
Queue Stats
9W - 7L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
3 / 3 / 1
8,278
591
7,297
8,123
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Efurys
Amaterasu
16
5 / 0 / 1
9,628
688
11,387
17,050
8,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
SlippenJimmy
Poseidon
15
7 / 2 / 1
9,527
681
8,830
5,006
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
StayInGold
Cerberus
12
2 / 2 / 7
7,642
546
7,312
13,585
11,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
glogunk
Tsukuyomi
14
4 / 1 / 3
8,066
576
7,611
8,988
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AthenaAwilixHercules

VS

Bans
ThanatosChang'eJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,713
480
5,578
8,128
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Demon3Mangos
King Arthur
12
0 / 4 / 0
6,242
446
8,690
16,336
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
Famouz1
Freya
12
1 / 4 / 3
7,014
501
7,241
10,712
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Geracii11
Xing Tian
11
4 / 3 / 1
7,334
524
3,859
13,119
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
bluewolf8
Serqet
12
1 / 4 / 0
6,682
477
3,735
8,893
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
21
Kills
8
8
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
3
1
1.17
L
2
6
0
0.33
L
King Arthur
Demon3Mangos
King Arthur
0
4
0
0
W
Amaterasu
Efurys
Amaterasu
5
0
1
5.5
L
Freya
Famouz1
Freya
1
4
3
0.63
L
Xing Tian
Geracii11
Xing Tian
4
3
1
1.5
W
Poseidon
SlippenJimmy
Poseidon
7
2
1
3.75
W
Cerberus
StayInGold
Cerberus
2
2
7
2.75
L
Serqet
bluewolf8
Serqet
1
4
0
0.25
W
Tsukuyomi
glogunk
Tsukuyomi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
29,103
52,752
Taken
57,188
27,901
Mitigated
27,105
22,294
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,297
4,213
0
2,676
8,123
2,859
352
4,744
3,379
0
57,121
L
5,578
1,223
0
910
8,128
1,724
0
5,816
1,970
50,273
865
L
King Arthur
Demon3Mangos
King Arthur
8,690
1,640
0
5,700
16,336
10,585
0
490
15,846
0
42,203
W
Amaterasu
Efurys
Amaterasu
11,387
6,233
0
12,553
17,050
8,784
0
0
15,852
0
79,274
L
Freya
Famouz1
Freya
7,241
2,287
0
2,819
10,712
3,487
0
1,819
8,893
43,384
6,500
L
Xing Tian
Geracii11
Xing Tian
3,859
297
0
1,377
13,119
7,916
0
5,657
7,154
16,048
1,026
W
Poseidon
SlippenJimmy
Poseidon
8,830
1,105
0
399
5,006
1,496
206
2,349
2,657
63,881
0
W
Cerberus
StayInGold
Cerberus
7,312
324
0
2,369
13,585
11,623
0
6,686
6,899
34,101
0
L
Serqet
bluewolf8
Serqet
3,735
696
0
718
8,893
3,393
0
1,570
7,183
0
50,548
W
Tsukuyomi
glogunk
Tsukuyomi
7,611
1,889
0
4,297
8,988
3,139
71
2,052
6,737
0
61,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
33,985
541
Minions Killed
351
0
Camps Cleared
0
1,496,291
Distance Traveled
1,399,150
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,278
591
102
7
0
262,156
6
L
Hera
6,713
480
103
7
0
252,656
0
L
King Arthur
6,242
446
57
4
0
269,959
0
W
Amaterasu
9,628
688
132
9
0
281,033
1
L
Freya
7,014
501
82
6
0
259,356
1
L
Xing Tian
7,334
524
19
1
0
290,209
2
W
Poseidon
9,527
681
146
10
0
325,610
0
W
Cerberus
7,642
546
67
5
0
306,264
0
L
Serqet
6,682
477
90
6
0
326,970
2
W
Tsukuyomi
8,066
576
94
7
0
321,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role